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::I get your point about status moves not dealing damage (although I think "no damage" can easily be considered a type of damage to resolve this). What I don't understand is why you think that the damage category being a property of the move makes the term inaccurate. I think "category" alone is simply too broad to describe these three possible values of a single property of moves. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 14:42, 26 April 2015 (UTC) | ::I get your point about status moves not dealing damage (although I think "no damage" can easily be considered a type of damage to resolve this). What I don't understand is why you think that the damage category being a property of the move makes the term inaccurate. I think "category" alone is simply too broad to describe these three possible values of a single property of moves. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 14:42, 26 April 2015 (UTC) | ||
:::Thus the suggested title "Move category" to fix this problem. [[User:SatoMew2|<b><span style="color:blue">Sato</span></b>]][[User talk:SatoMew2|<b><span style="color:pink">Mew</span></b>]] 14:51, 26 April 2015 (UTC) | :::Thus the suggested title "Move category" to fix this problem. [[User:SatoMew2|<b><span style="color:blue">Sato</span></b>]][[User talk:SatoMew2|<b><span style="color:pink">Mew</span></b>]] 14:51, 26 April 2015 (UTC) | ||
::::I don't understand why you think that's better. Physical/special/status describe the kind of damage dealt, thus "Damage category". There are countless ways to categorize moves, making "Move category" insufficient. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 07:40, 2 May 2015 (UTC) | |||
== Massive edits == | == Massive edits == |