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Hold Hands has no known effect in battle. When a Pokémon uses this move in a [[Double Battle]] or [[Triple Battle]], it and its target ally will perform a brief animation together. | Hold Hands has no known effect in battle. When a Pokémon uses this move in a [[Double Battle]] or [[Triple Battle]], it and its target ally will perform a brief animation together. | ||
It will fail if used in a Single Battle or [[Horde Encounter]] (even if used by one of the five opposing Pokémon). In a [[Battle Royal]], the user is allowed to select any opponent as the target of the move, but it will fail regardless. Hold Hands ignores the target's use of {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}} or in the | It will fail if used in a Single Battle or [[Horde Encounter]] (even if used by one of the five opposing Pokémon). In a [[Battle Royal]], the user is allowed to select any opponent as the target of the move, but it will fail regardless. Hold Hands ignores the target's use of {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}} or in the [[Semi-invulnerable turn]] of a move like {{m|Fly}} or {{m|Dig}}. | ||
If powered up by a [[Normalium Z]] into Z-Hold Hands, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each. | If powered up by a [[Normalium Z]] into Z-Hold Hands, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each. |
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