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====Generation VIII==== | ====Generation VIII==== | ||
In {{g|Sword and Shield}}, the party screen reverted to its original form, with the entire party presented as a single column. The rest of the screen displays the Pokémon's moves if shown in battle, otherwise its model is shown. If a Pokémon is holding an item, the item's specific icon is shown instead of a generic box. The access to [[Pokémon Storage System|boxes]] is unavailable until it is unlocked in-story (in this game only, it is unlocked by obtaining a [[Pokémon Box Link]]). | In {{g|Sword and Shield}}, the party screen reverted to its original form, with the entire party presented as a single column. The rest of the screen displays the Pokémon's moves if shown in battle, otherwise its model is shown. If a Pokémon is holding an item, the item's specific icon is shown instead of a generic box. The access to [[Pokémon Storage System|boxes]] is unavailable until it is unlocked in-story (in this game only, it is unlocked by obtaining a [[Pokémon Box Link]]). | ||
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====Generation IX==== | ====Generation IX==== | ||
In {{g|Scarlet and Violet}}, the changes from {{g|Legends: Arceus}} have been rolled back. The party no longer has its own screen and now appears at the same time as the [[menu]], allowing the player to move between the two by pressing left or right. Access to boxes is now its own menu item. A new shortcut allows auto-healing a Pokémon by using healing items in bulk. The shortcut allowing to move Pokémon has been replaced with one allowing to immediately switch a Pokémon with one in the lead of the party. | In {{g|Scarlet and Violet}}, the changes from {{g|Legends: Arceus}} have been rolled back. The party no longer has its own screen and now appears at the same time as the [[menu]], allowing the player to move between the two by pressing left or right. Access to boxes is now its own menu item. A new shortcut allows auto-healing a Pokémon by using healing items in bulk. The shortcut allowing to move Pokémon has been replaced with one allowing to immediately switch a Pokémon with one in the lead of the party. | ||
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==In the anime== | ==In the anime== | ||
[[File:Ash party JN.png|thumb|250px|Ash's party in ''[[Pokémon Journeys: The Series]]'']] | [[File:Ash party JN.png|thumb|250px|Ash's party in ''[[Pokémon Journeys: The Series]]'']] | ||
In the {{pkmn|anime}}, {{pkmn|Trainer}}s can only carry six {{OBP|Pokémon|species}} at a time just like in the {{pkmn|games}}. When a Trainer catches a new Pokémon while having a full party, the new Pokémon cannot be used until the Trainer switches it with a Pokémon currently in the party. In ''[[EP013|Mystery at the Lighthouse]]'', the Poké Ball of {{Ash}}'s newly-caught | In the {{pkmn|anime}}, {{pkmn|Trainer}}s can only carry six {{OBP|Pokémon|species}} at a time just like in the {{pkmn|games}}. When a Trainer catches a new Pokémon while having a full party, the new Pokémon cannot be used until the Trainer switches it with a Pokémon currently in the party. In ''[[EP013|Mystery at the Lighthouse]]'', the Poké Ball of {{Ash}}'s newly-caught {{AP|Krabby}} teleported away, while in ''[[BW018|Sewaddle and Burgh in Pinwheel Forest!]]'', the Poké Ball in which Ash caught his brand-new {{AP|Sewaddle}} simply shrank and locked itself with a red light until he had switched out one of his other Pokémon. In ''[[JN015|A Snow Day for Searching!]]'', however, [[Goh]] was seen immediately sending out his newly-caught {{TP|Goh|Cubone}} despite having six Pokémon on hand, suggesting that there are no strict party limits outside of {{pkmn|battle}} in ''[[Pokémon Journeys: The Series]]'', similar to [[Pokémon GO]]. | ||
Unlike in the games, it is possible for Trainers to carry an {{pkmn|Egg}} while they have a full party of six Pokémon with them. This was seen in the [[original series]] when {{Ash}} traveled with {{AP|Larvitar}} while he had a full party already. | Unlike in the games, it is possible for Trainers to carry an {{pkmn|Egg}} while they have a full party of six Pokémon with them. This was seen in the [[original series]] when {{Ash}} traveled with {{AP|Larvitar}} while he had a full party already. This might, however, have been because Larvitar was never ''officially'' Ash's Pokémon, as he never actually caught it in a Poké Ball. | ||
In this [[canon]], official battles between Trainers usually involve each person using the same number of Pokémon. For example, most [[Gym]] {{pkmn|battle}}s require both the [[Gym Leader]] and the challenger to use the same number of Pokémon. There is also a battle variation known as a [[Full Battle]], in which both Trainers are required to use all six Pokémon. In [[Pokémon Showcase]]s, {{pkmn|Performer}}s are allowed to use up to six Pokémon while delivering a Freestyle Performance, although this was never shown. | In this [[canon]], official battles between Trainers usually involve each person using the same number of Pokémon. For example, most [[Gym]] {{pkmn|battle}}s require both the [[Gym Leader]] and the challenger to use the same number of Pokémon. There is also a battle variation known as a [[Full Battle]], in which both Trainers are required to use all six Pokémon. In [[Pokémon Showcase]]s, {{pkmn|Performer}}s are allowed to use up to six Pokémon while delivering a Freestyle Performance, although this was never shown. | ||
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In [[Pokémon Adventures]], there are technically no limits to how many Pokémon a Trainer can have on hand beyond what the Trainer can physically carry. However, Trainers are still limited to a maximum of six Pokémon for official battles, such as in the [[Pokémon League]]. In ''[[PS119|A Flaaffy Kerfuffle]]'', {{adv|Professor Oak}} explained that the [[Pokémon Association]] determined six to be the ideal maximum at which a Trainer could give all Pokémon on hand sufficient care and attention. | In [[Pokémon Adventures]], there are technically no limits to how many Pokémon a Trainer can have on hand beyond what the Trainer can physically carry. However, Trainers are still limited to a maximum of six Pokémon for official battles, such as in the [[Pokémon League]]. In ''[[PS119|A Flaaffy Kerfuffle]]'', {{adv|Professor Oak}} explained that the [[Pokémon Association]] determined six to be the ideal maximum at which a Trainer could give all Pokémon on hand sufficient care and attention. | ||
The concept of a full party of six Pokémon was brought up in ''[[PS402|Besting Buizel II]]'', where [[Crasher Wake]] told {{adv|Pearl}} that he should catch an additional two Pokémon to fill out his team of four before confronting [[Team Galactic]]. Pearl's full team was revealed by the end of [[PS403|the next round]]. | The concept of a full party of six Pokémon was brought up in ''[[PS402|Besting Buizel II]]'', where [[Crasher Wake]] told {{adv|Pearl}} that he should catch an additional two Pokémon to fill out his team of four before confronting [[Team Galactic]]. Pearl's full team was revealed by the end of [[PS403|the next round]]. In [[PASS32]], {{Casey}} refused [[Mustard]]'s offer to train his {{p|Kubfu}} due to her already having six Pokémon in her team, so he gave it to {{Henry}} instead. | ||
==Trivia== | ==Trivia== | ||
* In the anime, only four main characters have ever held full teams of six Pokémon at any time: | * In the anime, only four main characters have ever held full teams of six Pokémon at any time: {{Ash}}, {{an|Misty}}, {{an|Dawn}}, and [[Goh]]. | ||
==In other languages== | ==In other languages== |
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