Appendix:HeartGold and SoulSilver walkthrough/Section 9: Difference between revisions

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Counter his {{p|Drowzee}} with {{t|Bug}}-, {{t|Ghost}}-, or {{type2|Dark}} Pokémon, and his {{p|Electrode}} with {{type2|Ground}} Pokémon.  Against his {{p|Haunter}}, your best bet will be {{t|Psychic}}-, Ghost-, or Dark-type Pokémon.
Counter his {{p|Drowzee}} with {{t|Bug}}-, {{t|Ghost}}-, or {{type|Dark}} Pokémon, and his {{p|Electrode}} with {{type|Ground}} Pokémon.  Against his {{p|Haunter}}, your best bet will be {{t|Psychic}}-, Ghost-, or Dark-type Pokémon.


=== Cianwood Gym ===
=== Cianwood Gym ===
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The [[Cianwood Gym]] has been redesigned since the days of {{2v2|Gold|Silver}}.  This time around, there are no boulders to shove out of the way in order to reach [[Chuck]].  In fact, the Gym Leader is the first Trainer you'll see when you enter the Gym, however, he is meditating under the cascading water, so he won't notice you until cut off the flow of the waterfall.  In order to stop the water, you need to climb to the top of the Gym's left side, and press the red button on the machinery; this causes the chute to pull backward, stopping the water's flow.  With his meditation interrupted, Chuck will finally realize that you're here to battle!
The [[Cianwood Gym]] has been redesigned since the days of {{2v2|Gold|Silver}}.  This time around, there are no boulders to shove out of the way in order to reach [[Chuck]].  In fact, the Gym Leader is the first Trainer you'll see when you enter the Gym, however, he is meditating under the cascading water, so he won't notice you until cut off the flow of the waterfall.  In order to stop the water, you need to climb to the top of the Gym's left side, and press the red button on the machinery; this causes the chute to pull backward, stopping the water's flow.  With his meditation interrupted, Chuck will finally realize that you're here to battle!


The Cianwood Gym only allows {{type2|Fighting}} Pokémon to train here, so {{type2|Psychic}} and {{type2|Flying}} moves will be the most effective.  Avoid using Pokémon of the {{t|Normal}}- or {{type2|Ice}}s, for example, since they're vulnerable to Fighting-type attacks.  While {{type2|Ghost}}s have full immunity here, a higher-level {{p|Kadabra}} or {{p|Pidgeotto}} will strike terror into the Gym's macho Pokémon.  Don't get overconfident, though, because Flying-types are especially vulnerable to his {{p|Primeape}}'s {{m|Rock Slide}} attack. Also remember that just because [[Chuck]] only has 2 Pokémon, that does not mean that he is a pushover. His Pokémon will be a difficult task to defeat. As mentioned above, use a {{t|Psychic}} type Pokémon such as a Kadabra, {{p|Alakazam}}, or even a {{p|Drowzee}} or its evolved form, {{p|Hypno}} against Primeape. A Flying type such as a {{p|Pidgeot}} or {{p|Fearow}} is a not a good idea against Chuck's Primeape because of its Rock Slide move. {{p|Poliwrath}} can be taken out with a Psychic or Flying type Pokémon as well, but a powerful {{t|Grass}} type Pokémon or {{t|Electric}} type move will also send Poliwrath fainted.
The Cianwood Gym only allows {{type|Fighting}} Pokémon to train here, so {{type|Psychic}} and {{type|Flying}} moves will be the most effective.  Avoid using Pokémon of the {{t|Normal}}- or {{type|Ice}}s, for example, since they're vulnerable to Fighting-type attacks.  While {{type|Ghost}}s have full immunity here, a higher-level {{p|Kadabra}} or {{p|Pidgeotto}} will strike terror into the Gym's macho Pokémon.  Don't get overconfident, though, because Flying-types are especially vulnerable to his {{p|Primeape}}'s {{m|Rock Slide}} attack. Also remember that just because [[Chuck]] only has 2 Pokémon, that does not mean that he is a pushover. His Pokémon will be a difficult task to defeat. As mentioned above, use a {{t|Psychic}} type Pokémon such as a Kadabra, {{p|Alakazam}}, or even a {{p|Drowzee}} or its evolved form, {{p|Hypno}} against Primeape. A Flying type such as a {{p|Pidgeot}} or {{p|Fearow}} is a not a good idea against Chuck's Primeape because of its Rock Slide move. {{p|Poliwrath}} can be taken out with a Psychic or Flying type Pokémon as well, but a powerful {{t|Grass}} type Pokémon or {{t|Electric}} type move will also send Poliwrath fainted.


