Text entry: Difference between revisions

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Compared to Generation V, only the at sign has been removed. The uppercase and lowercase é were added to the English and German versions, while the letters ç, ï, à, è, ì, ò, and ù were added in uppercase and lowercase to the Spanish version. No changes in character availability were made between Generation VI and VII.
Compared to Generation V, only the at sign has been removed. The uppercase and lowercase é were added to the English and German versions, while the letters ç, ï, à, è, ì, ò, and ù were added in uppercase and lowercase to the Spanish version. No changes in character availability were made between Generation VI and VII.


[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] use the native [[Nintendo Switch]] text entry system. Games played in Western languages or Japanese can use characters from the English, French, German, Italian, Spanish, Dutch, Portuguese, Russian, and Symbol keyboards. Games played in Japanese can also use the Japanese keyboard. Games played in Korean or Chinese have access only to the keyboard of that language and the Symbol keyboard. The only character that cannot be entered from the keyboard is the at sign.
[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] use the native [[Nintendo Switch]] text entry system. Games played in Western languages or Japanese can use characters from the English, French, German, Italian, Spanish, Dutch, Portuguese, Russian, and Symbol keyboards. Games played in Japanese can also use the Japanese keyboard, but {{wp|kanji}} conversion is not available. Games played in Korean or Chinese have access only to the keyboard of that language and the Symbol keyboard; additional characters can be entered by manipulating the {{wp|predictive text}} suggestions. (Note that the Japanese, Korean, and Chinese keyboards include access to a basic English keyboard.) The only character that cannot be entered from the keyboard is the at sign.


{| class="roundy" style="border: 3px solid #{{kalos color}}; background: #{{kalos color dark}}; margin:auto; width:100%"
{| class="roundy" style="border: 3px solid #{{kalos color}}; background: #{{kalos color dark}}; margin:auto; width:100%"
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===Generation VIII onward===
===Generation VIII onward===
All Generation VIII and IX core series games use the native [[Nintendo Switch]] text entry system. Games played in Western languages or Japanese can use characters from the English, French, German, Italian, Spanish, Dutch, Portuguese, Russian, and Symbol keyboards. Games played in Japanese can also use the Japanese keyboard. Games played in Korean or Chinese have access only to the keyboard of that language and the Symbol keyboard. (The Korean and Chinese keyboards also support unaccented English letters.)
All Generation VIII and IX core series games use the native [[Nintendo Switch]] text entry system. Games played in Western languages or Japanese can use characters from the English, French, German, Italian, Spanish, Dutch, Portuguese, Russian, and Symbol keyboards. Games played in Japanese can also use the Japanese keyboard, but {{wp|kanji}} conversion is not available. Games played in Korean or Chinese have access only to the keyboard of that language and the Symbol keyboard; additional characters can be entered by manipulating the {{wp|predictive text}} suggestions. (Note that the Japanese, Korean, and Chinese keyboards include access to a basic English keyboard.) The only character that cannot be entered from the keyboard is the at sign.


The special face characters are no longer supported in Generation VIII; any instances of these characters in the nickname or [[Original Trainer]] of a Pokémon transferred from an earlier generation are replaced by spaces. This makes it possible to have a Pokémon whose nickname or Original Trainer name consists entirely of spaces, which cannot normally be entered after Generation I.
The special face characters are no longer supported in Generation VIII; any instances of these characters in the nickname or [[Original Trainer]] of a Pokémon transferred from an earlier generation are replaced by spaces. This makes it possible to have a Pokémon whose nickname or Original Trainer name consists entirely of spaces, which cannot normally be entered after Generation I.