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{{catch/entry3|339|Barboach|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Ground}} | {{catch/entry3|339|Barboach|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Ground}} | ||
{{catch/entry3|339|Barboach|yes|yes|yes|Fish Super|20-45|100%|type1=Water|type2=Ground}} | {{catch/entry3|339|Barboach|yes|yes|yes|Fish Super|20-45|100%|type1=Water|type2=Ground}} | ||
{{Catch/div|mountain|Swarm<br><small><small>Swarms originate in the games listed, and can be passed beween games by {{color2|000|mixing records}}, allowing any game to have any swarm. During a swarm, non-swarm encounter rates are halved.</small></small>}} | {{Catch/div|mountain|Swarm<br><small><small>Swarms originate in the games listed, and can be passed beween games by {{color2|000|Record mixing|mixing records}}, allowing any game to have any swarm. During a swarm, non-swarm encounter rates are halved.</small></small>}} | ||
{{Catch/entry3|283|Surskit|yes|yes|no|Swarm|15|50%|type1=Bug|type2=Water}} | {{Catch/entry3|283|Surskit|yes|yes|no|Swarm|15|50%|type1=Bug|type2=Water}} | ||
{{Catch/entry3|274|Nuzleaf|no|no|yes|Swarm|15|50%|type1=Grass|type2=Dark}} | {{Catch/entry3|274|Nuzleaf|no|no|yes|Swarm|15|50%|type1=Grass|type2=Dark}} |