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{{conditions}} | |||
The '''Tough condition''', also called '''Toughness''' (Japanese: '''たくましさ''' ''Hardiness''), is one of the five different {{pkmn|Contest}} [[Contest condition|conditions]]. | |||
==Characteristics== | |||
A {{OBP|Pokémon|species}} will have its Tough condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a sour [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Defense}}—Bold, Relaxed, Impish, and Lax—get the most benefit from sour-tasting Berries, as a result, they are the easiest to raise for a Toughness Contest. | |||
When competing in the Tough category, a Pokémon with an enhanced Toughness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Yellow Scarf}}. Most of the [[move]]s that display Toughness are {{t|Normal}}, {{t|Rock}}, {{t|Fighting}}, and {{t|Ground}}, but moves from other [[type]]s may be Tough as well. | |||
== | During a Toughness Contest, the audience will react as follows: | ||
{{ | |||
{| | {| class="roundy" style="margin:auto; text-align:center; background: #{{tough color light}}; border: 3px solid #{{tough color dark}}" width="300px" cellpadding="2px" | ||
! width="50%" | Move performed | |||
! width="50%" | Audience reaction | |||
|- style="background:#{{cool color}}" | |||
| {{color2|000|Cool (condition)|Cool move}} | |||
| Indifference | |||
|- style="background:#{{beautiful color}}" | |||
| {{color2|000|Beautiful (condition)|Beautiful move}} | |||
| Discontent | |||
|- style="background:#{{cute color}}" | |||
| {{color2|000|Cute (condition)|Cute move}} | |||
| Discontent | |||
|- style="background:#{{Clever color}}" | |||
| {{color2|000|Clever (condition)|Clever move}} | |||
| Indifference | |||
|- style="background:#{{tough color}}" | |||
| Tough move | |||
| Excitement | |||
|- | |- | ||
| | | class="roundybottom" style="background: #{{tough color light}}" colspan="2" height="2px" | | ||
{ | |}{{-}} | ||
==Awards== | |||
At the end of a Toughness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s. | |||
===Hoenn Contests=== | |||
{| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" | |||
|- | |- | ||
! style="background: #{{tough color light}}; {{roundytl|5px}}" | Normal Rank | |||
! style="background: #{{tough color light}};" | Super Rank | |||
| | ! style="background: #{{tough color light}};" | Hyper Rank | ||
! style="background: #{{tough color light}}; {{roundytr|5px}}" | Master Rank | |||
| | |||
|- | |- | ||
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Tough Ribbon Hoenn.png]] | ||
| | | style="background: #FFF" | [[File:Tough Ribbon Super.png]] | ||
| | | style="background: #FFF" | [[File:Tough Ribbon Hyper.png]] | ||
| | | style="background: #FFF; {{roundybr|5px}}" | [[File:Tough Ribbon Master Hoenn.png]] | ||
| | |} | ||
| | |||
| align | ===Sinnoh Super Contests=== | ||
{| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" | |||
|- | |- | ||
! style="background: #{{tough color light}}; {{roundytl|5px}}" | Normal Rank | |||
! style="background: #{{tough color light}};" | Great Rank | |||
| | ! style="background: #{{tough color light}};" | Ultra Rank | ||
| | ! style="background: #{{tough color light}}; {{roundytr|5px}}" | Master Rank | ||
| | |- style="background: #FFF" | ||
| | | [[File:Tough Ribbon Sinnoh.png]] | ||
| | | [[File:Tough Ribbon Great.png]] | ||
| [[File:Tough Ribbon Ultra.png]] | |||
| [[File:Tough Ribbon Master Sinnoh.png]] | |||
|- | |- | ||
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Accessory Yellow Barrette Sprite.png]] | ||
| style="background: #FFF" | [[File:Accessory Yellow Balloon Sprite.png]] | |||
| style="background: #FFF" | [[File:Accessory Heroic Headband Sprite.png]] | |||
| style="background: #FFF; {{roundybr|5px}}" | [[File:Accessory Award Podium Sprite.png]] | |||
|} | |||
===Hoenn Contest Spectaculars=== | |||
{| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| class=" | |||
|- | |- | ||
! style="background: #{{tough color light}}; {{roundytop|5px}}" | Master Rank | |||
|- | |- | ||
| | | style="background: #FFF; {{roundybottom|5px}}" | [[File:Toughness Master Ribbon.png]] | ||
| | |||
|} | |} | ||
==Moves== | |||
{{movelist/contest-header|Tough}} | |||
{{movelist/contest-move|I|Acid Armor|Poison|Status|3}} | |||
{{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn double the score in the next turn.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} | |||
{{movelist/contest-move|IV|Acupressure|Normal|Status}} <!--Previously a Cool move--> | |||
