User talk:SatoMew2/Archive 1: Difference between revisions

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:::They only changed the string in Japanese PtHGSS but it's still location header 0x0000, according to Spiky's DS Map Editor (SDSME). Map 0x0002 "UG" uses location header 0x0000, which string is "Mystery Zone" in all English Generation IV games. DP's GTS's header pop-up is "GTS", Pokétch Company's is "Pokétch Co.", etc. [[User talk:SatoMew2|<b><span style="color:#4fd9ff"><span lang="ja">サトミュウ</span> (SatoMew)</span></b>]] 17:58, 23 September 2015 (UTC)
:::They only changed the string in Japanese PtHGSS but it's still location header 0x0000, according to Spiky's DS Map Editor (SDSME). Map 0x0002 "UG" uses location header 0x0000, which string is "Mystery Zone" in all English Generation IV games. DP's GTS's header pop-up is "GTS", Pokétch Company's is "Pokétch Co.", etc. [[User talk:SatoMew2|<b><span style="color:#4fd9ff"><span lang="ja">サトミュウ</span> (SatoMew)</span></b>]] 17:58, 23 September 2015 (UTC)
::::Well then, as I said, 0 is a very common error/dummy point, so that definitely makes me think that that's ''not'' "intentional" and it was just never given a meaningful index. Let me ask, do you stick by the idea that the name is intentional somehow, or can I just remove the Mystery Zone section from [[the Underground]]? Should I perhaps query a staff member about the issue? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:04, 23 September 2015 (UTC)
::::Well then, as I said, 0 is a very common error/dummy point, so that definitely makes me think that that's ''not'' "intentional" and it was just never given a meaningful index. Let me ask, do you stick by the idea that the name is intentional somehow, or can I just remove the Mystery Zone section from [[the Underground]]? Should I perhaps query a staff member about the issue? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:04, 23 September 2015 (UTC)
:::::There is no location header labeled "[the] Underground" in either Japanese and English games, so it was intentionally set to 0x0000 since the game is not fetching this data randomly and using it as fallback. The name "Underground" is only used in dialogue. [[User talk:SatoMew2|<b><span style="color:#4fd9ff"><span lang="ja">サトミュウ</span> (SatoMew)</span></b>]] 18:10, 23 September 2015 (UTC)
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