Black Tower: Difference between revisions

2,461 bytes added ,  27 May 2013
The way this page dealt with Trainers was highly misleading and inaccurate. I've hidden the listings and added my own data in the hidden area; I'll go into more detail on the talk page.
m (r2.7.3) (Robot: Adding it:Grattacielo Nero)
(The way this page dealt with Trainers was highly misleading and inaccurate. I've hidden the listings and added my own data in the hidden area; I'll go into more detail on the talk page.)
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The Black Tower was established in Black City between the events of [[Pokémon Black and White Versions|Pokémon Black]] and [[Pokémon Black and White Versions 2|Pokémon Black 2]]. The player cannot challenge it until he or she has defeated [[Alder]] in [[Floccesy Town]] after entering the [[Hall of Fame]].
The Black Tower was established in Black City between the events of [[Pokémon Black and White Versions|Pokémon Black]] and [[Pokémon Black and White Versions 2|Pokémon Black 2]]. The player cannot challenge it until he or she has defeated [[Alder]] in [[Floccesy Town]] after entering the [[Hall of Fame]].


It comprises ten randomly generated, progressively more complex areas, each with a number of Trainers. Each area contains a gate Trainer and a {{tc|Boss Trainer}}. Defeating the gate Trainer of an area unlocks the area's Boss Trainer room, while defeating an area's Boss Trainer allows the player to challenge the next area. A {{tc|Doctor}}<!--or {{tc|Nurse}}--> on each floor will heal the player's Pokémon after being defeated in battle, but only once. Unlike true battle facilities, the player will earn [[experience]] and [[Pokémon Dollar|money]] for winning battles, but will forfeit the money earned during the challenge if the player loses or retires. The player is also able to save the game and access all parts of the [[menu]] except for the bag, which can still be accessed when a held item is given to a party member. The C-Gear is usable here; however, registered items and menus cannot be accessed via the Y menu.
It comprises ten randomly generated, progressively more complex areas, each with a number of Trainers. In each area, a randomly selected Trainer is the gate Trainer, who will unlock the door to the {{tc|Boss Trainer}}'s room when defeated. Defeating an area's Boss Trainer allows the player to challenge the next area. Each floor has a {{tc|Doctor}}<!--or {{tc|Nurse}}--> who will heal the player's Pokémon after being defeated in battle, but only once. Unlike true battle facilities, the player will earn [[experience]] and [[Pokémon Dollar|money]] for winning battles, but will forfeit the money earned during the challenge if the player loses or retires. The player is also able to save the game and access all parts of the [[menu]] except for the bag, which can only be accessed when a held item is given to a party member. The C-Gear is usable here; however, registered items and menus cannot be accessed via the Y menu.


The Trainers in each area have a randomly selected team of two Pokémon from a personalized pool of about nine Pokémon. The Boss Trainer of each area has three Pokémon, which are fixed for each battle. The levels increase as the player progresses through the areas, beginning at level 40 and ending at level 77 in Normal Mode. The Boss Trainers' Pokémon have higher levels than those of other Trainers in the area, and they will be holding a wider variety of items, including {{DL|In-battle effect item|Black Sludge}}, {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Life Orb}}, or [[Gem]]s.
The normal Trainers in each area have a team of two randomly selected Pokémon from a personalized pool of<!--is there a consistent size?--> Pokémon. The Boss Trainer of each area has three Pokémon, which are fixed for each battle. The normal Trainers' levels increase as the player progresses through the areas, beginning at level <!--40? Is this in Easy Mode?-->47 and ending at level 77 in Normal Mode. The Boss Trainers' Pokémon have higher levels than those of other Trainers in the area. Boss Trainers' Pokémon always hold items, while normal Trainers' Pokémon only hold items on higher floors<!--starting when?-->.


Starting from Area 6, the areas are separated into different floors, which the player has to explore in order to find the gate Trainer and/or the Boss Trainer. Each floor has its own set of rooms, Trainers, and Doctors.
Starting from Area 6, the areas are separated into different floors, which the player has to explore in order to find the gate Trainer and/or the Boss Trainer. Each floor has its own rooms, Trainers, and Doctor.<!--If true, add: "The gate Trainer and the Boss Trainer can appear on different floors on different runs through the area. Likewise, any particular normal Trainer is/is not tied to a specific floor."-->


==Items==
==Items==
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==Trainers==
==Trainers==
{{incomplete|section|Areas 3-10 need a full list of trainers and area 1 needs missing Japanese names with translations.}}
{{incomplete|section|All areas need a fully complete list of Trainers, including Japanese names with translations}}
Normal Trainers use two randomly selected Pokémon from their personal pool. Each of these Pokémon has a randomly generated level (within the range for that floor) and gender (if the Pokémon's species has genders). Both Pokémon will match in level, but not necessarily in gender. Trainers give out {{pdollar}}40 times the level of their Pokémon, except Rich Boys<!--and Ladies?-->, who give {{pdollar}}200 times the level of their Pokémon.
 