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} | |||
{{movelist/contest-move|I|Ancient Power|Rock|Special|3}} | |||
{{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness, too.}} | |||
{{movelist/contest-move|III|Arm Thrust|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} | |||
{{movelist/contest-move|I|Barrage|Normal|Physical|2}} <!--Cute move in Gen VI--> | |||
{{movelist/contest-effect|III|2|0|desc=Works well if it's the same type as the one before.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-move|VI|Belch|Poison|Special}} | |||
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} | |||
{{movelist/contest-move|I|Bide|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|1|0|desc=Can avoid being startled by others.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Causes the user to move later on the next turn.}} | |||
{{movelist/contest-move|I|Bite|Dark|Physical|3}} | |||
{{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|2|3|desc=Startles the last Pokémon to act before the user.}} | |||
{{movelist/contest-move|I|Body Slam|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|1|4|desc=Badly startles the last Pokémon to act before the user.}} | |||
{{movelist/contest-move|I|Bone Club|Ground|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} | |||
{{movelist/contest-move|II|Bone Rush|Ground|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} | |||
{{movelist/contest-move|I|Bonemerang|Ground|Physical|3}} | |||
{{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that used a move of the same type.}} | |||
{{movelist/contest-move|VI|Boomburst|Normal|Special}} | |||
{{movelist/contest-effect|VI|4|4|desc=Startles all other Pokémon. User cannot act in the next turn.}} | |||
{{movelist/contest-move|IV|Brine|Water|Special}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} | |||
{{movelist/contest-move|IV|Bug Bite|Bug|Physical}} <!--Cute move in Gen VI--> | |||
{{movelist/contest-effect|IV|0|0|desc=Steals the Voltage of the Pokémon that just went.}} | |||
{{movelist/contest-move|V|Bulldoze|Ground|Physical}} | |||
{{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} | |||
{{movelist/contest-move|IV|Bullet Punch|Steel|Physical}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|3|0|desc=Causes the user to move earlier on the next turn.}} | |||
{{movelist/contest-move|V|Chip Away|Normal|Physical}} | |||
{{movelist/contest-effect|VI|2|0|desc=Excites the audience in any kind of contest.}} | |||
{{movelist/contest-move|I|Clamp|Water|Physical|3}} | |||
{{movelist/contest-effect|III|3|0|desc=Temporarily stops the crowd from getting excited.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Temporarily stops the crowd from growing excited.}} | |||
{{movelist/contest-move|IV|Close Combat|Fighting|Physical}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|V|Coil|Poison|Status}} | |||
{{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness too.}} | |||
{{movelist/contest-move|I|Comet Punch|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|2|0|desc=Works well if it's the same type as the one before.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} | |||
{{movelist/contest-move|I|Constrict|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|2|3|desc=Startles the Pokémon that appealed before the user.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn a higher score the later the Pokémon performs.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} | |||
{{movelist/contest-move|I|Counter|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|2|0|desc=Can avoid being startled by others once.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} | |||
{{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} | |||
{{movelist/contest-move|I|Crabhammer|Water|Physical|3}} | |||
{{movelist/contest-effect|III|3|0|desc=Affected by how well the appeal in front goes.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} | |||
{{movelist/contest-move|II|Crunch|Dark|Physical|3}} | |||
{{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|1|4|desc=Badly startles the last Pokémon to act before the user.}} | |||
{{movelist/contest-move|IV|Crush Grip|Normal|Physical|2}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} | |||
{{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} | |||
{{movelist/contest-move|II|Curse|Ghost|Status|3}} | |||
