Celadon Game Corner: Difference between revisions

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Relink Coin (Game Corner), replaced: coin → {{OBP|Coin|Game Corner}} (35)
m (Relink Coin (Game Corner), replaced: coin → {{OBP|Coin|Game Corner}} (35))
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In {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, the Game Corner is known as the Celadon Game Corner and is no longer run by Team Rocket. Team Rocket's hideout is now inaccessible, but several characters reference its existence three years prior. Its slogan mentions that it is a "fun place for everyone".
In {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, the Game Corner is known as the Celadon Game Corner and is no longer run by Team Rocket. Team Rocket's hideout is now inaccessible, but several characters reference its existence three years prior. Its slogan mentions that it is a "fun place for everyone".


In the Generation I to IV games, the Game Corner consists of two adjacent buildings: the Game Corner proper (the larger building on the west) and the Prize Corner (the smaller building on the east). The main building contains the casino itself, where the player can earn [[coin]]s; the Prize Corner is where the player can exchange [[coin]]s for prizes, including Pokémon, [[TM]]s, and other items. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the Game Corner is one building with two entrances; the space on the west side contains the {{wp|amusement arcade|arcade}} while the space on the east side is just a sitting area.
In the Generation I to IV games, the Game Corner consists of two adjacent buildings: the Game Corner proper (the larger building on the west) and the Prize Corner (the smaller building on the east). The main building contains the casino itself, where the player can earn {{OBP|Coin|Game Corner}}s; the Prize Corner is where the player can exchange Coins for prizes, including Pokémon, [[TM]]s, and other items. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the Game Corner is one building with two entrances; the space on the west side contains the {{wp|amusement arcade|arcade}} while the space on the east side is just a sitting area.


In FireRed and LeafGreen, there is a Pokémon Printer in the corner of the main building. The Pokémon Printer takes a [[Photography|photo]] of the player's current [[party]] to put on the back of his or her {{ga|Trainer Card}}.
In FireRed and LeafGreen, there is a Pokémon Printer in the corner of the main building. The Pokémon Printer takes a [[Photography|photo]] of the player's current [[party]] to put on the back of his or her {{ga|Trainer Card}}.
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===Service desk===
===Service desk===
The service desk appears in the Game Corner in all games except the international versions of Pokémon HeartGold and SoulSilver. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the service desk has run out of [[coin]]s; in all other games in which it appears, once they have a [[Coin Case]] the player can purchase coins here at the following rates:
The service desk appears in the Game Corner in all games except the international versions of Pokémon HeartGold and SoulSilver. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the service desk has run out of {{OBP|Coin|Game Corner}}s; in all other games in which it appears, once they have a [[Coin Case]] the player can purchase coins here at the following rates:


{{shop|[[Coin]]s}}
{{shop|Coins}}
{{shoprow|{{shopitem|Coin|1000|Dollars||Coin Case|display=50 Coins}}|{{shopitem|Coin|10000|Dollars|5=Coin Case|display=500 Coins|note=<sup>Gen. II-IV</sup>}}}}
{{shoprow|{{shopitem|Coin|1000|Dollars||Coin Case|display=50 Coins}}|{{shopitem|Coin|10000|Dollars|5=Coin Case|display=500 Coins|note=<sup>Gen. II-IV</sup>}}}}
{{shopfooter}}
{{shopfooter}}
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The Voltorb Flip minigame is exclusive to the Korean and Western releases of {{game|HeartGold and SoulSilver|s}}, and is the only game available in the Game Corner in these versions.
The Voltorb Flip minigame is exclusive to the Korean and Western releases of {{game|HeartGold and SoulSilver|s}}, and is the only game available in the Game Corner in these versions.


