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====Rescue Team and Explorers==== | ====Rescue Team and Explorers==== | ||
There are some differences from how critical works in main series: | There are some differences from how critical works in main series: | ||
*Critical hits do only 50% more damage, unless the Pokémon has {{a|Sniper}}, in which case it will do double damage. | * Critical hits do only 50% more damage, unless the Pokémon has {{a|Sniper}}, in which case it will do double damage. | ||
*Male or gender unknown Pokémon will have the move's base critical hit rate multiplied by 1.5x. | * Male or gender unknown Pokémon will have the move's base critical hit rate multiplied by 1.5x. | ||
*[[Scope Lens]], [[Patsy Band]], Sharpshooter [[IQ]] skill and {{a|Super Luck}} add a flat modifier to the move's critical hit rate (30% in Red/Blue Rescue Team, 15% in Explorers). | * [[Scope Lens]], [[Patsy Band]], Sharpshooter [[IQ]] skill and {{a|Super Luck}} add a flat modifier to the move's critical hit rate (30% in Red/Blue Rescue Team, 15% in Explorers). | ||
*Type Advantage Master will set the critical hit rate to 40%, ignoring all other effects. | * Type Advantage Master will set the critical hit rate to 40%, ignoring all other effects. | ||
*Focus Energy will guarantee critical hits, provided the critical hits are not prevented by [[exclusive item]]s, | * Focus Energy will guarantee critical hits, provided the critical hits are not prevented by [[exclusive item]]s, {{Abilities}}, Critical Dodger IQ skill, or {{m|Lucky Chant}}. | ||
{| class="roundtable" style="margin:auto; background: #{{MD Red color}}; border: 3px solid #{{MD Time color}}" | {| class="roundtable" style="margin:auto; background: #{{MD Red color}}; border: 3px solid #{{MD Time color}}" |