Card Pop!: Difference between revisions

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In the Japanese version of {{ga|Pokémon Trading Card Game|the first game}}, the Card Pop! feature uses the built-in infrared receiver and transmitter included in the cartridge itself (the black and purple components, respectively, towards the top left and top right of the printed circuit board).
In the Japanese version of {{ga|Pokémon Trading Card Game|the first game}}, the Card Pop! feature uses the built-in infrared receiver and transmitter included in the cartridge itself (the black and purple components, respectively, towards the top left and top right of the printed circuit board).


In the American and European versions of this game, as well as in the [[Pokémon Card GB2: Here Comes Team GR!|second game]] (only released in Japan), the infrared communications port of the [[Game Boy Color]] is used instead for this feature.
In the American and European versions of this game, as well as in the [[Pokémon Trading Card Game 2: The Invasion of Team GR!|second game]] (only released in Japan), the infrared communications port of the [[Game Boy Color]] is used instead for this feature.


==Overview==
==Overview==
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==Compatibility==
==Compatibility==
Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->
Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Trading Card Game 2: The Invasion of Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->


==Gallery==
==Gallery==