Crash damage: Difference between revisions

→‎Mechanics: https://youtu.be/3eLnV1s5K24
(→‎Mechanics: https://youtu.be/3eLnV1s5K24)
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===Generation I===
===Generation I===
In the handheld games, if a move that has crash damage misses, the user will take 1 HP of crash damage. In the [[Pokémon Stadium series]], the crash damage is equal to 1/8 of the damage it would have dealt.
If a move that has crash damage misses, the user takes 1 HP of crash damage.


===Generation II===
===Generation II===
If a move that has crash damage misses or is blocked by a {{cat|protection moves|protection move}}, the user will take crash damage equal to 1/8 of the damage it would have dealt.
If a move that has crash damage misses or is blocked by a {{cat|protection moves|protection move}}, the user takes crash damage equal to 1/8 of the damage it would have dealt.


===Generation III===
===Generation III===
If a move that has crash damage misses or is blocked by a {{cat|protection moves|protection move}}, the user will take crash damage equal to 1/2 of the damage it would have dealt.
If a move that has crash damage misses or is blocked by a {{cat|protection moves|protection move}}, the user takes crash damage equal to 1/2 of the damage it would have dealt.


===Generation IV===
===Generation IV===
If a move that has crash damage misses, is blocked by a {{cat|protection moves|protection move}}, or the target is immune to the attack due to its [[type]], the user will take crash damage equal to 1/2 of the target's maximum HP.
If a move that has crash damage misses, is blocked by a {{cat|protection moves|protection move}}, or the target is immune to the attack due to its [[type]], the user takes crash damage equal to 1/2 of the target's maximum HP.


===Generation V onward===
===Generation V onward===
If a move that has crash damage misses, is blocked by a {{cat|protection moves|protection move}}, or the target is immune to the attack due to its [[type]], the user will take crash damage equal to 1/2 of the user's maximum HP (rounded down).
If a move that has crash damage misses, is blocked by a {{cat|protection moves|protection move}}, or the target is immune to the attack due to its [[type]], the user takes crash damage equal to 1/2 of the user's maximum HP (rounded down).


==Moves with crash damage==
==Moves with crash damage==