Double-Edge (move): Difference between revisions

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==Effect==
==Effect==
===Generation I===
===Generation I===
Double-Edge inflicts damage and the user receives [[recoil]] damage equal to 25% of the damage done to the target. Double-Edge has a Base Power of 100 in this generation.
Double-Edge inflicts damage and the user receives [[recoil]] damage equal to 25% of the damage done to the target.


If the user of Double-Edge attacks first and makes itself faint due to recoil damage, the target will not attack or be subjected to recurrent damage during that round.
If the user of Double-Edge attacks first and makes itself faint due to recoil damage, the target will not attack or be subjected to recurrent damage during that round.


Self-inflicted recoil damage from Double-Edge from the previous turn can be countered if the target does not make a move on the following turn. If Double-Edge breaks a {{m|substitute}}, the user will take no recoil damage.
Self-inflicted recoil damage from Double-Edge from the previous turn can be countered if the target does not make a move on the following turn. If Double-Edge breaks a {{m|substitute}}, the user will take no recoil damage.
Double-Edge has a base power of 100 in this generation.


In {{Eng|Pokémon Stadium}}, no recoil damage is taken if Double-Edge knocks out a target.
In {{Eng|Pokémon Stadium}}, no recoil damage is taken if Double-Edge knocks out a target.
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Base power is [[List of modified moves|increased]] to 120. The user will take recoil damage even if a substitute breaks.
Base power is [[List of modified moves|increased]] to 120. The user will take recoil damage even if a substitute breaks.


===Generation III onwards===
===Generation III===
Recoil is increased to ⅓ of damage done, rather than ¼.
Recoil is increased to ⅓ of damage done, rather than ¼.


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