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Jasmine in her Holiday attire forms a sync pair with her {{p|Ampharos}}, which is capable of Mega Evolving. This sync pair was first made available through a seasonal sync pair scout beginning on December 14, 2022. This pair can also be raised to {{6EX}} from the day it was released. | Jasmine in her Holiday attire forms a sync pair with her {{p|Ampharos}}, which is capable of Mega Evolving. This sync pair was first made available through a seasonal sync pair scout beginning on December 14, 2022. This pair can also be raised to {{6EX}} from the day it was released. | ||
Jasmine also forms a sync pair with her {{p|Magnemite}}. This pair can be obtained by reaching Friendship Level 100 with Jasmine in the [[Trainer Lodge]] beginning on December 1, 2023. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style. | |||
==Steelix== | ==Steelix== | ||
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|} | |} | ||
== | ==Magnemite== | ||
{{Masters | {{Masters | ||
|name= | |name=Magnemite | ||
|ndex= | |ndex=081 | ||
|type=Steel | |type=Steel | ||
|role=Support | |role=Support | ||
|move1=Steel | |move1=Steel | ||
|move2= | |move2=Electric | ||
|base= | |base=4EX | ||
|weakness= | |weakness=Ground | ||
|description= | |description=It’s frequently the cause of power outages, which is why some power plants send out electrical signals that it can’t stand. | ||
|hp= | |hp=629|atk=190|def=229|spatk=210|spdef=219|spe=222 | ||
|hp2= | |hp2=709|atk2=230|def2=269|spatk2=250|spdef2=259|spe2=262 | ||
}} | }} | ||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | ||
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! width=200px | Description | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Absorb}} | |{{m|Thunder Shock}} | ||
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | |{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | ||
{{statustable|Special}} | {{statustable|Special}} | ||
|1 | |1 | ||
|19 | |17 | ||
|22 | |20 | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|The more damage dealt to the target, the more this move restores the user's HP. | |Has a chance (10%) of leaving the target paralyzed. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|X Regen All | |{{m|Screech}} | ||
{{typetable|None}} | |{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | ||
{{statustable|Status}} | {{statustable|Status}} | ||
|0<br>(2 uses) | |2 | ||
|— | |— | ||
|— | |— | ||
|— | |100% | ||
|All allies | |An opponent | ||
|Applies the Gradual Healing effect to all allied sync pairs. | |Lowers the target’s Defense by 2 stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Flash Cannon}} | |{{m|Gyro Ball}} | ||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | ||
{{statustable|Special}} | {{statustable|Physical}} | ||
|3 | |2 | ||
|99 | |44 | ||
|118 | |52 | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|This attack’s power is doubled when the target’s Speed is raised. | |||
|- style="background:#fff" | |||
|Heart of Steel! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Defense, Sp. Def, and accuracy of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to the user. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Hard Cold Sharp Strong Steel Impact | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The stat increase after a sync move is doubled once per battle.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Endurance | |||
|When the Pokémon enters battle with full HP, applies the Enduring effect to it. | |||
|-style="background:#fff" | |||
|Lithe | |||
|Prevents the user from getting paralyzed. | |||
|-style="background:#fff" | |||
|Recuperation 1 | |||
|Restores the user’s HP by approximately 20% of its maximum HP after using its sync move. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Steel Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Johto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Pokéathlete Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Contest Lover Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Jasmine and Magnemite is an expanded grid, made available since the pair first released. | |||
==Celesteela== | |||
{{MastersInfobox | |||
|type=steel | |||
|name=Jasmine (Special Costume) | |||