Make sure that you're always attacking when facing Chuck (unless you're using a Ghost-type Pokémon)! You'll never know when his Pokémon use {{m|Focus Punch}} -- the strongest Fighting-type move. If it hits, it'll probably be an instant kill! But this attack requires the user to focus before attacking, so an attack will make the Pokémon lose its focus and unable to attack, no matter how weak the attack is.
Make sure that you're always attacking when facing Chuck (unless you're using a Ghost-type Pokémon)! You'll never know when his Pokémon use {{m|Focus Punch}} -- the strongest Fighting-type move. If it hits, it'll probably be an instant kill! But this attack requires the user to focus before attacking, so an attack will make the Pokémon lose its focus and unable to attack, no matter how weak the attack is.
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There are no special tricks at the [[Olivine Gym]], where Gym Leader [[Jasmine]] specializes in {{type2|Steel}} Pokémon.  Steel-types are great defensively, resisting attack from eleven different types.  While Jasmine does have a few junior Trainers this time around, you've already defeated them inside the [[Glitter Lighthouse|lighthouse]], so you'll only battle Jasmine anyway.  Her {{p|Magnemite}} like to use moves that confuse and paralyze your Pokémon, and her {{p|Steelix}} can kick up a {{m|sandstorm}} that damages all but {{t|Rock}}-, {{t|Ground}}-, and {{type2|Steel}}s, so bring along plenty of recovery items.  To dish out heavy damage, fight her with {{t|Fire}}-, {{t|Fighting}}-, or {{type2|Ground}} moves.  Attacks like {{m|Flamethrower}}, {{m|Brick Break}}, {{m|Earthquake}} and {{m|Dig}} are a great help here. {{type2|Water}} moves like {{m|Surf}} may also help when fighting Steelix.
There are no special tricks at the [[Olivine Gym]], where Gym Leader [[Jasmine]] specializes in {{type|Steel}} Pokémon.  Steel-types are great defensively, resisting attack from eleven different types.  While Jasmine does have a few junior Trainers this time around, you've already defeated them inside the [[Glitter Lighthouse|lighthouse]], so you'll only battle Jasmine anyway.  Her {{p|Magnemite}} like to use moves that confuse and paralyze your Pokémon, and her {{p|Steelix}} can kick up a {{m|sandstorm}} that damages all but {{t|Rock}}-, {{t|Ground}}-, and {{type|Steel}}s, so bring along plenty of recovery items.  To dish out heavy damage, fight her with {{t|Fire}}-, {{t|Fighting}}-, or {{type|Ground}} moves.  Attacks like {{m|Flamethrower}}, {{m|Brick Break}}, {{m|Earthquake}} and {{m|Dig}} are a great help here. {{type|Water}} moves like {{m|Surf}} may also help when fighting Steelix.


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After defeating her, Jasmine awards you the {{badge|Mineral}}, which increases your party's defenses. She also gives out {{TM|23|Iron Tail}}, a testament to the power of the {{type2|Steel}}.
After defeating her, Jasmine awards you the {{badge|Mineral}}, which increases your party's defenses. She also gives out {{TM|23|Iron Tail}}, a testament to the power of the {{type|Steel}}.


Now fly back to {{ci|Ecruteak}}, and head east to {{rt|42|Johto}}.
Now fly back to {{ci|Ecruteak}}, and head east to {{rt|42|Johto}}.