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'''Game Sync''' | {{incomplete|needs=Japanese name, image}} | ||
'''Game Sync''' is the process of synchronizing the player's save file with the [[Pokémon Global Link]]. | |||
{{ | ==Generation V== | ||
The [[C-Gear]] can be used to perform a Game Sync. | |||
While the Generation V Global Link was still active, players could use Game Sync to tuck in and wake up Pokémon sent to the {{pkmn|Dream World}}, which would also update the player's downloadable {{pkmn|Musical}}, C-Gear skin and [[Pokédex]] skin in their game, and their [[Badge]]s and [[Medal]]s ({{2v2|Black|White|2}} only) on their Global Link account. | |||
When tucking in a Pokémon, the player is asked to select a Pokémon from the [[Pokémon Storage System]] to put to sleep, which will then appear in the Global Link. A Pokémon may only be put to sleep once a day (and can be awoken up to twice). Changing the DS clock or using the game in another DS will result in needing to wait 24 hours before a Pokémon can be put to sleep again. | |||
==Generation VI== | |||
Game Sync is automatically performed while [[Save|saving]] when connected to the internet on the [[Player Search System]] if the player has registered their game to a Global Link account. | |||
Performing a Game Sync updates the players recent activities and [[Medal]]s on the Global Link, transfers all [[Poké Mile]]s and [[photography|photos]] to the Global Link, and transfers any [[item]]s purchased in the {{DL|Pokémon Global Link|PokéMileage Club}} to the player's game. | |||
{{Project Games notice}} | |||
[[Category:Pokémon Black and White]] | |||
[[Category:Pokémon Black 2 and White 2]] | |||
[[Category:Pokémon X and Y]] | |||
[[Category:Game mechanics]] |