|jname=ミカン (スペシャル) | |||
|jtrans=Mikan (Special) | |||
|image=Spr Masters Jasmine Special Costume.png | |||
|size=200px | |||
|caption=Jasmine's model (Special Costume) | |||
|num=93 | |||
|enva=Kimberly Woods | |||
|java=Yuka Iguchi | |||
|desc=Jasmine is back in a special costume. She uses her steel-clad defense to protect her team and is always polishing Celesteela until its body is nice and shiny. | |||
}} | |||
{{Masters | |||
|name=Celesteela | |||
|ndex=797 | |||
|type=Steel | |||
|role=Support | |||
|move1=Steel | |||
|move2=Grass | |||
|base=6 | |||
|weakness=Electric | |||
|description=One of the dangerous [[Ultra Beast|UBs]], high energy readings can be detected coming from both of its huge arms. | |||
|hp=614|atk=117|def=202|spatk=176|spdef=336|spe=239 | |||
|hp2=714|atk2=157|def2=242|spatk2=216|spdef2=376|spe2=279 | |||
}} | |||
{{-}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Absorb}} | |||
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|1 | |||
|19 | |||
|22 | |||
|100% | |||
|An opponent | |||
|The more damage dealt to the target, the more this move restores the user's HP. | |||
|- style="background:#fff" | |||
|X Regen All | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Applies the Gradual Healing effect to all allied sync pairs. | |||
|- style="background:#fff" | |||
|{{m|Flash Cannon}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|3 | |||
|99 | |||
|118 | |||
|100% | |||
|An opponent | |||
|Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank. | |Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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{| style="float:left; width: 96px" | {| style="float:left; width: 96px" | ||
|- | |- | ||
| {{ActivePoké|Jasmine|Magnemite|Masters081.png|electric|steel|size=100px|link=no|nick=Magnemite | | {{ActivePoké|Jasmine|Magnemite|Masters081.png|electric|steel|size=100px|link=no|nick=Magnemite}} | ||
|}{{-}} | |}{{-}} | ||
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* All versions of Jasmine use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Whitney}}, {{mas|Clair}}, {{mas|Erika}}, {{mas|Lisia}}, and {{mas|Fantina}}. | * All versions of Jasmine use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Whitney}}, {{mas|Clair}}, {{mas|Erika}}, {{mas|Lisia}}, and {{mas|Fantina}}. | ||
** Jasmine also uses special voice-over lines upon winning a battle with Whitney or Lisia in the same team. | ** Jasmine also uses special voice-over lines upon winning a battle with Whitney or Lisia in the same team. | ||
* Excluding [[Scottie]] and [[Bettie]], Jasmine is the first character to form four Support sync pairs. | |||
===Origin=== | ===Origin=== | ||
Jasmine's design is based on her appearance in {{game|HeartGold and SoulSilver|s}}. {{TP|Jasmine|Steelix}} is Jasmine's signature Pokémon in the [[core series]] games. Steelix's Dex entry comes from {{pkmn|Ruby and Sapphire Versions|Ruby and Sapphire}}. | Jasmine's design is based on her appearance in {{game|HeartGold and SoulSilver|s}}. {{TP|Jasmine|Steelix}} is Jasmine's signature Pokémon in the [[core series]] games. Steelix's Dex entry comes from {{pkmn|Ruby and Sapphire Versions|Ruby and Sapphire}}. | ||
Jasmine's Special Costume design may be based on Princess Kaguya from {{wp|The Tale of the Bamboo Cutter}}, who may also be the basis for Celesteela. Jasmine is not seen to own a Celesteela outside this game. Celesteela's Dex entry comes from | Jasmine uses two Magnemite during her gym battle in the core series games. Magnemite's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | ||
Jasmine's Special Costume design may be based on Princess Kaguya from {{wp|The Tale of the Bamboo Cutter}}, who may also be the basis for Celesteela. Jasmine is not seen to own a Celesteela outside this game. Celesteela's Dex entry comes from Pokémon Ultra Sun. | |||
Jasmine owns an Ampharos [[nickname]]d [[Amphy]] in the core series games. It is mostly seen at the [[Olivine Lighthouse]]. Ampharos's Dex entry comes from Pokémon Ultra Sun. | Jasmine owns an Ampharos [[nickname]]d [[Amphy]] in the core series games. It is mostly seen at the [[Olivine Lighthouse]]. Ampharos's Dex entry comes from Pokémon Ultra Sun. |
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