The Boss Trainers always use their same set of three Pokémon. [[Benga]] is the Boss Trainer of Area 10 in Black 2, and upon first visit in White 2. Players of White 2 will face Janna instead of Benga on subsequent visits. Each Boss Trainer has their Pokémon with 3 levels more and gives the player {{pdollar}}600 more than the previous area's Boss Trainer.
The Boss Trainers always use their same set of three Pokémon. [[Benga]] is the Boss Trainer of Area 10 in Black 2, and upon first visit in White 2. Players of White 2 will face Janna instead of Benga on subsequent visits. Each Boss Trainer has their Pokémon with 3 levels more and gives the player {{pdollar}}600 more than the previous area's Boss Trainer.


===Area 1===
===Area 1===
{|class="expandable"
Normal Trainers in Area 1 have Pokémon whose levels range from 47 to 50 in Normal Mode.
<!-- {|class="expandable"
|-
|-
!align="left"|Trainers
!align="left"|Trainers
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{{Trainerentry|Spr B2W2 Scientist F.png|Scientist|Bridget|1880<br><small>Gate Trainer</small>|2|{{n2Num|Cherubi}}|Cherubi|f|47|None|{{n2Num|Natu}}|Natu|♂|47|None|36=ブリジット|37=Bridget}}
{{Trainerentry|Spr B2W2 Scientist F.png|Scientist|Bridget|1880<br><small>Gate Trainer</small>|2|{{n2Num|Cherubi}}|Cherubi|f|47|None|{{n2Num|Natu}}|Natu|♂|47|None|36=ブリジット|37=Bridget}}
{{trainerfooter|space|1}}
{{trainerfooter|space|1}}
|}
|} -->
<!--The following listings include the Pokémon from the above table as well as my own data. I've only encountered some of these Trainers once, so there are definitely missing Pokémon and almost certainly missing Trainers as well.
Backpacker (F) Luria: Vulpix, Voltorb, Staryu, Taillow, Meditite, Pansear, Blitzle
Backpacker (F) Susan: Spearow, Voltorb, Electrike, Meditite, Blitzle
Backpacker (M) Sergeo: Vulpix, Pikachu, Skiploom, Zigzagoon, Stunky, Panpour, Blitzle
Backpacker (M) Stefan: Spearow, Vulpix, Voltorb, Skiploom, Panpour, Tympole
Doctor Arthur: Tentacool, Ledyba
Doctor Gempaku: Horsea, Slugma, Remoraid, Numel, Cacnea
Doctor Harvey: Staryu, Staravia
Doctor Hua Tuo: Seel, Eevee, Hoppip
Doctor Wyatt: Remoraid, Chingling
Lass Mckenzie: Pikachu, Staryu, Taillow, Electrike, Pansage, Minccino
Lass Pasha: Spearow, Blitzle
Lass Winne: Zubat, Voltorb, Staravia, Blitzle
Psychic (M) Jach: Gastly, Natu, Cherubi, Vanillite
Psychic (M) Laurent: Abra, Gastly
Psychic (M) Miklós: Magnemite, Natu, Houndour, Budew
Psychic (M) Roland: Horsea, Petilil
Rich Boy Anatoly: Taillow, Meditite, Blitzle, Tympole
Rich Boy Arcadio: Spearow, Diglett, Blitzle
Rich Boy Philip: Taillow, Tympole
School Kid Bill: Drowzee, Ledyba, Togepi, Frillish
School Kid Gil: Drowzee, Ledyba, Togepi, Hoppip, Swablu, Burmy, Frillish
School Kid Isaiah: Tentacool, Chikorita, Burmy, Gothita
Scientist (F) Bridget: Magnemite, Gastly, Mareep, Natu, Remoraid, Budew, Cherubi, Vanillite, Litwick
Scientist (F) Joanna: Gastly, Horsea, Slugma, Remoraid, Cacnea, Cherubi, Petilil, Solosis, Vanillite, Litwick
Waitress Mischa: Venonat, Seel, Spoink, Frillish
Waitress Neva: Seel, Cleffa, Hoppip, Swablu, Duskull, Mime Jr.
-->
{{Party
{{Party
|color={{black color}}
|color={{black color}}
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===Area 2===
===Area 2===
{|class="expandable"
<!-- {|class="expandable"
|-
|-
!align="left"|Trainers
!align="left"|Trainers
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{{Trainerentry|Spr B2W2 Scientist F.png|Scientist|Konomi|2080<br><small>Gate Trainer</small>|2|548|Petilil|♀|52|None|433|Chingling|♀|52|None|36=コノミ|37=Konomi}}
{{Trainerentry|Spr B2W2 Scientist F.png|Scientist|Konomi|2080<br><small>Gate Trainer</small>|2|548|Petilil|♀|52|None|433|Chingling|♀|52|None|36=コノミ|37=Konomi}}
{{trainerfooter|space|1}}
{{trainerfooter|space|1}}
|}
|} -->
{{Party
{{Party
|color={{black color}}
|color={{black color}}
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==Trivia==
==Trivia==
* The ordinary Boss Trainers follow an alphabetical naming pattern, having initials A through J in the English versions, and ア ''a'' through ワ ''wa'' in Japanese versions.
* Aside from [[Benga]], the Boss Trainers follow an alphabetical naming pattern, having initials A through J in the English versions, and ア ''a'' through ワ ''wa'' in Japanese versions.


==In other languages==
==In other languages==
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