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(→In other languages: Added European Portuguese and more Brazilian Portuguese names) |
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{{Search|damage caused by some moves|the beta name of Magneton|Magneton (Pokémon)}} | {{Search|damage caused by some moves|the beta name of Magneton|Magneton (Pokémon)}} | ||
:''Not to be confused with the {{DL|Status condition (Mystery Dungeon)|Recoil}} status condition in {{g|Mystery Dungeon}}.'' | :''Not to be confused with the {{DL|Status condition (Mystery Dungeon)|Recoil}} status condition in {{g|Mystery Dungeon}}.'' | ||
[[File: | [[File:Take Down IX 2.png|300px|right|thumb|{{m|Take Down}}, a recoil move, is used.]] | ||
'''Recoil''' (Japanese: '''{{tt|反動|はんどう}}''' ''recoil'') is the damage taken by the attacking Pokémon when successfully using certain risky [[move]]s. In most cases, recoil damage is proportional to the [[damage]] dealt to the opponent, but some moves (most notably {{m|Struggle}}) cause the user to take damage proportional to their own {{stat|HP}}. | '''Recoil''' (Japanese: '''{{tt|反動|はんどう}}''' ''recoil'') is the damage taken by the attacking Pokémon when successfully using certain risky [[move]]s. In most cases, recoil damage is proportional to the [[damage]] dealt to the opponent, but some moves (most notably {{m|Struggle}}) cause the user to take damage proportional to their own {{stat|HP}}. | ||
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