Protean (Ability): Difference between revisions

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→‎In battle: Snatch isn't really a "calling move"
(→‎In battle: I have a thought about why ToT/FC still work, but I'll look into it later)
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Because Protean activates prior to executing a move, the user will receive [[same-type attack bonus]] on every move it uses regardless of the move's type (except Struggle) and will always hit with the move {{m|Toxic}}.
Because Protean activates prior to executing a move, the user will receive [[same-type attack bonus]] on every move it uses regardless of the move's type (except Struggle) and will always hit with the move {{m|Toxic}}.


When using a {{cat|Moves that call other moves|move that calls another move}} (such as {{m|Nature Power}}), the type of the called move will be considered, except {{m|Snatch}}, which always makes the user {{type|Dark}}. When using a {{cat|Moves that change type|move that can change type}}, the type it changes to will be considered. If the type of the user's move is changed, such as with {{m|Electrify}} or {{m|Ion Deluge}}, the type it changes to will be considered. When using a move that changes the user's type, such as {{m|Camouflage}}, first Protean changes the user's type to the type of the move, then the move will either fail or change the user's type again. When using {{m|Curse}} (unless its type is changed by {{m|Electrify}}), if the user is not already {{type|Ghost}} prior to the activation of Protean, Protean will change the user to Ghost-type, then the user will use the Ghost-type effect of Curse on itself (regardless of {{m|Crafty Shield}} and {{m|Follow Me}} or {{m|Rage Powder}}).
When using a {{cat|Moves that call other moves|move that calls another move}} (such as {{m|Nature Power}}), the type of the called move will be considered. When using a {{cat|Moves that change type|move that can change type}}, the type it changes to will be considered. If the type of the user's move is changed, such as with {{m|Electrify}} or {{m|Ion Deluge}}, the type it changes to will be considered. When using a move that changes the user's type, such as {{m|Camouflage}}, first Protean changes the user's type to the type of the move, then the move will either fail or change the user's type again. When using {{m|Curse}} (unless its type is changed by {{m|Electrify}}), if the user is not already {{type|Ghost}} prior to the activation of Protean, Protean will change the user to Ghost-type, then the user will use the Ghost-type effect of Curse on itself (regardless of {{m|Crafty Shield}} and {{m|Follow Me}} or {{m|Rage Powder}}).


Protean will not activate if the move fails (unless it fails due to the activation of Protean), if the execution is interrupted entirely (such as by the effect of [[infatuation]] or [[confusion]]), if the move is prevented by [[heavy rain]] or [[extremely harsh sunlight]], or if the move is prevented by {{m|Powder}}. Protean will activate even if the move misses, is blocked by a {{cat|protection moves|protection move}}, or fails to affect the opponent. Protean will still change the user's type when using {{m|Trick-or-Treat}} and {{m|Forest's Curse}}, regardless of whether the move successfully executes or not.
Protean will not activate if the move fails (unless it fails due to the activation of Protean), if the execution is interrupted entirely (such as by the effect of [[infatuation]] or [[confusion]]), if the move is prevented by [[heavy rain]] or [[extremely harsh sunlight]], or if the move is prevented by {{m|Powder}}. Protean will activate even if the move misses, is blocked by a {{cat|protection moves|protection move}}, or fails to affect the opponent. Protean will still change the user's type when using {{m|Trick-or-Treat}} and {{m|Forest's Curse}}, regardless of whether the move successfully executes or not.