Illusion (Ability): Difference between revisions

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===In battle===
===In battle===
====Generation V====
====Generation V====
Illusion will change the appearance of the Pokémon to that of the last Pokémon in the player's party. Illusion will not disguise the Pokémon if the last Pokémon in the player's party is fainted or is of the same species. Illusion will replicate the type of [[Poké Ball]], [[nickname]] (or species name if none), [[Shiny Pokémon|Shininess]] (if any), [[gender]], and [[Form differences|form]] of the Pokémon it is masquerading as; however, it does not replicate the level of the masqueraded Pokémon. The effect is only aesthetic: it does not affect the Pokémon's stats, type, moves, etc.
Illusion will change the appearance of the Pokémon to that of the last Pokémon in the player's party. Illusion will not disguise the Pokémon if the last Pokémon in the player's party is fainted or is of the same species. Illusion will replicate the type of [[Poké Ball]], [[nickname]] (or species name if none), [[Shiny Pokémon|Shininess]] (if any), [[gender]], and [[List of Pokémon with form differences|form]] of the Pokémon it is masquerading as; however, it does not replicate the level of the masqueraded Pokémon. The effect is only aesthetic: it does not affect the Pokémon's stats, type, moves, etc.


The illusion wears off—causing the Pokémon with this Ability to appear as its true self—when the user is damaged directly by a damaging move or when Illusion is negated or replaced. Indirect damage or loss of {{stat|HP}} (such as through {{m|Substitute}}, {{DL|In-battle effect item|Life Orb}}, [[weather]], [[status condition]]s, [[List of moves that cause entry hazards|entry hazard]]s, [[recoil]], and so on) will not break Illusion. If the Pokémon with Illusion is hit by a [[multi-strike move]], the illusion will be broken after the first hit.
The illusion wears off—causing the Pokémon with this Ability to appear as its true self—when the user is damaged directly by a damaging move or when Illusion is negated or replaced. Indirect damage or loss of {{stat|HP}} (such as through {{m|Substitute}}, {{DL|In-battle effect item|Life Orb}}, [[weather]], [[status condition]]s, [[List of moves that cause entry hazards|entry hazard]]s, [[recoil]], and so on) will not break Illusion. If the Pokémon with Illusion is hit by a [[multi-strike move]], the illusion will be broken after the first hit.