Parallel Worlds (TCG): Difference between revisions

m
XY Break is only on the Japanese/Korean side (and if it's really a separate series there or a subseries of a series can be debated.) But TPCi doesnt have the series at all and never referenced it as a difference series, hence why the English side was merged. see: https://www.pokemon.com/us/pokemon-tcg/trading-card-expansions/
(XY BREAK wasnt a mistake, also more info and removing speculation)
m (XY Break is only on the Japanese/Korean side (and if it's really a separate series there or a subseries of a series can be debated.) But TPCi doesnt have the series at all and never referenced it as a difference series, hence why the English side was merged. see: https://www.pokemon.com/us/pokemon-tcg/trading-card-expansions/)
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| rowspan="2" | <big><big>'''Parallel Worlds'''</big></big>
| rowspan="2" | <big><big>'''Parallel Worlds'''</big></big>
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The '''Parallel Worlds''' (as named in {{TCG|booster pack}} descriptions) are a pair of worlds introduced and explored exclusively in the [[Pokémon Trading Card Game]] during the XY Series.
The '''Parallel Worlds''' (as named in {{TCG|booster pack}} descriptions) are a pair of worlds introduced and explored exclusively in the [[Pokémon Trading Card Game]] during the XY BREAK Series.
 
==Backstory==
==Backstory==
[[File:TW Alakazam.jpg|thumb|170px|right|A crowd cheers Mega Alakazam.]]
[[File:TW Alakazam.jpg|thumb|170px|right|A crowd cheers Mega Alakazam.]]
From various pieces of information and artwork in TCG products and game director Atsushi Nagashima<ref>[https://www.gameinformer.com/2018/09/09/trade-secrets-the-making-of-a-pokemon-card "Trade Secrets: The Making Of A Pokémon Card" on Game Informer]</ref><ref>[https://www.ptcgic-cr.com/2022/en/column/article-4/ "Pokémon Trading Card Game: Enjoyed Around the World​" on Pokémon Trading Card Game Illustration Contest 2022]</ref>, it can be determined that these areas are similar due to being from separate timelines. At some point, several rifts in space revealed the existence of the opposing worlds to eachother: the "nature" and "technology" sides as seen in the {{TCG|BREAKthrough}}, {{TCG|BREAKpoint}} and {{TCG|Fates Collide}} expansions. These worlds were not only at a close view but also at the brink of merging against eachother, creating a struggle between Pokémon from both sides. This could be related to [[Giovanni]], as the [[Giovanni's Scheme (BREAKthrough 138)|Giovanni's Scheme]] card has the two colour schemes of the Parallel City card. In Fates Collide however, the struggle is replaced with themes of unification through {{p|Alakazam|Mega Alakazam}}'s future vision widsom and the enforcement of order along with other Pokémon.
From various pieces of information and artwork in TCG products and game director Atsushi Nagashima<ref>[https://www.gameinformer.com/2018/09/09/trade-secrets-the-making-of-a-pokemon-card "Trade Secrets: The Making Of A Pokémon Card" on Game Informer]</ref><ref>[https://www.ptcgic-cr.com/2022/en/column/article-4/ "Pokémon Trading Card Game: Enjoyed Around the World​" on Pokémon Trading Card Game Illustration Contest 2022]</ref>, it can be determined that these areas are similar due to being from separate timelines. At some point, several rifts in space revealed the existence of the opposing worlds to eachother: the "nature" and "technology" sides as seen in the {{TCG|BREAKthrough}}, {{TCG|BREAKpoint}} and {{TCG|Fates Collide}} expansions. These worlds were not only at a close view but also at the brink of merging against eachother, creating a struggle between Pokémon from both sides. This could be related to [[Giovanni]], as the [[Giovanni's Scheme (BREAKthrough 138)|Giovanni's Scheme]] card has the two colour schemes of the Parallel City card. In Fates Collide however, the struggle is replaced with themes of unification through {{p|Alakazam|Mega Alakazam}}'s future vision widsom and the enforcement of order along with other Pokémon.
==Geography==
==Geography==
While one world's lifestyle focused on ruralism and rustic architecture, the other focused in urbanism and the foundation of modern buildings, even expanding to previously arid lands. There is a similar city in these worlds on the shore of an ocean, both having an island portion connected to the mainland by a series of bridges. A giant tree exists in the "nature" world's island, while a group of skyscrapers is in its place on the "urban" counterpart.