{{movelist/contest-effect|III|3|0|desc=The next appeal can be made later next turn.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn a higher score the later the Pokémon performs.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Causes the user to move later on the next turn.}} | |||
{{movelist/contest-move|I|Dig|Ground|Physical}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|2|0|desc=Prevents the user from being startled one time this turn.}} | |||
{{movelist/contest-move|I|Double Slap|Normal|Physical|2}} <!--Cute move in Gen VI--> | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-move|I|Double-Edge|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|6|0|desc=After this move, the user is more easily startled.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn +15 if all the Pokémon choose the same Judge.}} | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|IV|Dragon Rush|Dragon|Physical}} <!--Previously a Cool move--> | |||
{{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} | |||
{{movelist/contest-move|V|Dragon Tail|Dragon|Physical}} | |||
{{movelist/contest-effect|VI|3|0|desc=Causes the user to move later on the next turn.}} | |||
{{movelist/contest-move|IV|Drain Punch|Fighting|Physical}} <!--Previously a Beauty move--> | |||
{{movelist/contest-effect|VI|1|0|desc=Shows off the Pokémon's appeal about as well as the move used just before it.}} | |||
{{movelist/contest-move|V|Drill Run|Ground|Physical}} | |||
{{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} | |||
{{movelist/contest-move|V|Dual Chop|Dragon|Physical}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles Pokemon that used a move of the same type.}} | |||
{{movelist/contest-move|I|Earthquake|Ground|Physical|3}} | |||
{{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that successfully showed their appeal.}} | |||
{{movelist/contest-move|I|Egg Bomb|Normal|Physical|2}} <!--Cute move in Gen VI--> | |||
{{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-move|III|Endeavor|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|2|0|desc=The appeal works great if performed last.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} | |||
{{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} | |||
{{movelist/contest-move|V|Final Gambit|Fighting|Special}} | |||
{{movelist/contest-effect|VI|8|0|desc=A move of huge appeal, but using it prevents the user from taking further contest moves.}} | |||
{{movelist/contest-move|I|Fire Punch|Fire|Physical}} <!--Previously a Beauty move--> | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Fissure|Ground|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Badly startles all Pokémon that made good appeals.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn +15 if all the Pokémon choose the same Judge.}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} | |||
{{movelist/contest-move|IV|Fling|Dark|Physical}} <!--Cute move in Gen VI--> | |||
{{movelist/contest-effect|IV|1|N/A|desc=Earn +3 if the Pokémon gets the lowest score.}} | |||
{{movelist/contest-move|VI|Flying Press|Fighting|Physical}} | |||
{{movelist/contest-effect|VI|2|0|desc=Excites the audience in any kind of contest.}} | |||
{{movelist/contest-move|III|Focus Punch|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|3|0|desc=The next appeal can be made later next turn.}} | |||
{{movelist/contest-effect|IV|1|N/A|desc=Earn +3 if no other Pokémon has chosen the same Judge.}} | |||
{{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} | |||
{{movelist/contest-move|I|Fury Swipes|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} | |||
{{movelist/contest-move|IV|Gastro Acid|Poison|Status}} <!--Previously a Beauty move--> | |||
{{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} | |||
{{movelist/contest-move|IV|Giga Impact|Normal|Physical}} <!--Previously a Beauty move--> | |||
{{movelist/contest-effect|VI|4|4|desc=Startles all other Pokémon. User cannot act in the next turn.}} | |||
{{movelist/contest-move|I|Glare|Normal|Status|3}} | |||
{{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going down in the same turn.}} | |||
{{movelist/contest-effect|VI|1|3|desc=Badly startles all of the Pokémon to act before the user.}} | |||
{{movelist/contest-move|III|Grudge|Ghost|Status|3}} | |||
{{movelist/contest-effect|III|1|0|desc=The appeal works better the later it is performed.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Lowers the Voltage of all Judges by one each.}} | |||
{{movelist/contest-effect|VI|4|4|desc=Startles all other Pokémon. User cannot act in the next turn.}} | |||
