Menu: Difference between revisions

5,935 bytes removed ,  18 January 2016
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Abcboy moved page Exit to Menu: EB approved merge
m (Abcboy moved page Exit to Menu: EB approved merge)
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{{Search|overworld menu|the title screen menu|Main menu}}
{{discussdelete|this info is already present in [[Menu#Exit|Menu]]}}
The '''menu''' (Japanese: '''メニュー''' ''menu'') is the main interface in all of the [[core series]] [[Pokémon games]] that allows the player to access the game's basic features and aspects of their [[Save|save file]], with the entries differing throughout the various games. It is accessed by pressing the '''START''' button of the [[Game Boy]]-line handheld in [[Generation I|Generations I]] to {{gen|III}} and by pressing the '''X''' button of the [[Nintendo DS]]-family or [[Nintendo 3DS]]-family handheld in [[Generation IV]] and later. In {{game|HeartGold and SoulSilver|s}}, the menu is always open on the touchscreen.
{{merge|Menu}}
[[File:Platinum menu.png‎|frame|The Exit option at the bottom of the menu in Platinum]]
'''Exit''' (Japanese: '''とじる''' ''close'') was the final entry in the [[menu]] of the [[core series]] {{pkmn|games}} up to {{game|Platinum}}, as well as of {{g|Colosseum}} and {{g|XD: Gale of Darkness}}.


Starting in [[Generation VI]], an entry's position may be swapped using the stylus.
It was removed in {{game|HeartGold and SoulSilver|s}} and later games due to its redundancy since the menu can be closed by pressing the '''START''', '''X''', or '''B''' buttons.


