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(Marker has an article now, so I have to start throwing links everywhere. Zero other changes for now, though at some point I'll have to swing around for an actual pass.) |
(→Intro: Links scattered, and one case of changing "generally" to "can" (The exception is Imprision & Shock Wave, but I don't think those are Special Conditions and I'll make a talk page in a bit.) Added Pokemon Powers to the list of things blocked, and Abilties as a similar but not blocked thing.) |
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{{search|TCG mechanic|[[Pokémon Trading Figure Game]] equivalent|Special Conditions (TFG)}} | {{search|TCG mechanic|[[Pokémon Trading Figure Game]] equivalent|Special Conditions (TFG)}} | ||
[[File:Asleep Paralyzed Mnemonic.jpg|thumb|200px|This card shows a mnemonic on how to rotate the card when the Special Condition Asleep or Paralyzed applies.]] | [[File:Asleep Paralyzed Mnemonic.jpg|thumb|200px|This card shows a mnemonic on how to rotate the card when the Special Condition Asleep or Paralyzed applies.]] | ||
A '''Special Condition''' (Japanese: '''{{ruby|特殊状態|とくしゅじょうたい}}''' ''Special Condition'') is a result that some | A '''Special Condition''' (Japanese: '''{{ruby|特殊状態|とくしゅじょうたい}}''' ''Special Condition'') is a result that some {{TCG|attack}}s have in the [[Pokémon Trading Card Game]]. Specific attacks may cause the [[Appendix:Glossary (TCG)#Defending Pokémon|Defending Pokémon]] to be affected by a Special Condition, such as the common Lick attack, which has a chance of causing Paralysis. They are the equivalent of the [[status condition]]s in the games. There are five Special Conditions currently in the Trading Card Game: Asleep, Burned, Confused, Paralyzed and Poisoned. Unlike status conditions in the video games, Special Conditions are not necessarily mutually exclusive, due to the Poisoned and Burned Special Conditions being recognized by the placing of a {{TCG|marker}} (known as ''status counters'') on the afflicted Pokémon. However, between the other three, a Pokémon can only be affected by one at once. | ||
Special Conditions | Special Conditions can only affect the [[Active Pokémon]]. If the Pokémon retreats to the [[Bench]], any Special Conditions affecting them will be removed. They can also be removed by [[evolution|evolving]] a Pokémon or using a specific attack or Trainer card (such as {{TCG ID|EX Sandstorm|Double Full Heal|86}}). Special Conditions also stop many {{TCG|Pokémon Power}}s and the majority of [[Pokémon Power (TCG)|Poké-Powers]] from working, but [[Pokémon Power (TCG)|Poké-Bodies]] are unaffected by them. {{TCG|Ability|Abilities}} replace the function of Pokémon Powers from {{TCG|Black & White}} onward, and are never blocked by Special Conditions. | ||
==Asleep== | ==Asleep== |
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