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Sociability is a stat exclusively used in Pokémon Camp. It ranges from 0 to 255 and is not reset when traded.<ref>https://twitter.com/Sibuna_Switch/status/1396222991109967872</ref> Sociability affects how much a Pokémon wants to interact with other Pokémon. Cooking curry with Pokémon increases their sociability. | Sociability is a stat exclusively used in Pokémon Camp. It ranges from 0 to 255 and is not reset when traded.<ref>https://twitter.com/Sibuna_Switch/status/1396222991109967872</ref> Sociability affects how much a Pokémon wants to interact with other Pokémon. Cooking curry with Pokémon increases their sociability. | ||
If the player's party has an average sociability of at least 200,<ref>https://www.youtube.com/watch?v=F4EzowTRWRA</ref> after cooking curry there is a chance (depending on the rank of the curry made) to attract a [[wild Pokémon]] from the current location's [[ | If the player's party has an average sociability of at least 200,<ref>https://www.youtube.com/watch?v=F4EzowTRWRA</ref> after cooking curry there is a chance (depending on the rank of the curry made) to attract a [[wild Pokémon]] from the current location's [[hidden encounter]]s, who then [[Curry#Joining Pokémon|requests to join the player]]. If the player accepts, it joins the player without battling, using a [[Poké Ball]] from their Bag. This cannot occur in the [[Wild Area]], [[Isle of Armor]], [[Crown Tundra]], or any location that does not have any land wild encounters. | ||
If cooking with another Trainer (an NPC or player), that other Trainer's Pokémon may give the player an item after cooking curry if they have high sociability. | If cooking with another Trainer (an NPC or player), that other Trainer's Pokémon may give the player an item after cooking curry if they have high sociability. |