==List of entries==
'''NOTE:''' Other entries appear in addition or in place of the standard entries when using a {{DL|Pokémon Center|Cable Club}}, [[Safari Zone]], [[Bug-Catching Contest]], [[Union Room]], or [[the Underground]].
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
|-
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| [[Party|Pokémon List]] || Used to be the second entry prior to [[Generation V]] aside from {{g|Colosseum}} and {{XD}}. It is simply called "Pokémon" in the menu itself but its full name "Pokémon List" is shown in the [[Feature registration|Ready button]], with it being referred to as such elsewhere since [[Generation I]]. It is not visible in the menu until the [[starter Pokémon]] has been obtained (except in Generation I, where it is always displayed despite not working until the player receives the starter Pokémon).
|- id="Pokédex" style="background:#fff"
| [[Pokédex]] || Used to be the first entry prior to [[Generation V]]. This entry is absent until until it has been obtained. As the [[Strategy Memo]] replaces the Pokédex in {{g|Colosseum}} and {{XD}}, the Pokédex is not shown on the menu in these games.
|- id="Bag" style="background:#fff"
| [[Bag]] || Called "Item" in [[Generation I]], "Pack" in [[Generation II]], and "Items" in {{g|Colosseum}} and {{XD}}. This entry is always available.
|- id="App" style="background:#fff"
| (App) || This entry is reserved for the different game-exclusive devices and features that assist the player in his or her {{pkmn|journey}}: [[Pokégear]]{{sup/2|GSC}}{{sup/4|HGSS}}, [[PokéNav]]{{sup/3|RSE}}, [[P★DA]]{{sup/ss|Colo}}{{sup/ss|XD}}, [[Pokétch]]{{sup/4|DPPt}}, [[C-Gear]]{{sup/5|BWB2W2}}, [[Player Search System]]{{sup/6|XY}}, [[Pokémon-Amie]]{{sup/6|XY}}, [[Super Training]]{{sup/6|XY}}, [[PokéNav Plus]]{{sup/6|ORAS}}.
In [[Generation II|Generations II]] and {{gen|III}}, these are part of the menu itself. Starting in [[Generation IV]], they are featured on the touchscreen and are not part of the menu. This entry is absent until the device or feature has been obtained.
|- id="Trainer Card" style="background:#fff"
| {{ga|Trainer Card}} || It is always shown as the player's name. This entry is always available. As the [[P★DA]] displays Trainer information in {{g|Colosseum}} and {{XD}}, this entry is not shown in these games.
|- id="Save" style="background:#fff"
| [[Save]] || This entry is always available, except in {{g|Colosseum}}, where [[Save|saving]] is instead done from a [[PC]].
|- id="Options" style="background:#fff"
| [[Options]] || Called "Option" prior to [[Generation IV]]. This entry is always available. In {{g|Colosseum}} and {{XD}}, the options are instead accessed from the title screen and cannot be accessed through the menu.
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Exit
| style="background:#fff; {{roundybr|5px}}" | This was the final entry in the menu up to {{game|Platinum}} and is also present in the menu of {{g|Colosseum}} and {{XD}}. In {{game|HeartGold and SoulSilver|s}} and later games, it was replaced by a graphical X button that can be tapped on to close the menu.
As all games allow the menu to be closed by pressing the '''START''', '''X''', or '''B''' buttons, this function was somewhat redundant.
|}
==Gallery==
{{Incomplete|section|Cable Club (RS if different from normal menu), and EFRLG Union Room menus. Any other alternate menus (did the Wi-Fi Plaza have its own menu?), Gen VI screenshots}}
<gallery>
RBY Menu.png|Red, Blue, and Yellow
GSC Menu.png|Gold, Silver, and Crystal
RS Menu.png|Ruby and Sapphire
Emerald Menu.png|Emerald
FRLG Menu.png|FireRed and LeafGreen
Platinum menu.png|Diamond, Pearl, and Platinum
HGSS Menu.png|HeartGold and SoulSilver
BW Menu.png|Black and White
Black 2 Menu.png|Black 2
White 2 Menu.png|White 2
Colo Menu.png|Colosseum
XD Menu.png|XD
</gallery>
===Variants===
<gallery>
RBY Cable Club Menu.png|Red, Blue, and Yellow (Cable Club)
GSC Bug Catching Menu.png|Gold, Silver, and Crystal (Bug-Catching Contest)
GSC Cable Club Menu.png|Gold, Silver, and Crystal (Cable Club)
RS Safari Menu.png|Ruby and Sapphire (Safari Zone)
Emerald Safari Menu.png|Emerald (Safari Zone)
FRLG Safari Menu.png|FireRed and LeafGreen (Safari Zone)
DPPt Great Marsh Menu.png|Diamond, Pearl, and Platinum (Great Marsh)
DPPt Union Room Menu.png|Diamond, Pearl, and Platinum (Union Room)
DPPt Underground Menu.png|Diamond, Pearl, and Platinum (The Underground)
DPPt Battle Tower Menu.png|Diamond, Pearl, and Platinum (Battle Tower)
HGSS Safari Menu.png|HeartGold and SoulSilver (Safari Zone)
HGSS Bug Catching Menu.png|HeartGold and SoulSilver (Bug-Catching Contest)
HGSS Union Room Menu.png|HeartGold and SoulSilver (Union Room)
HGSS Battle Tower Menu.png|HeartGold and SoulSilver (Battle Tower)
Black 2 Black Tower White Treehollow Menu.png|Black 2 (Black Tower/White Treehollow)
White 2 Black Tower White Treehollow Menu.png|White 2 (Black Tower/White Treehollow)
</gallery>
==Trivia==
[[File:Dark menu RGBY.png|thumb|The menu in a dark cave]]
* In the [[Generation I]] games, the menu is affected by the darkness of [[cave]]s (meaning that {{m|Flash}} has not yet been used). This was corrected in the [[Game Boy Color]] mode of the [[Generation II]] games; in [[Game Boy]] and [[Super Game Boy]] modes, it behaves like in Generation I and Flash will not make it lighter due to the darkness being dependent on the time-based palette defined in the maps of caves, which are set to use the nighttime palette.
{{clear}}
==In other languages==
{{langtable|color=ddf|bordercolor=ccf
|fr=Menu
|de=Menü
|it=Menu
|ko=메뉴 ''Menu''
|es=Menú
}}
{{-}}
{{Menu}}<br>
{{Menu}}<br>
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Menu options|*]]


[[ja:メニュー]]
[[it:Uscita]]
[[zh:選單]]