Save: Difference between revisions

20 bytes added ,  29 February 2012
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[[File:Platinum save.png|frame|Saving in {{v2|Platinum}}]]
[[File:Save_pokemon_black_jap.png|frame|Saving in {{game|Black and White|s}}]]
'''Saving''' (Japanese: '''レポート''' ''Report'') is a function used in [[Pokémon games]] which allows the [[Player character|player]] to start from where they saved the next time they turn on their game. Saving is required when using certain features of the game such as going to the [[Global Terminal]] and entering a [[Battle Tower]]. After defeating the [[Elite Four]], the game automatically saves. If there is already saved game file, the player must first overwrite the existing save file with the new data. A new game can be started if there is a saved game file; however, the new file cannot be saved unless it overwrites the existing file. Saving also plays a role in several [[glitches]] and in obtaining [[glitch Pokémon]].
'''Saving''' (Japanese: '''レポート''' ''Report'') is a function used in [[Pokémon games]] which allows the [[Player character|player]] to start from where they saved the next time they turn on their game. Saving is required when using certain features of the game such as going to the [[Global Terminal]] and entering a [[Battle Tower]]. After defeating the [[Elite Four]], the game automatically saves. If there is already saved game file, the player must first overwrite the existing save file with the new data. A new game can be started if there is a saved game file; however, the new file cannot be saved unless it overwrites the existing file. Saving also plays a role in several [[glitches]] and in obtaining [[glitch Pokémon]].


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