While one world's lifestyle focused on ruralism and rustic architecture, the other focused in urbanism and the foundation of modern buildings, even expanding to previously arid lands. There is a similar city in these worlds on the shore of an ocean, both having an island portion connected to the mainland by a series of bridges. A giant tree exists in the "nature" world's island, while a group of skyscrapers is in its place on the "urban" counterpart.
After the rifts, some areas of these worlds featured portals which could be crossed through, the regions artistically seen on the Stadium cards as being upside down from the opposing world's point of view. The {{TCG ID|Fates Collide|Chaos Tower|94}} in Fates Collide appears to be the fallout of the merged areas: a single world/city where buildings and nature blended on eachother, creating a mix of the two worlds' styles.
After the rifts, some areas of these worlds featured portals which could be crossed through, the regions artistically seen on the Stadium cards as being upside down from the opposing world's point of view. The {{TCG ID|Fates Collide|Chaos Tower|94}} in Fates Collide appears to be the fallout of the merged areas: a single world/city where buildings and nature blended on eachother, creating a mix of the two worlds' styles.
===Cards===
===Cards===
This listing is of {{TCG|Stadium card}}s featuring the parallel worlds.
This listing is of {{TCG|Stadium card}}s featuring the parallel worlds.
{{cardlist/header|Parallel Worlds|Lightning|char=yes}}
{{cardlist/header|Parallel Worlds|Lightning|char=yes}}
{{cardlist/entry|cardname={{TCG ID|BREAKthrough|Parallel City|145}}|type=Stadium|expanded=yes|enset=BREAKthrough|enrarity=Uncommon|ennum=145/162|jpset=Blue Shock|jprarity=U|jpnum=058/059|jpset2=The Best of XY|jpnum2=159/171}}
{{cardlist/entry|cardname={{TCG ID|BREAKthrough|Parallel City|145}}|type=Stadium|expanded=yes|enset=BREAKthrough|enrarity=Uncommon|ennum=145/162|jpset=Blue Shock|jprarity=U|jpnum=058/059|jpset2=The Best of XY|jpnum2=159/171}}
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{{cardlist/entry|cardname={{TCG ID|Fates Collide|Chaos Tower|94}}|type=Stadium|expanded=yes|enset=Fates Collide|enrarity=Uncommon|ennum=94/124|jpset=Awakening Psychic King|jprarity=U|jpnum=078/078}}
{{cardlist/entry|cardname={{TCG ID|Fates Collide|Chaos Tower|94}}|type=Stadium|expanded=yes|enset=Fates Collide|enrarity=Uncommon|ennum=94/124|jpset=Awakening Psychic King|jprarity=U|jpnum=078/078}}
{{cardlist/footer|Lightning}}
{{cardlist/footer|Lightning}}
These locations were also featured on the artwork of many Pokémon released along with these cards: {{TCG|Blue Shock}} focused on Pokémon from the "nature" world and {{TCG|Red Flash}} focused on Pokémon from the "technology world". {{TCG|Rage of the Broken Heavens}} focused on both worlds outside of the urban areas, and {{TCG|Awakening Psychic King}} featured Pokémon in the merged worlds. Two {{TCG ID|XY Promo|Mewtwo|100}} promo cards with artwork from each opposing world were also printed.
These locations were also featured on the artwork of many Pokémon released along with these cards: {{TCG|Blue Shock}} focused on Pokémon from the "nature" world and {{TCG|Red Flash}} focused on Pokémon from the "technology world". {{TCG|Rage of the Broken Heavens}} focused on both worlds outside of the urban areas, and {{TCG|Awakening Psychic King}} featured Pokémon in the merged worlds. Two {{TCG ID|XY Promo|Mewtwo|100}} promo cards with artwork from each opposing world were also printed.
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<!--nope too much work for now to put them in a list-->
==Gallery== <!--table needs better colors-->
==Gallery== <!--table needs better colors-->
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| Artwork for Awakening ''Psychic King''
| Artwork for Awakening ''Psychic King''
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==Trivia==
==Trivia==
*The concept of a modern and a rustic city from different worlds slightly resembles [[Black City]] and [[White Forest]] from the [[Generation V]] games.
*The concept of a modern and a rustic city from different worlds slightly resembles [[Black City]] and [[White Forest]] from the [[Generation V]] games.
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{{Project TCG notice}}
{{Project TCG notice}}
{{Project Locations notice}}
{{Project Locations notice}}
==See also==
==See also==
* {{TCG|Narrative illustration}}
* {{TCG|Narrative illustration}}
==References==
==References==
<references/>
<references/>
[[Category:TCG Regions]]
[[Category:TCG Regions]]
[[Category:Pokémon world]]
[[Category:Pokémon world]]