Corrosion (Ability): Difference between revisions

m (→‎In battle: This is slightly more accurate, as it better accounts for the case of a Corrosion Pokémon's move being reflected by a Corrosion Pokémon's Magic Coat)
Tags: Mobile edit Mobile web edit
Line 18: Line 18:
Corrosion allows the user to inflict {{status|poison}} on Pokémon regardless of type, allowing them to poison {{t|Poison}}- and {{type|Steel}} Pokémon. (It has no effect on Steel-type Pokémon's immunity to Poison-type damaging moves.)
Corrosion allows the user to inflict {{status|poison}} on Pokémon regardless of type, allowing them to poison {{t|Poison}}- and {{type|Steel}} Pokémon. (It has no effect on Steel-type Pokémon's immunity to Poison-type damaging moves.)


A Pokémon with Corrosion can poison Poison- and Steel-type Pokémon if it uses {{m|Fling}} while holding a Toxic Orb or a [[Poison Barb]]. If Pokémon with Corrosion uses {{m|G-Max Malodor}}, it can poison Pokémon on the target's side of the field even if they are Poison- or Steel-type (despite Steel-type Pokémon being immune to Poison-type moves).<ref>https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929</ref> If a Poison- or Steel-type Pokémon with Corrosion holds a [[Toxic Orb]], it will badly poison itself.
A Pokémon with Corrosion can poison Poison- and Steel-type Pokémon if it uses {{m|Fling}} while holding a Toxic Orb or a [[Poison Barb]]. If a Pokémon with Corrosion uses {{m|G-Max Malodor}}, it can poison Pokémon on the target's side of the field even if they are Poison- or Steel-type (despite Steel-type Pokémon being immune to Poison-type moves).<ref>https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929</ref> If a Poison- or Steel-type Pokémon with Corrosion holds a [[Toxic Orb]], it will badly poison itself.


Corrosion cannot bypass moves or Abilities that prevent poisoning, such as {{m|Safeguard}} or {{a|Immunity}}. This Ability has no effect on {{m|Toxic Spikes}}.
Corrosion cannot bypass moves or Abilities that prevent poisoning, such as {{m|Safeguard}} or {{a|Immunity}}. This Ability has no effect on {{m|Toxic Spikes}}.