{{movelist/contest-move|IV|Gunk Shot|Poison|Physical}} <!--Previously a Cool move--> | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} | |||
{{movelist/contest-move|IV|Hammer Arm|Fighting|Physical}} <!--Previously a Cool move--> | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|I|Harden|Normal|Status|3}} | |||
{{movelist/contest-effect|III|2|0|desc=Can avoid being startled by other once.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going up in the same turn.}} | |||
{{movelist/contest-effect|VI|2|0|desc=Prevents the user from being startled one time this turn.}} | |||
{{movelist/contest-move|V|Head Charge|Normal|Physical}} | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|IV|Head Smash|Rock|Physical|2}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +3 if the Pokémon that just went hit max Voltage.}} | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|I|Headbutt|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|2|3|desc=Startles the Pokémon that appealed before the user.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|V|Heat Crash|Fire|Physical}} | |||
{{movelist/contest-effect|VI|3|0|desc=Works great if the user goes last this turn.}} | |||
{{movelist/contest-move|V|Heavy Slam|Steel|Physical}} | |||
{{movelist/contest-effect|VI|3|0|desc=Excites the audience a lot if used last.}} | |||
{{movelist/contest-move|V|Horn Leech|Grass|Physical}} | |||
{{movelist/contest-effect|VI|1|0|desc=Shows off the Pokémon's appeal about as well as the move used just before it.}} | |||
{{movelist/contest-move|V|Hurricane|Flying|Special}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} | |||
{{movelist/contest-move|VI|Hyperspace Fury|Dark|Physical}} | |||
{{movelist/contest-effect|VI|3|0|desc=Excites the audience a lot if used first.}} | |||
{{movelist/contest-move|V|Incinerate|Fire|Special}} | |||
{{movelist/contest-effect|VI|3|0|desc=Makes audience expect little of other contestants.}} | |||
{{movelist/contest-move|I|Iron Defense|Steel|Status|3}} | |||
{{movelist/contest-effect|III|1|0|desc=Can avoid being startled by others.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going up in the same turn.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} | |||
{{movelist/contest-move|IV|Iron Head|Steel|Physical|2}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Karate Chop|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|3|0|desc=Affected by how well the appeal in front goes.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|IV|Lava Plume|Fire|Special|2}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs first in the turn.}} | |||
{{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} | |||
{{movelist/contest-move|I|Lick|Ghost|Physical|2}} <!--Cute move in Gen VI--> | |||
{{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Raises the score if the Voltage is low.}} | |||
{{movelist/contest-move|I|Low Kick|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|1|N/A|desc=Works better the later it is used in a turn.}} | |||
{{movelist/contest-move|IV|Magma Storm|Fire|Special|2}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} | |||
{{movelist/contest-move|II|Magnitude|Ground|Physical|3}} | |||
{{movelist/contest-effect|III|1|0|desc=The appeal works best the more the crowd is excited.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Works better the more the crowd is excited.}} | |||
{{movelist/contest-move|I|Mega Punch|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} | |||
{{movelist/contest-move|III|Memento|Dark|Status|3}} | |||
{{movelist/contest-effect|III|8|0|desc=Makes a great appeal, but allows no more to the end.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn +15 if all the Pokémon choose the same Judge.}} | |||
{{movelist/contest-effect|VI|8|0|desc=A move of huge appeal, but using it prevents the user from taking further contest moves.}} | |||
{{movelist/contest-move|III|Mud Shot|Ground|Special|3}} | |||
{{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Enables the user to perform last in the next turn.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|III|Muddy Water|Water|Special|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} | |||
{{movelist/contest-move|VI|Noble Roar|Normal|Status}} | |||
{{movelist/contest-effect|VI|2|0|desc=Works great if the user goes first this turn.}} | |||
{{movelist/contest-move|II|Octazooka|Water|Special|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Judge's Voltage goes up.}} | |||
