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(→Generations III and IV: Contest combo update) |
Bfdifan2006 (talk | contribs) (→Effect: thanks, Awesomelink234) |
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==Effect== | ==Effect== | ||
===Generation II=== | ===Generation II=== | ||
Triple Kick inflicts damage, hitting the target up to three times per use. Its base power will | Triple Kick inflicts damage, hitting the target up to three times per use. Its base power is 10. | ||
The [[damage]] will be multiplied by 2 on the second hit, and by 3 on the third hit. | |||
Triple Kick will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | Triple Kick will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | ||
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===Generations III and IV=== | ===Generations III and IV=== | ||
Instead of multiplying damage, the base power is incremented by 10 on each hit. This means that Triple Kick's second hit has a base power of 20, and the third hit has a base power of 30. | |||
Each of Triple Kick's strikes now has a separate accuracy check. If any strike fails, the move ends. | Each of Triple Kick's strikes now has a separate accuracy check. If any strike fails, the move ends. | ||
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