Wonder Guard (Ability): Difference between revisions

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==Trivia==
==Trivia==
* Prior to [[Generation VI]], it was popular to hack this Ability onto the {{2t|Dark|Ghost}}-type {{p|Spiritomb}} ("{{DL|Appendix:Metagame terminology|Wondertomb/Wondereye|Wondertomb}}") and {{p|Sableye}} ("Wondereye"), as their complete lack of weaknesses made them impervious to ''all'' direct damage (barring {{m|Fire Fang}}{{tt|*|Generation IV only}}, typeless damage moves such as {{m|Future Sight}}{{tt|*|Prior to Generation V}} and {{m|Struggle}}, {{type|Fighting}} moves if the attacker has {{a|Scrappy}}, after using {{m|Foresight}}, {{m|Odor Sleuth}}, or giving the target a Ring Target, and having their type or Ability changed or negated). As of Generation VI, the two are now weak to the {{t|Fairy}} type.
* Prior to [[Generation VI]], it was popular to hack this Ability onto the {{2t|Dark|Ghost}}-type {{p|Spiritomb}} ("{{DL|Appendix:Metagame terminology|Wondertomb/Wondereye|Wondertomb}}") and {{p|Sableye}} ("Wondereye"), as their complete lack of weaknesses made them impervious to ''all'' direct damage (barring {{m|Fire Fang}}{{tt|*|Generation IV only}}; typeless damage moves such as {{m|Future Sight}}{{tt|*|Prior to Generation V}} and {{m|Struggle}}; {{type|Fighting}} moves if the attacker has {{a|Scrappy}}, or has used {{m|Foresight}} or {{m|Odor Sleuth}}; giving it a Ring Target; or having its type or Ability changed or suppressed). From Generation VI onward, this type combination is now weak to the {{t|Fairy}} type.
** This immunity was showcased with the [[Pokéstar Studios]] [[Pokéstar Studios opponents|opponent]] {{DL|Pokéstar Studios opponents|Majin}}, requiring the player to inflict burn or change Majin's Ability or type to defeat it.
** This immunity was showcased with the [[Pokéstar Studios]] [[Pokéstar Studios opponents|opponent]] {{DL|Pokéstar Studios opponents|Majin}}, requiring the player to inflict burn or change Majin's Ability or type to defeat it.