{{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} | |||
{{movelist/contest-move|IV|Payback|Dark|Physical}} <!--Previously a Cool move--> | |||
{{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} | |||
{{movelist/contest-move|IV|Poison Jab|Poison|Physical}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Pound|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|IV|Power Whip|Grass|Physical}} <!--Previously a Beauty move--> | |||
{{movelist/contest-effect|VI|1|0|desc=Works better the more the crowd is excited.}} | |||
{{movelist/contest-move|VI|Power-Up Punch|Fighting|Physical}} | |||
{{movelist/contest-effect|VI|1|0|desc=Works well if the user is pumped up.}} | |||
{{movelist/contest-move|I|Rage|Normal|Physical}} <!--Previously a Cool move--> | |||
{{movelist/contest-effect|VI|1|3|desc=Badly startles all of the Pokémon to act before the user.}} | |||
{{movelist/contest-move|II|Rain Dance|Water|Status|2}} <!--Beautiful move in Gen VI--> | |||
{{movelist/contest-effect|III|1|0|desc=The appeal works best the more the crowd is excited.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going up in the same turn.}} | |||
{{movelist/contest-move|III|Revenge|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|3|0|desc=The next appeal can be made later next turn.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} | |||
{{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} | |||
{{movelist/contest-move|III|Rock Blast|Rock|Physical|3}} | |||
{{movelist/contest-effect|III|2|0|desc=Works well if it's the same type as the one before.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} | |||
{{movelist/contest-move|IV|Rock Climb|Normal|Physical}} <!--Previously a Cool move--> | |||
{{movelist/contest-effect|VI|3|0|desc=Makes audience expect little of other contestants.}} | |||
{{movelist/contest-move|IV|Rock Polish|Rock|Status|2}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Enables the user to perform first in the next turn.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Causes the user to move earlier on the next turn.}} | |||
{{movelist/contest-move|I|Rock Slide|Rock|Physical|3}} | |||
{{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} | |||
{{movelist/contest-move|II|Rock Smash|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|1|0|desc=The appeal works well if the user's condition is good.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Rock Throw|Rock|Physical|3}} | |||
{{movelist/contest-effect|III|2|0|desc=Works well if it's the same type as the one before.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|IV|Rock Wrecker|Rock|Physical|2}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +3 if the Pokémon that just went hit max Voltage.}} | |||
{{movelist/contest-effect|VI|4|4|desc=Startles all other Pokémon. User cannot act in the next turn.}} | |||
{{movelist/contest-move|II|Rollout|Rock|Physical|2}} <!--Cute move in Gen VI--> | |||
{{movelist/contest-effect|III|3|0|desc=Temporarily stops the crowd from growing excited.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-move|VI|Rototiller|Ground|Status}} | |||
{{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness, too.}} | |||
{{movelist/contest-move|II|Sandstorm|Rock|Status|3}} | |||
{{movelist/contest-effect|III|3|0|desc=Scrambles up the order of appeals on the next turn.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going up in the same turn.}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} | |||
{{movelist/contest-move|V|Scald|Water|Special}} | |||
{{movelist/contest-effect|VI|2|0|desc=Makes the remaining Pokémon nervous.}} | |||
{{movelist/contest-move|II|Scary Face|Normal|Status|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Enables the user to perform last in the next turn.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} | |||
{{movelist/contest-move|I|Scratch|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|IV|Seed Bomb|Grass|Physical}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Seismic Toss|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles Pokémon that made a same-type appeal.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} | |||
{{movelist/contest-move|V|Shell Smash|Normal|Status}} | |||
{{movelist/contest-effect|VI|3|0|desc=Excites the audience a lot if used last.}} | |||
{{movelist/contest-move|I|Skull Bash|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} | |||
{{movelist/contest-effect|IV|1|N/A|desc=Earn +3 if no other Pokémon has chosen the same Judge.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} | |||
