Poké Transporter: Difference between revisions

→‎From Generation I: My prediction is that × remains × if sent from a Japanese Gen I game, since you can enter the character in the Gen VII games in Japanese (but not English).
m (→‎From Generation I (Virtual Console): Don't write in all caps... ; Virtual Console shouldn't need to be specified in the header, the text alone is fine)
(→‎From Generation I: My prediction is that × remains × if sent from a Japanese Gen I game, since you can enter the character in the Gen VII games in Japanese (but not English).)
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====From Generation I====
====From Generation I====
{{incomplete|section}}
{{incomplete|section}}
Any Pokémon transferred from the Virtual Console releases of the [[Generation I]] games have at least three perfect [[Individual values|IVs]] and have their {{DL|Ability|Hidden Ability}}. If an unnicknamed {{p|Mr. Mime}} (only possible with the [[Mew glitch]]) is transferred from Generation I, it will be given the nickname <I>MR-MIME</i>.
Any Pokémon transferred from the Virtual Console releases of the [[Generation I]] games have at least three perfect [[Individual values|IVs]] and have their {{DL|Ability|Hidden Ability}}.
 
If a Pokémon has <code>{{PK}}</code>, <code>{{MN}}</code>, <code>[</code>, <code>]</code>, or <code>×</code> in its [[nickname]]<!-- or [[original Trainer]]-->, this will be converted to <code>P</code>, <code>M</code>, <code>(</code>, <code>)</code>, and <code>x</code> (respectively) upon being transferred from an English game. If an unnicknamed {{p|Mr. Mime}} (only possible with the [[Mew glitch]]) is transferred from Generation I, it will be given the nickname <code>MR-MIME</code>.


==Server issues==
==Server issues==