User talk:SatoMew2/Archive 1: Difference between revisions

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:::::::I don't understand why you're being so pedantic about this. It is a fact that the game calls the Underground "Mystery Zone". The reason is unknown so we can only speculate but it doesn't change the objective truth. As such, the Underground is one of the unique Mystery Zone areas. It is also a fact that the Underground can be reached from the void in the early Japanese DP copies using a well-known bug and that doing so will have negative consequences to the player's save file if s/he decides to save there. [[User talk:SatoMew2|<b><span style="color:#4fd9ff"><span lang="ja">サトミュウ</span> (SatoMew)</span></b>]] 18:23, 23 September 2015 (UTC)
:::::::I don't understand why you're being so pedantic about this. It is a fact that the game calls the Underground "Mystery Zone". The reason is unknown so we can only speculate but it doesn't change the objective truth. As such, the Underground is one of the unique Mystery Zone areas. It is also a fact that the Underground can be reached from the void in the early Japanese DP copies using a well-known bug and that doing so will have negative consequences to the player's save file if s/he decides to save there. [[User talk:SatoMew2|<b><span style="color:#4fd9ff"><span lang="ja">サトミュウ</span> (SatoMew)</span></b>]] 18:23, 23 September 2015 (UTC)
::::::::I'm sure you know, but "speculate" is sort of a dirty word around here... I'm insistent because I firmly believe "Mystery Zone" is only meant to be seen when the game does not recognize where the player is. (I gave reasons for this above.) Let me put it this way: if 0x0000's text wre "DUMMY" instead of "Mystery Zone", it wouldn't be at all notable that the game ever "called" the Underground that; it'd just be proof that that info was never programmed intentionally. From my point of view, you're enchanted by the magic text "Mystery Zone", when it's really nothing more than a stylized dummy string. It's simply not notable. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:39, 23 September 2015 (UTC)
::::::::I'm sure you know, but "speculate" is sort of a dirty word around here... I'm insistent because I firmly believe "Mystery Zone" is only meant to be seen when the game does not recognize where the player is. (I gave reasons for this above.) Let me put it this way: if 0x0000's text wre "DUMMY" instead of "Mystery Zone", it wouldn't be at all notable that the game ever "called" the Underground that; it'd just be proof that that info was never programmed intentionally. From my point of view, you're enchanted by the magic text "Mystery Zone", when it's really nothing more than a stylized dummy string. It's simply not notable. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:39, 23 September 2015 (UTC)
:::::::::The game will fetch random location headers while in the void, Mystery Zone is just one of them. Even some actual yet unused maps use "Mystery Zone" while others use the main location's header (for example, the unused floors in Jubilife Condominiums use "Jubilife City" like the used floors, the unused Distortion World maps use "Distortion World"; the unused Great Marsh and record mixing room are "Mystery Zones"). The Battle Tower void is also a unique Mystery Zone because it doesn't behave like the common Mystery Zones, although they renamed it to "Faraway place" in Platinum.
:::::::::From my perspective, it is "intentional" because the Game Freak developers had to define each map with a specific location header and they decided not to add extra headers (PtHGSS of course added more) and use "Mystery Zone" for some of them. [[User talk:SatoMew2|<b><span style="color:#4fd9ff"><span lang="ja">サトミュウ</span> (SatoMew)</span></b>]] 18:56, 23 September 2015 (UTC)
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