The game features a five-by-five grid of tiles, underneath which are hidden numbers (which multiply the player's score if located) and {{p|Voltorb}} (which cause the player to lose all points). The player has a change to figure out where the Voltorb are located by using the clues provided: the number of coins and Voltorb in each line and column are noted at the sides of the playing field. If the player can find all of the 2× and 3× multipliers, they will be able to advance to harder levels. Winning at this game, as before, will earn the player [[Coin]]s, which can be traded for prizes.
The game features a five-by-five grid of tiles, underneath which are hidden numbers (which multiply the player's score if located) and {{p|Voltorb}} (which cause the player to lose all points). The player has a change to figure out where the Voltorb are located by using the clues provided: the number of coins and Voltorb in each line and column are noted at the sides of the playing field. If the player can find all of the 2× and 3× multipliers, they will be able to advance to harder levels. Winning at this game, as before, will earn the player {{OBP|Coin|Game Corner}}s, which can be traded for prizes.


===Items===
===Items===
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[[File:Rocket Game Corner hidden coins FRLG.png|thumb|FRLG locations of hidden Coins<br>(click for further information and higher resolution)]]
[[File:Rocket Game Corner hidden coins FRLG.png|thumb|FRLG locations of hidden Coins<br>(click for further information and higher resolution)]]
{{itlisth|building}}
{{itlisth|building}}
{{Itemlist|Coin Case|One square west and one square south of the {{tc|Gentleman}} ''(hidden)''|R=yes|B=yes|Y=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|One square west and one square south of the {{tc|Gentleman}} ''(hidden)''|R=yes|B=yes|Y=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|From the {{tc|Gentleman}}|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display=20 [[Coin]]s}}
{{Itemlist|Coin Case|From the {{tc|Gentleman}}|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display=20 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|From the {{tc|Scientist}}|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display=20 [[Coin]]s}}
{{Itemlist|Coin Case|From the {{tc|Scientist}}|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display=20 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Three squares north and one square east of the {{tc|Scientist}} ''(hidden)''|R=yes|B=yes|Y=yes|display=100 [[Coin]]s}}
{{Itemlist|Coin Case|Three squares north and one square east of the {{tc|Scientist}} ''(hidden)''|R=yes|B=yes|Y=yes|display=100 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Three squares east and four squares north of the woman in the center aisle ''(hidden)''|R=yes|B=yes|Y=yes|display=20 [[Coin]]s}}
{{Itemlist|Coin Case|Three squares east and four squares north of the woman in the center aisle ''(hidden)''|R=yes|B=yes|Y=yes|display=20 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square south and one square east of the woman in the center aisle ''(hidden)''|R=yes|B=yes|Y=yes|display=20 [[Coin]]s}}
{{Itemlist|Coin Case|One square south and one square east of the woman in the center aisle ''(hidden)''|R=yes|B=yes|Y=yes|display=20 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square south and one square east of the [[Gym guide]] ''(hidden)''|R=yes|B=yes|Y=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|One square south and one square east of the [[Gym guide]] ''(hidden)''|R=yes|B=yes|Y=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Two squares south and two squares east from the [[Gym guide]] ''(hidden)''|R=yes|B=yes|Y=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|Two squares south and two squares east from the [[Gym guide]] ''(hidden)''|R=yes|B=yes|Y=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Three squares south and one square west of the woman in the west aisle ''(hidden)''|R=yes|B=yes|Y=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|Three squares south and one square west of the woman in the west aisle ''(hidden)''|R=yes|B=yes|Y=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square south and one square east of the woman in the west aisle ''(hidden)''|R=yes|B=yes|Y=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|One square south and one square east of the woman in the west aisle ''(hidden)''|R=yes|B=yes|Y=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Two squares west of the {{tc|Fisherman}} ''(hidden)''|R=yes|B=yes|Y=yes|display=20 [[Coin]]s}}
