Fire (type): Difference between revisions

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===Contest properties===
===Contest properties===
All Fire-type moves were [[Beauty (condition)|Beauty]] moves in Generation III. Generation IV introduced some [[Tough (condition)|Tough]] and [[Smart (condition)|Smart]] Fire-type moves.
All Fire-type moves were {{OBP|Beauty|condition}} moves in Generation III. Generation IV introduced some {{OBP|Tough|condition}} and {{OBP|Smart|condition}} Fire-type moves.


==Pokémon==
==Pokémon==
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* [[Generation V]] introduced the most Fire-type Pokémon of any generation, with {{tt|16|including Rotom's Heat form and Darmanitan's Zen form}}, and [[Generation IV]] introduced the fewest Fire-type Pokémon, with five.  
* [[Generation V]] introduced the most Fire-type Pokémon of any generation, with {{tt|16|including Rotom's Heat form and Darmanitan's Zen form}}, and [[Generation IV]] introduced the fewest Fire-type Pokémon, with five.  
* The Fire type is the only type that has not been paired with the {{t|Water}} type.
* The Fire type is the only type that has not been paired with the {{t|Water}} type.
* In [[Generation III]], all fifteen Fire-type moves were Beauty moves.
* In [[Generation III]], all fifteen Fire-type moves were {{OBP|Beauty|condition}} moves.
* In the Hoenn region games, Fire-type moves could be used [[underwater]], with no damage reduction unlike in the rain, and Fire types like {{p|Charmander}} were able to battle underwater, even though its Pokédex entries point out that it will die if its flame goes out. In [[Pokémon Origins]], however, it is shown that a {{p|Charizard}}'s flame will not go out if it is submerged.
* In the Hoenn region games, Fire-type moves could be used [[underwater]], with no damage reduction unlike in the rain, and Fire types like {{p|Charmander}} were able to battle underwater, even though its Pokédex entries point out that it will die if its flame goes out. In [[Pokémon Origins]], however, it is shown that a {{p|Charizard}}'s flame will not go out if it is submerged.
* The three types that Fire is weak to (Ground, Rock, and Water) all share a weakness to {{type|Grass}} attacks.
* The three types that Fire is weak to (Ground, Rock, and Water) all share a weakness to {{type|Grass}} attacks.
* Up until Generation V, every Fire-type starter family had at least one member whose English name begins with a C.
* Up until Generation V, every Fire-type starter family had at least one member whose English name begins with a C.
* {{game|Diamond and Pearl|s}} have been criticized for the relative lack of Fire-type Pokémon in the Sinnoh Pokédex (the {{p|Chimchar}} and {{p|Ponyta}} lines being the only ones), which became apparent when {{EF|Flint}}'s team only had two Fire types (the {{p|Infernape|final}} {{p|Rapidash|forms}} of those two lines). This was changed in Platinum with the expansion of the Sinnoh Pokédex to include the {{p|Houndour}}, {{p|Magmar}}, and {{p|Eevee}} families.
* {{game|Diamond and Pearl|s}} have been criticized for the relative lack of Fire-type Pokémon in the Sinnoh Pokédex (the {{p|Chimchar}} and {{p|Ponyta}} lines being the only ones), which became apparent when {{EF|Flint}}'s team only had two Fire types (the {{p|Infernape|final}} {{p|Rapidash|forms}} of those two lines). This was changed in Platinum with the expansion of the Sinnoh Pokédex to include the {{p|Houndour}}, {{p|Magmar}}, and {{p|Eevee}} families.
* In the main Pokémon games since [[Generation III]], the Fire type has been represented by the color orange. However, in most other Pokémon media, the Fire type has been associated with the color red, including the [[Pokémon Trading Card Game]], the [[Pokémon Stadium series]], and [[Pokémon Mystery Dungeon]].  
* In the main Pokémon games since [[Generation III]], the Fire type has been represented by the color orange. However, in most other Pokémon media, the Fire type has been associated with the color red, including the [[Pokémon Trading Card Game]], the {{g|Stadium series}}, and {{g|Mystery Dungeon}}.  
** Also, the [[Cool (condition)|Cool]] condition uses the same shade of orange in its status screen icon as the Fire type's icon does, despite being described as red in-text. However, no Fire-type moves are Cool moves.
** Also, the {{OBP|Cool|condition}} condition uses the same shade of orange in its status screen icon as the Fire type's icon does, despite being described as red in-text. However, no Fire-type moves are Cool moves.
* Fire is the only starter type where its respective starter Pokémon lines have not been of the same color category each generation.  The {{p|Charmander}}, {{p|Torchic}}, {{p|Tepig}}, and {{p|Fennekin}} lines are in the Red color category, however the {{p|Cyndaquil}} line is in the Yellow color category, and the {{p|Chimchar}} line is in the Brown color category.
* Fire is the only starter type whose respective starter Pokémon lines have not been of the same color category each generation.  The {{p|Charmander}}, {{p|Torchic}}, {{p|Tepig}}, and {{p|Fennekin}} lines are in the Red color category, however the {{p|Cyndaquil}} line is in the Yellow color category, and the {{p|Chimchar}} line is in the Brown color category.
* [[Generation III]] is the only generation so far not to have introduced a Fire-type move with the word "fire" in its name.
* [[Generation III]] is the only generation so far not to have introduced a Fire-type move with the word "fire" in its name.
* The Fire type is able to deal the highest{{fact}} type-based multiplier. This is possible in [[intense sunlight]] against a {{t|Bug}}/{{type|Steel}} Pokémon with {{a|Dry Skin}} that has been affected by {{m|Forest's Curse}}. This would result in a 15× multiplier.
* The Fire type is able to deal the highest{{fact}} type-based multiplier. This is possible in [[intense sunlight]] against a {{t|Bug}}/{{type|Steel}} Pokémon with {{a|Dry Skin}} that has been affected by {{m|Forest's Curse}}. This would result in a 15× multiplier.