Ocean current: Difference between revisions

I don't see why we can't just have this as part of water tile
m (not the best page out there, but it's still new and i assume someone will fix it up...)
(I don't see why we can't just have this as part of water tile)
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[[File:Route 134.png|thumb|right|200px|Ocean Currents on {{rt|134|Hoenn}} in Ruby, Sapphire, and Emerald.]]
{{merge|Water tile}}
[[File:Route 134.png|thumb|right|200px|Ocean Currents on {{rt|134|Hoenn}} in Ruby, Sapphire, and Emerald]]


'''Ocean currents''' are a type of tile that appears only in [[Generation III]] titles. They are similar to [[spinner|spinner tiles]] that are found in gyms, but are on [[water tile|water]]. [[Hoenn Route 134]] is almost completely created from these ocean currents. This stops the player from traveling too early from [[Slateport City]] to [[Pacifidlog Town]]. Currents are also found in the [[Seafoam Islands]] to create a puzzle the player must solve in order to reach the {{p|Articuno|legendary Pokémon}} residing in the cave.
'''Ocean current''' is a type of tile that appears only in [[Generation III]]. They are similar to [[spinner]] tiles, but are on [[water tile|water]]. [[Route]]s {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, {{rtn|134|Hoenn}} are almost completely created from these ocean currents to stop the player from traveling to [[Pacifidlog Town]] too early in the game. Currents are also found in the [[Seafoam Islands]] to create a puzzle the player must solve in order to reach the {{p|Articuno|legendary Pokémon}} residing in the cave.


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[[Category:Special tiles]]