{{Itemlist|Coin Case|Two squares west of the {{tc|Fisherman}} ''(hidden)''|R=yes|B=yes|Y=yes|display=20 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square south and one square west of the {{tc|Fisherman}} ''(hidden)''|R=yes|B=yes|Y=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|One square south and one square west of the {{tc|Fisherman}} ''(hidden)''|R=yes|B=yes|Y=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|From the {{tc|Fisherman}}|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|From the {{tc|Fisherman}}|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Between the counter and the west-most cluster of slot machines ''(hidden)''|R=yes|B=yes|Y=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|Between the counter and the west-most cluster of slot machines ''(hidden)''|R=yes|B=yes|Y=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Three squares south and two squares east of the old man ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|Three squares south and two squares east of the old man ''(hidden)''|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square west of the old man ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|One square west of the old man ''(hidden)''|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Two squares to the west of the Pokémon Printer ''(hidden)''|FR=yes|LG=yes|display=100 [[Coin]]s}}
{{Itemlist|Coin Case|Two squares to the west of the Pokémon Printer ''(hidden)''|FR=yes|LG=yes|display=100 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Two squares north and two squares east of the {{tc|Scientist}} ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|Two squares north and two squares east of the {{tc|Scientist}} ''(hidden)''|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Two squares north and four squares east of the {{tc|Scientist}} ''(hidden)''|FR=yes|LG=yes|display=40 [[Coin]]s}}
{{Itemlist|Coin Case|Two squares north and four squares east of the {{tc|Scientist}} ''(hidden)''|FR=yes|LG=yes|display=40 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Four squares north of the {{tc|Scientist}} ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|Four squares north of the {{tc|Scientist}} ''(hidden)''|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Three squares north and three squares west of the {{tc|Scientist}} ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|Three squares north and three squares west of the {{tc|Scientist}} ''(hidden)''|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square east and three squares north of the woman in the center aisle ''(hidden)''|FR=yes|LG=yes|display=20 [[Coin]]s}}
{{Itemlist|Coin Case|One square east and three squares north of the woman in the center aisle ''(hidden)''|FR=yes|LG=yes|display=20 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|Two squares south and one square west of the [[Gym guide]] ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|Two squares south and one square west of the [[Gym guide]] ''(hidden)''|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square east and three squares south of the woman in the west aisle ''(hidden)''|FR=yes|LG=yes|display=20 [[Coin]]s}}
{{Itemlist|Coin Case|One square east and three squares south of the woman in the west aisle ''(hidden)''|FR=yes|LG=yes|display=20 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square west and one square south of the {{tc|Fisherman}}  ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|One square west and one square south of the {{tc|Fisherman}}  ''(hidden)''|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|One square east and two squares north of the man in the west aisle ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}}
{{Itemlist|Coin Case|One square east and two squares north of the man in the west aisle ''(hidden)''|FR=yes|LG=yes|display=10 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|From the man playing a slot machine in the second cluster of slot machines from the west|G=yes|S=yes|C=yes|display=18 [[Coin]]s}}
{{Itemlist|Coin Case|From the man playing a slot machine in the second cluster of slot machines from the west|G=yes|S=yes|C=yes|display=18 {{OBP|Coin|Game Corner}}s}}
{{Itemlist|Coin Case|From [[Mr. Game]], if not obtained at the [[Goldenrod Game Corner]]|HG=yes|SS=yes}}
{{Itemlist|Coin Case|From [[Mr. Game]], if not obtained at the [[Goldenrod Game Corner]]|HG=yes|SS=yes}}
{{itlistfoot|building}}
{{itlistfoot|building}}
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===Prize corner===
===Prize corner===
The Prize Corner is a small building located next to the main building in the Generation I to IV games. Here, the player can exchange [[coin]]s for prizes.
The Prize Corner is a small building located next to the main building in the Generation I to IV games. Here, the player can exchange {{OBP|Coin|Game Corner}}s for prizes.


