Innards Out (Ability): Difference between revisions

→‎In battle: I don't see the point of introducing comparisons that are more likely to confuse than elucidate. Since Damp and contact are not mentioned here, it should be clear that they don't affect this Ability's function. It's that simple.
m (→‎Effect: and triggers regardless of contact)
(→‎In battle: I don't see the point of introducing comparisons that are more likely to confuse than elucidate. Since Damp and contact are not mentioned here, it should be clear that they don't affect this Ability's function. It's that simple.)
Line 12: Line 12:
==Effect==
==Effect==
===In battle===
===In battle===
When a Pokémon with this Ability faints, it deals damage to its opponent equal to the amount of {{stat|HP}} it had left before last being hit. It will not activate if the Pokémon fainted through indirect damage. Unlike {{a|Aftermath}}, it cannot be prevented by {{a|Damp}}, and triggers regardless of [[contact]].
When a Pokémon with this Ability faints, it deals damage to its opponent equal to the amount of {{stat|HP}} it had left before last being hit. It will not activate if the Pokémon fainted through indirect damage.


If a Pokémon with this Ability faints through {{m|Future Sight}} or {{m|Doom Desire}}, Innards Out will only activate if the user of the move is still on the field.
If a Pokémon with this Ability faints through {{m|Future Sight}} or {{m|Doom Desire}}, Innards Out will only activate if the user of the move is still on the field.
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