Kanto Route 3: Difference between revisions

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→‎Generation IV: replaced: {{m|Rock Smash|smashable rocks}} → breakable rocks
m (→‎Rock Smash: replaced: {{m|Rock Smash|smashing rocks}} → smashing breakable rocks (8))
m (→‎Generation IV: replaced: {{m|Rock Smash|smashable rocks}} → breakable rocks)
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===Generation IV===
===Generation IV===
[[File:Kanto Route 3 meteorites HGSS.png|thumb|200px|The meteorites located at the southwest end of Route 3]]
[[File:Kanto Route 3 meteorites HGSS.png|thumb|200px|The meteorites located at the southwest end of Route 3]]
In [[Generation IV]], the route is different from other generations, with some area changes, as well as major aesthetic features enhanced, including depth and sprite changes. The trees removed in Generation III return, and the east area of the route changes too. Hills, rocks, and {{m|Rock Smash|smashable rocks}} are added near [[Mt. Moon]], now part of this route like in Generation II. An additional area at the southwest end of the route allows players to change their {{p|Deoxys}}'s current form by interacting with different meteorites. Also, a new hill is placed south of the [[tall grass]].
In [[Generation IV]], the route is different from other generations, with some area changes, as well as major aesthetic features enhanced, including depth and sprite changes. The trees removed in Generation III return, and the east area of the route changes too. Hills, rocks, and [[breakable rock]]s are added near [[Mt. Moon]], now part of this route like in Generation II. An additional area at the southwest end of the route allows players to change their {{p|Deoxys}}'s current form by interacting with different meteorites. Also, a new hill is placed south of the [[tall grass]].


For its western half, Route 3 is a split-level route. Heading east, Trainers must turn north after the route opens up and progress east along the northern half. The southern half of the route is only accessible by hopping down ledges that will lead Trainers into the paths of more rival Trainers. East of the second pair of ledges, the route curves south before returning east near a large patch of grass containing wild Pokémon. This patch follows the route until the path turns north ahead of a hill. From this point, the route makes a backward "S" curve, turning east, south, east and, finally, to the north, passing the second patch of grass on the route. There are no obstacles along the remainder of the route as it proceeds north towards Mt. Moon. Just before the entrance to the cave, there is a Pokémon Center.
For its western half, Route 3 is a split-level route. Heading east, Trainers must turn north after the route opens up and progress east along the northern half. The southern half of the route is only accessible by hopping down ledges that will lead Trainers into the paths of more rival Trainers. East of the second pair of ledges, the route curves south before returning east near a large patch of grass containing wild Pokémon. This patch follows the route until the path turns north ahead of a hill. From this point, the route makes a backward "S" curve, turning east, south, east and, finally, to the north, passing the second patch of grass on the route. There are no obstacles along the remainder of the route as it proceeds north towards Mt. Moon. Just before the entrance to the cave, there is a Pokémon Center.