List of glitches (Generation IV): Difference between revisions

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→‎Floating walking Pokémon: Stated "Poisoned" twice.
m (→‎Floating walking Pokémon: Section cleanup; Removed cleanup tag; Added research tag)
m (→‎Floating walking Pokémon: Stated "Poisoned" twice.)
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===Floating walking Pokémon===
===Floating walking Pokémon===
{{GlitchResearch|Does it stop if the walking Pokémon is switched out, enters a battle, or walks into a building?}}
{{GlitchResearch|Does it stop if the walking Pokémon is switched out, enters a battle, or walks into a building?}}
In {{game|HeartGold and SoulSilver|s}}, the player must have a [[walking Pokémon|Pokémon following them around]] and it must be poisoned {{status|poison}}ed.  If the Pokémon walks off a [[ledge]] at the same time as it survives the poisoning, then the Pokémon will end up levitating in the air as if it is still jumping off of a ledge.  The Pokémon will continue to levitate in the air until the player chooses to jumps off a second ledge,<!--switches the walking Pokémon, enters a battle, goes into a building,--> or uses either of the following field moves: {{m|Surf}} or {{m|Fly}}.  
In {{game|HeartGold and SoulSilver|s}}, the player must have a [[walking Pokémon|Pokémon following them around]] and it must be {{status|poison}}ed.  If the Pokémon walks off a [[ledge]] at the same time as it survives the poisoning, then the Pokémon will end up levitating in the air as if it is still jumping off of a ledge.  The Pokémon will continue to levitate in the air until the player chooses to jumps off a second ledge,<!--switches the walking Pokémon, enters a battle, goes into a building,--> or uses either of the following field moves: {{m|Surf}} or {{m|Fly}}.  


{{Youtubevid|NhTqgwoh-yA|ChickasaurusGL|Poison}}
{{Youtubevid|NhTqgwoh-yA|ChickasaurusGL|Poison}}