In the Generation I, II, and IV games, only the booths are visible; in {{game|FireRed and LeafGreen|s}}, the player can see the women behind the counter.
In the Generation I, II, and IV games, only the booths are visible; in {{game|FireRed and LeafGreen|s}}, the player can see the women behind the counter.
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The Rocket Game Corner first appeared in ''[[PS016|Tauros the Tyrant]]'' and ''[[PS017|A Jynx Jinx]]''. Like in the games, the Game Corner was shown to house the entrance to [[Team Rocket]]'s [[Team Rocket Hideout|hideout]], opened by pressing a secret switch behind a poster. {{adv|Red}}, disguised as a {{tc|Team Rocket Grunt}}, infiltrated the hideout in order to find out about {{adv|Green}}'s whereabouts.
The Rocket Game Corner first appeared in ''[[PS016|Tauros the Tyrant]]'' and ''[[PS017|A Jynx Jinx]]''. Like in the games, the Game Corner was shown to house the entrance to [[Team Rocket]]'s [[Team Rocket Hideout|hideout]], opened by pressing a secret switch behind a poster. {{adv|Red}}, disguised as a {{tc|Team Rocket Grunt}}, infiltrated the hideout in order to find out about {{adv|Green}}'s whereabouts.


In ''[[PS018|A Tale of Ninetales]]'', {{adv|Blue}} exchanged a big pile of [[coin]]s he had won from the Game Corner slot machines for a {{TP|Blue|Porygon}}.
In ''[[PS018|A Tale of Ninetales]]'', {{adv|Blue}} exchanged a big pile of {{OBP|Coin|Game Corner}}s he had won from the Game Corner slot machines for a {{TP|Blue|Porygon}}.
{{-}}
{{-}}


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** The game has data for 12 hidden Coins, but only 11 are obtainable. The position of the 12th puts it inside a slot machine where it cannot be obtained.<ref>[https://github.com/pret/pokered/blob/master/data/hidden_objects.asm#L433 pokered/hidden_objects.asm at master · pret/pokered · GitHub]</ref>  
** The game has data for 12 hidden Coins, but only 11 are obtainable. The position of the 12th puts it inside a slot machine where it cannot be obtained.<ref>[https://github.com/pret/pokered/blob/master/data/hidden_objects.asm#L433 pokered/hidden_objects.asm at master · pret/pokered · GitHub]</ref>  
** One of the hidden Coin stacks is actually defined to have 40 Coins, but when the game checks for this, it jumps to the same logic that handles the 20-Coin stacks, leaving a section that handles 40-Coin stacks to go unused.<ref>[https://github.com/pret/pokered/blob/master/engine/overworld/hidden_items.asm#L79 pokered/hidden_items.asm at master · pret/pokered · GitHub]</ref>
** One of the hidden Coin stacks is actually defined to have 40 Coins, but when the game checks for this, it jumps to the same logic that handles the 20-Coin stacks, leaving a section that handles 40-Coin stacks to go unused.<ref>[https://github.com/pret/pokered/blob/master/engine/overworld/hidden_items.asm#L79 pokered/hidden_items.asm at master · pret/pokered · GitHub]</ref>
* Although the [[Goldenrod Game Corner|Goldenrod]] and Celadon Game Corners were changed in the non-Japanese releases of {{game|HeartGold and SoulSilver|s}}, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to [[Voltorb Flip]] and [[Mr. Game]] are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy [[coin]]s is functional and was translated. {{TM|78|Captivate}} also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the [[slot machine]]s in the leftover maps trigger [[Voltorb Flip]] in these versions.
* Although the [[Goldenrod Game Corner|Goldenrod]] and Celadon Game Corners were changed in the non-Japanese releases of {{game|HeartGold and SoulSilver|s}}, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to [[Voltorb Flip]] and [[Mr. Game]] are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy {{OBP|Coin|Game Corner}}s is functional and was translated. {{TM|78|Captivate}} also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the [[slot machine]]s in the leftover maps trigger [[Voltorb Flip]] in these versions.
* While the player cannot play the slot minigame in Let's Go, Pikachu! and Let's Go, Eevee! due to all Pokémon games being frequented by children, the leftmost row of cabinets makes reference to the slot machine game, referring to it as "a game in which you match three pictures", and that staring at it makes the player dizzy.
* While the player cannot play the slot minigame in Let's Go, Pikachu! and Let's Go, Eevee! due to all Pokémon games being frequented by children, the leftmost row of cabinets makes reference to the slot machine game, referring to it as "a game in which you match three pictures", and that staring at it makes the player dizzy.
** Other rows reference [[Pokkén Tournament]], the [[GO Park]] minigame, the [[Pikachu's Beach]] minigame from {{game|Yellow}}, and [[Pokémon Dash]].
** Other rows reference [[Pokkén Tournament]], the [[GO Park]] minigame, the [[Pikachu's Beach]] minigame from {{game|Yellow}}, and [[Pokémon Dash]].