Toxic (move): Difference between revisions

→‎Effect: This is over-complicating some really basic mathematics
(→‎Effect: This is over-complicating some really basic mathematics)
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===Generation I===
===Generation I===
{{MoveResearch|Check whether this line applies to both [[Pokémon Stadium (Japanese)]] and the international [[Pokémon Stadium]]: "In Pokémon Stadium, the '''N''' value of Toxic is reset by {{m|Rest}}."}}
{{MoveResearch|Check whether this line applies to both [[Pokémon Stadium (Japanese)]] and the international [[Pokémon Stadium]]: "In Pokémon Stadium, the '''N''' value of Toxic is reset by {{m|Rest}}."}}
Toxic {{status|Badly poisoned|badly poisons}} the target, and has an accuracy of 85%. When the target takes damage from the poison, the damage done will be '''N''' * x, where '''N''' starts at 1 and x is <sup>1</sup>/<sub>16</sub> of the target's maximum HP (rounded down, but not less than 1). While a Pokémon is badly poisoned, '''N''' increases by 1 each time it takes either Toxic or {{m|Leech Seed}} damage (meaning it may increase twice per turn if a Pokémon is affected by both). When an afflicted Pokémon is affected by {{m|Haze}}, [[recall|switches out]], or when the battle ends, the Pokémon's poison status becomes regular poison.
Toxic {{status|Badly poisoned|badly poisons}} the target, and has an accuracy of 85%. Toxic cannot affect Poison-type Pokémon.


If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but '''N''' is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will still be calculated as '''N''' * x, and the '''N''' value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the '''N''' value will be reset to 1).
When a Pokémon takes damage from bad poison, the damage done is '''N''' 16ths of the Pokémon's maximum HP (rounded down, but not less than 1), where '''N''' starts at 1 and increases each time it takes damage from poison or {{m|Leech Seed}} (meaning it may increase twice per turn if a Pokémon is affected by both). That is, the Pokémon takes damage equal to <math display="inline">N \times \left\lfloor {HP_{max} \over 16} \right\rfloor</math>.


Toxic cannot affect Poison-type Pokémon.
After the battle ends, bad poison becomes regular poison. If a badly poisoned Pokémon is affected by {{m|Haze}} or [[recall|switches out]], the Pokémon's poison status becomes regular poison. If a badly poisoned Pokémon successfully uses {{m|Rest}}, it will be cured of poison, but counter ('''N''') is not reset; if it subsequently suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage is still be calculated using the value of the counter ('''N'''), and the counter ('''N''') will still increase by 1 each time (but if the Pokémon is poisoned by Toxic, the counter is reset to 1).


In Pokémon Stadium, the '''N''' value of Toxic is reset by {{m|Rest}}.
In Pokémon Stadium, if bad poison is cured by {{m|Rest}}, the counter ('''N''') is reset.


===Generation II===
===Generation II===
Toxic cannot affect {{type|Steel}} Pokémon.
Toxic cannot affect {{type|Steel}} Pokémon.


Toxic no longer interacts with Leech Seed or Haze, and Rest now properly removes bad poison entirely. However, if a badly poisoned Pokémon uses {{m|Baton Pass}} or {{m|Heal Bell}}, '''N''' will not be reset. As a result, if the active Pokémon then suffers poison or burn damage, the damage will be calculated as '''N''' * x, and the '''N''' value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the '''N''' value will be reset to 1).
Toxic and Haze no longer interact with Leech Seed. Rest now properly removes bad poison entirely (including resetting the counter).
 
If a badly poisoned Pokémon uses {{m|Baton Pass}} or {{m|Heal Bell}}, the counter is not be reset (like using Rest in Generation I). As a result, if it subsequently suffers {{status|burn}} or poison damage, that damage is still be calculated as <math display="inline">N \times \left\lfloor {HP_{max} \over 16} \right\rfloor</math> using the value of the counter ('''N'''), and the counter ('''N''') will still increase by 1 each time (but if the Pokémon is poisoned by Toxic, the counter is reset to 1).


===Generations III and IV===
===Generations III and IV===