Barrier Swap (TCG): Difference between revisions

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meh, all I care to change right now
(Did the best I could getting this up to snuff... boy, these old ones are a piece of work.)
m (meh, all I care to change right now)
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==Strategy==
==Strategy==
An ideal starting Active Pokémon is {{TCG ID|Gym Heroes|Erika's Dratini|42}}, with an {{TCG ID|Base Set|Abra|43}} and a {{TCG ID|Base Set|Chansey|3}} on the bench. The player would then want to evolve their {{TCG ID|Base Set|Abra|43}} into {{TCG ID|Base Set|Alakazam|1}} as soon as possible, possibly using {{TCG ID|Base Set|Pokémon Breeder|76}}. Then, a player would probably want to ''Damage Swap'' any damage Erika's Dratini takes onto Chansey, letting Erkia's Dratini's ''Tail Strike'' move do 10 or 30 damage per turn, depending on the result of the coin flip. After Chansey takes considerable damage, it should be returned to the player's hand using {{TCG ID|Base Set|Scoop Up|78}}, and then placed back onto the bench to take more damage.
An ideal starting Active Pokémon is {{TCG ID|Gym Heroes|Erika's Dratini|42}}, with an {{TCG ID|Base Set|Abra|43}} and a {{TCG ID|Base Set|Chansey|3}} on the bench. The player would then want to evolve their {{TCG ID|Base Set|Abra|43}} into {{TCG ID|Base Set|Alakazam|1}} as soon as possible, possibly using {{TCG ID|Base Set|Pokémon Breeder|76}}. Then, a player would probably want to ''Damage Swap'' any damage Erika's Dratini takes onto Chansey, letting Erika's Dratini's ''Tail Strike'' move do 10 or 30 damage per turn, depending on the result of the coin flip. After Chansey takes considerable damage, it should be returned to the player's hand using {{TCG ID|Base Set|Scoop Up|78}}, and then placed back onto the bench to take more damage.


==Cards==
==Cards==
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===Other Pokémon===
===Other Pokémon===
*'''{{TCG ID|Gym Heroes|Erika's Oddish|47}}''' can start the game to [[Poisoned (TCG)|poison]] the opponent's Pokémon, so they will slowly take damage while the Barrier Swap player sets up.
*'''{{TCG ID|Gym Heroes|Erika's Oddish|47}}''' can start the game to [[Poisoned (TCG)|poison]] the opponent's Pokémon, so they will slowly take damage while the Barrier Swap player sets up.
*'''{{TCG ID|Base Set|Abra|43}}''' is only used into the deck for the purpose of evolving into {{TCG ID|Base Set|Alakazam|1}}.
*'''{{TCG ID|Base Set|Abra|43}}''' is only used to evolve into {{TCG ID|Base Set|Alakazam|1}}.
*'''{{TCG ID|Base Set|Kadabra|32}}''' is only used in the deck for the purpose of evolving into {{TCG ID|Base Set|Alakazam|1}}.
*'''{{TCG ID|Base Set|Kadabra|32}}''' is only used to evolve into {{TCG ID|Base Set|Alakazam|1}}.


===Other Trainers===
===Other Trainers===
*'''{{TCG ID|Base Set|Bill|91}}''' is used to draw extra cards.
*'''{{TCG ID|Base Set|Bill|91}}''' draws extra cards.
*'''{{TCG ID|Gym Heroes|Erika's Maids|109}}''' is used to add Erika's Dratini and Erika's Oddish from the deck to the hand.
*'''{{TCG ID|Gym Heroes|Erika's Maids|109}}''' adds Erika's Dratini and Erika's Oddish from the deck to the hand.
*'''{{TCG ID|Base Set|Full Heal|82}}''' is to help ensure that ''Strange Barrier'' does not stop working because {{TCG ID|Gym Heroes|Erika's Dratini|42}} is affected by a special condition.
*'''{{TCG ID|Base Set|Full Heal|82}}''' is to help ensure that ''Strange Barrier'' does not stop working because {{TCG ID|Gym Heroes|Erika's Dratini|42}} is affected by a special condition.
*'''{{TCG ID|Base Set|Gust of Wind|93}}''' is a power card to control the opponent's field and make sure they do not have an active Pokémon that can negate ''Strange Barrier''.
*'''{{TCG ID|Base Set|Gust of Wind|93}}''' is a power card to control the opponent's field and make sure they do not have an active Pokémon that can negate ''Strange Barrier''.