Player's house: Difference between revisions

→‎In the core series games: ..why was this hidden. (+ general improvements)
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==In the core series games==
==In the core series games==
{{incomplete|section|Missing Gen IX}}
===Kanto===
===Kanto===
{{ga|Red}} lives in this house in all games featuring Kanto, except in {{2v2|FireRed|LeafGreen}} and [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. In FireRed and LeafGreen, the female counterpart to Red, Leaf, can live here as well. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, either {{ga|Chase}} or {{ga|Elaine}} can live here depending on the player's gender. It is located in [[Pallet Town]].
{{ga|Red}} lives in this house in all games featuring Kanto, except in {{game|FireRed and LeafGreen|s}} and {{LGPE}} In FireRed and LeafGreen, the female counterpart to Red—{{ga|Leaf}}—can live here as well. In Let's Go, Pikachu! and Let's Go, Eevee!, either {{ga|Chase}} or {{ga|Elaine}} can live here depending on the player's gender. It is located in [[Pallet Town]].


====Generations I, III, and VII====
====Generations I, III, and VII====
The player's house has two floors: the player's room at the top, and the living room at the bottom. There is a flight of stairs at the northeast corner of the house.
The player's house has two floors: the player's room at the top, and the living room at the bottom. There is a flight of stairs at the northeast corner of the house.


The player's room has a [[PC]], a bed, and a [[Television|TV]] with a video game console hooked up to it. In the Generation III games, a sign can also be found on the wall by the stairs to the living room, informing the player that pressing the L or R button will bring up the Help feature. In the Generation VII games, there is a {{p|Pikachu}} or {{p|Eevee}} plush depending on the version being played ([[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu!, or Let's Go, Eevee!]]), and the player can also interact with a globe located at the southeast corner of the room.
The player's room has a [[PC]], a bed, and a [[Television|TV]] with a video game console hooked up to it. In the [[Generation III]] games, a sign can also be found on the wall by the stairs to the living room, informing the player that pressing the L or R button will bring up the Help feature. In the [[Generation VII]] games, there is a {{p|Pikachu}} or {{p|Eevee}} plush depending on the version being played ({{LGPE|Let's Go, Pikachu!, or Let's Go, Eevee!}}, respectively), and the player can also interact with a globe located at the southeast corner of the room.


In the Generation I and III games (but not in the Generation VII games), a [[Potion]] can be withdrawn from the PC at the start of the game. In Generation VII, an e-mail from the player's {{ga|Trace|friend and rival}} can be found that tells the player how to interact with people, how to run, how to access the X menu, and how to save the game. In all games, the PC can also be used as an item storage system like any other PC in the game, but it can't be used for some other features such as the [[Pokémon Storage System]].
In the [[Generation I]] and III games, a [[Potion]] can be withdrawn from the PC at the start of the game. In Generation VII, an e-mail from the player's friend and rival, {{ga|Trace}}, can be found that tells the player how to interact with people, how to run, how to access the X menu, and how to save the game. In all games, the PC can also be used as an item storage system like any other PC in the game, but it can't be used for some other features such as the [[Pokémon Storage System]].


The player's video game console depends on the game:
The player's video game console depends on the game:
 
* Famicom (in the Japanese version of all Generation I games and their Generation III remakes, except for Pokémon Yellow)
* Famicom (in the Japanese version of all [[Generation I]] games and their [[Generation III]] remakes, except for Pokémon Yellow)
* Super Famicom (in the Japanese version of {{game|Yellow}})
* Super Famicom (in the Japanese version of {{game|Yellow}})
* [[Super Nintendo Entertainment System|SNES]] (in the international versions of all Generation I games)
* [[Super Nintendo Entertainment System|SNES]] (in the international versions of all Generation I games)
* NES (in the international versions of the Generation III remakes)
* NES (in the international versions of the Generation III games)
* {{nw|Nintendo Switch}} with a single Joy-Con (in the Generation VII remakes)
* {{nw|Nintendo Switch}} with a single Joy-Con (in the Generation VII remakes)


The video game console uses the same sprite in all Generation I games (though it is identified by the game text). However, the Generation III remakes have different sprites for the Famicom (in the Japanese games) and the NES (in the international games).
The video game console uses the same sprite in all Generation I games (though it is identified by the game text), whereas the Generation III remakes have different sprites for the Famicom (in the Japanese games) and the NES (in the international games).


The living room downstairs has a TV and a dining table, where the {{ka|Mom|player's mother}} can be found. After the player receives their [[starter Pokémon]], their mother can fully restore the player's Pokémon, just like at a [[Pokémon Center]]. The [[Generation III]] and [[Generation VII]] remakes include a small kitchen-like area at the northeast corner of the living room.
The living room downstairs has a TV and a dining table, where the {{ka|Mom|player's mother}} can be found. After the player receives their [[starter Pokémon]], their mother can fully restore the player's Pokémon, just like at a [[Pokémon Center]]. The Generation III and VII games include a small kitchen-like area at the northeast corner of the living room.


The movie or show on TV depends on the player's gender and the game language. This is shown in the game text when the player interacts with the TV by pressing A. In Generation I, interacting with the TV from either the left or right side will show the message, "''Oops, wrong side.''" In the Generation III remakes, the TV is located too close to the wall, therefore it's not possible to interact with it from the sides.
The movie or show on TV depends on the player's gender and the game language. This is shown in the game text when the player interacts with the TV by pressing A. In Generation I, interacting with the TV from either the left or right side will show the message, "''Oops, wrong side.''" In the Generation III remakes, the TV is located too close to the wall, therefore it's not possible to interact with it from the sides.
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====Layout====
====Layout====
{{incomplete|section|missing LGPE}}
{| class="roundy" style="margin:auto; background:#000; border:3px solid #{{Locationcolor/dark|building}}"
{| class="roundy" style="margin:auto; background:#000; border:3px solid #{{Locationcolor/dark|building}}"
|-
|-
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| Exterior concept art by {{color2|000|James Turner}}
| Exterior concept art by {{color2|000|James Turner}}
| Interior concept art<ref>Shea, Brian (October 4, 2019). "[https://www.gameinformer.com/gallery/2019/10/04/exclusive-pokemon-sword-and-shield-concept-art-gallery Exclusive Pokémon Sword And Shield Concept Art Gallery]." ''Game Informer.''</ref>
| Interior concept art<ref>Shea, Brian (October 4, 2019). "[https://www.gameinformer.com/gallery/2019/10/04/exclusive-pokemon-sword-and-shield-concept-art-gallery Exclusive Pokémon Sword And Shield Concept Art Gallery]." ''Game Informer.''</ref>
|}<!--
|}
 


===Paldea===
===Paldea===
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====Layout====
====Layout====
 
{{incomplete|section}}
-->


==In the spin-off games==
==In the spin-off games==