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| ===Unaffected moves=== | | ===Unaffected moves=== |
| Some [[special]] or [[physical moves]] don't get STAB even when there is the type match.
| | The same-type attack bonus is applied as part of the damage formula. {{cat|Moves that deal direct damage|Damaging moves that do not use the damage formula to calculate damage}} are unaffected by the same-type attack bonus. |
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| {| class="roundtable sortable" width="100%" style="background: #{{Unknown color light}}; border: 3px solid #{{Unknown color}}"
| | Additionally, from [[Generation II]] onward, Struggle does not receive the same-type attack bonus. From Generation II to IV, {{m|Beat Up}}, {{m|Future Sight}}, and {{m|Doom Desire}} also do not receive the same-type attack bonus. |
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| ! style="background: #{{Unknown color}}; color: white; width: 150px; {{roundytl|5px}}" | Move
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| ! style="background: #{{Unknown color}}; color: white; width: 100px" | Type
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| ! style="background: #{{Unknown color}}; color: white; width: 100px" | Category
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| ! style="background: #{{Unknown color}}; color: white; width: 100px" | Power
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| ! style="background: #{{Unknown color}}; color: white; width: 100px" | Accuracy
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| ! style="background: #{{Unknown color}}; color: white; {{roundytr|5px}}" | Description
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| |{{m|Bide}} |{{typetable|Normal}}{{statustable|Physical}} || Varies || 100<sup>Gen II-III</sup><br>—<sup>Gen IV+</sup>
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| | Deals twice the damage it withstands. It can hit {{type|Ghost}} Pokémon in Generation I and IV only.
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| | {{m|Counter}} |{{typetable|Fighting}}{{statustable|Physical}} || — || 100%
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| | Deals twice the damage it withstands. From Generation II onwards, it cannot hit {{type|Ghost}} Pokémon.
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| | {{m|Dragon Rage}} |{{typetable|Dragon}}{{statustable|Special}} || — || 100%
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| | Deals exactly 40HP of damage if it hits.
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| | {{m|Endeavor}} |{{typetable|Normal}}{{statustable|Physical}} || — || 100%
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| | Lowers target's HP to users HP if is higher.
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| | {{m|Final Gambit}} |{{typetable|Fighting}}{{statustable|Special}} || — || 100%
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| | Causes the user to faint, and the target receives damage equal to how much HP the user lost.
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| | {{m|Fissure}} |{{typetable|Ground}}{{statustable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
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| | [[One-hit knockout move]], it cannot hit {{type|Flying}} Pokémon.
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| | {{m|Guardian of Alola}} |{{typetable|Fairy}}{{statustable|Special}} || — || —
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| | Deals damage equal to 75% of the opponent's remaining HP.
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| | {{m|Guillotine}} |{{typetable|Normal}}{{statustable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
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| | [[One-hit knockout move]], it cannot hit {{type|Ghost}} Pokémon.
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| | {{m|Horn Drill}} |{{typetable|Normal}}{{statustable|Physical}} || — || 30%<sup>Gen I</sup><br>Varies<sup>Gen II+</sup>
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| | [[One-hit knockout move]], it cannot hit {{type|Ghost}} Pokémon.
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| | {{m|Metal Burst}} |{{typetable|Steel}}{{statustable|Physical}} || Varies || 100%
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| | Returns 1.5 times the damage dealt by the opponent's last attack.
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| | {{m|Mirror Coat}} |{{typetable|Psychic}}{{statustable|Special}} || — || 100%
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| | Deals twice the damage it withstands. Cannot hit {{type|Dark}} Pokémon.
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| | {{m|Nature's Madness}} |{{typetable|Fairy}}{{statustable|Special}} || — || 90%
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| | Deals damage equal to 50% of the opponent's remaining HP, but always deals at least 1 HP of damage.
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| | {{m|Night Shade}} |{{typetable|Ghost}}{{statustable|Special}} || Varies || 100%
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| | Inflicts damage equal to the user's level. From Generation II onwards, it cannot hit {{type|Normal}} Pokémon.
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| | {{m|Psywave}} |{{typetable|Psychic}}{{statustable|Special}} || Varies || 80<sup>Gen I-V</sup><br>100<sup>Gen VI+</sup>
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| | Inflicts random damage. Cannot hit {{type|Dark}} Pokémon.
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| | {{m|Revelation Dance}} |{{typetable|Normal}}{{statustable|Special}} || 90 || 100%
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| | Revelation Dance deals typeless damage if used by a pure {{type|Fire}} Pokémon that had previously used {{m|Burn Up}}.
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| | {{m|Seismic Toss}} |{{typetable|Fighting}}{{statustable|Physical}} || Varies || 100%
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| | Inflicts damage equal to the user's level. From Generation II onwards, it cannot hit {{type|Ghost}} Pokémon.
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| | {{m|Sheer Cold}} |{{typetable|Ice}}{{statustable|Special}} || — || Varies
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| | [[One-hit knockout move]], from Generation VII onwards, it cannot hit {{type|Ice}} Pokémon.
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| | {{m|Sonic Boom}} |{{typetable|Normal}}{{statustable|Special}} || — || 90%
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| | Deals exactly 20HP of damage if it hits. From Generation II onwards, it cannot hit {{type|Ghost}} Pokémon.
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| | {{m|Struggle}} |{{typetable|Normal}}{{statustable|Physical}} || 50 || 100%<sup>Gen I-III</sup><br>—<sup>Gen IV+</sup>
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| | Since Generation II, despite being classified as a {{type|Normal}} move, when used Struggle is unaffected by typing.
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| | {{m|Super Fang}} |{{typetable|Normal}}{{statustable|Physical}} || Varies || 90%
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| | Deals damage equal to 50% of the opponent's remaining HP, but always deals at least 1 HP of damage. From Generation II onwards, it cannot hit {{type|Ghost}} Pokémon.
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| | {{m|Weather Ball}} |{{typetable|Normal}}{{statustable|Special}} || 50 || 100%
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| | Deals typeless damage when used during a [[shadowy aura]].
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| |}
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| ==In the spin-off games== | | ==In the spin-off games== |