Viperia: Difference between revisions

15 bytes removed ,  23 March 2014
m
no edit summary
m (r2.7.3) (Robot: Adding de:Viperia)
mNo edit summary
Line 3: Line 3:


==Battlefield==
==Battlefield==
The indoor battlefield of Viperia features poison tiles, Water Buckets, Secret Passages, and banners. Poison tiles will [[poison (status ailment)|poison]] Pokémon stepping on it. Water Buckets restore the {{stat|HP}} and cure any [[status ailment]]s of visiting Pokémon. When a Pokémon enters a Secret Passage, it will be transported to a connected Secret Passage. The three banners located on the battlefield restore the {{stat|HP}} of visiting Pokémon and can determine the outcome of battle.
The indoor battlefield of Viperia features poison tiles, Water Buckets, Secret Passages, and banners. Poison tiles will {{status|poison}} Pokémon stepping on it. Water Buckets restore the {{stat|HP}} and cure any [[status condition]]s of visiting Pokémon. When a Pokémon enters a Secret Passage, it will be transported to a connected Secret Passage. The three banners located on the battlefield restore the {{stat|HP}} of visiting Pokémon and can determine the outcome of battle.


Battles fought on Viperia's battlefield are set to a maximum of 15 turns, and victory is seized by claiming all three banners. The army defending Viperia can also win by defeating all enemies. If neither army has managed to claim all three banners when all 15 turns have passed, the army defending Viperia wins the battle.
Battles fought on Viperia's battlefield are set to a maximum of 15 turns, and victory is seized by claiming all three banners. The army defending Viperia can also win by defeating all enemies. If neither army has managed to claim all three banners when all 15 turns have passed, the army defending Viperia wins the battle.
5,094

edits