List of Pokémon Dream World mini-games: Difference between revisions

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'''Blow Out Candles''' (Japanese: '''ろうそく消し''' ''Candle Erasing'') is a mini-game which made its debut September 28, 2011 and is associated only with the Spooky Manor area of the Island of Dreams. Players alternate turns with the Pokémon being befriended choosing which candle(s) to blow out, with the goal of each round being to make the opponent blow out the last candle. To win, players must attain at least 5000 points within the time limit. Losing a round merely does not allow players to obtain the corresponding points from winning; no points are deducted.
'''Blow Out Candles''' (Japanese: '''ろうそく消し''' ''Candle Erasing'') is a mini-game which made its debut September 28, 2011 and is associated only with the Spooky Manor area of the Island of Dreams. Players alternate turns with the Pokémon being befriended choosing which candle(s) to blow out, with the goal of each round being to make the opponent blow out the last candle. To win, players must attain at least 5000 points within the time limit. Losing a round merely does not allow players to obtain the corresponding points from winning; no points are deducted.


Players may blow out as many candles in a given row as they want to, provided there are no already-blown candles in the middle. The game lasts for ninety seconds; however, this time only passes during the player's turn. The various kinds of candles correspond to a specific number of points. Bright candles earn players more points, while dark candles decrease players' scores. Normal candles with bigger flames give as many points as normal candles with smaller flames, but need to be blown two times before they are fully extinguished.
Players may blow out as many candles in a given row as they want to, provided there are no already-blown candles in the middle. The game lasts for ninety seconds; however, this time only passes during the player's turn. The various kinds of candles correspond to a specific number of points. Bright candles earn players more points, while dark candles decrease players' scores. Normal candles with bigger flames give as many points as normal candles with smaller flames, but need to be blown two times before they are fully extinguished. If the player makes no move for a few seconds the game will suggest a move for the player, by doing only what the game suggests the player will always win the round.


*Scoring:
*Scoring:
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