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[[ | {{move|Spin tile}} | ||
A '''spinner''' is a | {{Incomplete|needs=images from RSE and HGSS}} | ||
[[File:Spinner demo.gif|thumb|right||250px|Red stepping on spinners]] | |||
A '''spinner''' is a tile featured in {{game|Red and Blue|s}}, {{game|Yellow}}, {{game|Ruby and Sapphire|s}}, {{game|FireRed and LeafGreen|s}}, {{game|Diamond and Pearl|s}}, {{game|Platinum}} and {{game|HeartGold and SoulSilver|s}}. The official name for this tile, if there is one, is unknown. This tile, when stepped upon, will move the player in the direction of the arrows depicted on it. The player will continue to travel in that direction until they hit a wall, land on another spinner (which will send them in a different direction), or land on a stopper tile, a tile only used for that purpose. The name 'spinner' comes from the fact that the player is spun around while traveling. | |||
Spinners are generally associated with that of [[Team Rocket]], and are first found in the [[Rocket Hideout]], where they form a complex maze that the player must work out to continue to the other levels. Other places involving Team Rocket include the [[Rocket Warehouse]] | ==Locations== | ||
Spinners are generally associated with that of [[Team Rocket]], and are first found in the [[Rocket Hideout]], where they form a complex maze that the player must work out to continue to the other levels. Other places involving Team Rocket include the [[Rocket Warehouse]] and [[Viridian Gym]]. Viridian Gym also continues to use spinners in {{game|HeartGold and SoulSilver|s}}, despite {{ga|Blue}} being the [[Gym Leader]] in Generation IV rather than [[Giovanni]]. | |||
In [[Hoenn]], they appear in the [[Trick House]] and [[Mossdeep Gym]]{{sup|RS}}. In [[Sinnoh]], they appear inside the [[Fuego Ironworks]]. | |||
===Spinner | ==Differences between games== | ||
{| | In [[Generation I]], stopper tiles are used, and the arrows on the tiles move while the player is spinning. In {{game|Yellow}}, [[Red's Pikachu (game)|Pikachu]] spins with the player. In {{game5|Ruby|Sapphire|Emerald|FireRed|LeafGreen}}, the arrows no longer move while the player is spinning; there are no stoppers in Pokémon, Ruby, Sapphire, or Emerald. In {{game2|Diamond|Pearl|Platinum}}, there are no stopper tiles; instead, the player spins until colliding with a wall. In {{game|HeartGold and SoulSilver|s}}, stopper tiles return and spinners are colored based on the direction in which they send the player. | ||
|- style="background: #{{ | |||
===Spinner=== | |||
{| align="left" class="roundy" style="background: #{{locationcolor/dark|building}}; border: 1px solid #{{locationcolor/dark|building}};" | |||
! | | | ||
| | {| align="left" class="roundy" style="background: #{{locationcolor/med|building}}; border: #{{locationcolor/med|building}};" | ||
| align=center | |- align="center" | ||
| align=center | [[ | | | ||
| align=left | | {| align="right" class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};" | ||
| | |- align="center" | ||
| align=center | [[ | | class="roundy" style="background: #eee;" |{{gameabbrev3|RBY}} | ||
| align=left | |- align="center" | ||
|- | | class="roundy" style="background: #eee;" | [[File:Spinner gen1.png]] | ||
| | |} | ||
| align=center | [[ | <!--| | ||
| align=left | | {| align="left" class="roundy" style="background: #{{hoenn color light}}; border: 1px solid #{{hoenn color}};" | ||
| | |- align="center" | ||
| align=center | [[ | | class="roundy" style="background: #eee;" |{{gameabbrev3|RSE}} | ||
| align=left | | |- align="center" | ||
|- | | class="roundy" style="background: #eee;" | [[File:Rse spinner.png]] | ||
| align=center | |}--> | ||
| align=center | [[File: | | | ||
| align=left| | {| align="left" class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};" | ||
|- | |- align="center" | ||
| | | class="roundy" style="background: #eee;" |{{gameabbrev3|FRLG}} | ||
| align=left | |- align="center" | ||
|- | | class="roundy" style="background: #eee;" |[[File:Spinner gen3.png]] | ||
|} | |||
| | | | ||
{| align="left" class="roundy" style="background: #{{sinnoh color light}}; border: 1px solid #{{sinnoh color}};" | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" |{{gameabbrev3|DPPt}} | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" |[[File:Spinner Gen 4.png]] | |||
|} | |||
<!--| | |||
{| align="left" class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};" | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" |{{gameabbrev3|HGSS}} | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" | [[File:Hgss spinner.png]] | |||
|}--> | |||
|} | |||
|} | |||
{{-}} | |||
===Stopper=== | |||
{| align="left" class="roundy" style="background: #{{locationcolor/dark|building}}; border: 1px solid #{{locationcolor/dark|building}};" | |||
| | |||
{| align="left" class="roundy" style="background: #{{locationcolor/med|building}}; border: #{{locationcolor/med|building}};" | |||
|- align="center" | |||
| | |||
{| align="right" class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};" | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" |{{gameabbrev3|RBY}} | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" | [[File:Stopper gen1.png]] | |||
|} | |||
| | |||
{| align="left" class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};" | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" |{{gameabbrev3|FRLG}} | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" |[[File:Stopper gen3.png]] | |||
|} | |||
<!--| | |||
{| align="left" class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};" | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" |{{gameabbrev3|HGSS}} | |||
|- align="center" | |||
| class="roundy" style="background: #eee;" | [[File:Hgss spinner.png]] | |||
|}--> | |||
|} | |||
|} | |} | ||
{{-}} | |||
{{Special tiles}}<br> | |||
{{Special tiles}} | |||
{{Project Games notice}} | {{Project Games notice}} |