{{movelist/contest-move|V|Sky Drop|Flying|Physical}} | |||
{{movelist/contest-effect|VI|3|0|desc=Temporarily stops the crowd from growing excited.}} | |||
{{movelist/contest-move|I|Slam|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles Pokémon that made a same-type appeal.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Sludge|Poison|Special|3}} | |||
{{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|2|3|desc=Startles the last Pokémon to act before the user.}} | |||
{{movelist/contest-move|I|Sludge Bomb|Poison|Special|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the Judge's attention.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that the audience has high expectations of.}} | |||
{{movelist/contest-move|V|Sludge Wave|Poison|Special}} | |||
{{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} | |||
{{movelist/contest-move|V|Smack Down|Rock|Physical}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that the audience has high expectations of.}} | |||
{{movelist/contest-move|III|Smelling Salts|Normal|Physical}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} | |||
{{movelist/contest-move|I|Smog|Poison|Special|3}} | |||
{{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|V|Snarl|Dark|Special}} | |||
{{movelist/contest-effect|VI|4|0|desc=Makes the audience quickly grow bored when an appeal move has little effect.}} | |||
{{movelist/contest-move|IV|Spacial Rend|Dragon|Special}} <!--Beautiful move in Gen VI--> | |||
{{movelist/contest-effect|VI|2|0|desc=Earn +2 if the Judge's Voltage goes up.}} | |||
{{movelist/contest-move|VI|Spiky Shield|Grass|Status}} | |||
{{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} | |||
{{movelist/contest-move|III|Spit Up|Normal|Special|3}} | |||
{{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Works well if the user is pumped up.}} | |||
{{movelist/contest-move|II|Spite|Ghost|Status|3}} | |||
{{movelist/contest-effect|III|2|0|desc=The appeal works great if performed last.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going down in the same turn.}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} | |||
{{movelist/contest-move|V|Steamroller|Bug|Physical}} | |||
{{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} | |||
{{movelist/contest-move|VI|Sticky Web|Bug|Status}} | |||
{{movelist/contest-effect|VI|3|0|desc=Badly startles Pokémon that the audience has high expectations of.}} | |||
{{movelist/contest-move|III|Stockpile|Normal|Status|3}} | |||
{{movelist/contest-effect|III|2|0|desc=Can avoid being startled by others once.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn double the score in the next turn.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness, too.}} | |||
{{movelist/contest-move|I|Stomp|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|IV|Stone Edge|Rock|Physical|2}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Judge's Voltage goes up.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} | |||
{{movelist/contest-move|I|Strength|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Startles Pokémon that made a same-type appeal.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Struggle|Normal|Physical}} <!--Previously a Cool move--> | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Super Fang|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|2|1|desc=Badly startles all Pokémon that made good appeals.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} | |||
{{movelist/contest-move|III|Superpower|Fighting|Physical|3}} | |||
{{movelist/contest-effect|III|6|0|desc=After this move, the user is more easily startled.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|III|Swallow|Normal|Status|3}} | |||
{{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Increased Voltage is added to the performance score.}} | |||
{{movelist/contest-effect|VI|2|0|desc=Prevents the user from being startled one time this turn.}} | |||
{{movelist/contest-move|I|Tackle|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|I|Take Down|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|6|0|desc=After this move, the user is more easily startled.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|II|Thief|Dark|Physical|3}} | |||
{{movelist/contest-effect|III|1|0|desc=Makes the appeal as good as those before it.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Steals the Voltage of the Pokémon that just went.}} | |||
{{movelist/contest-effect|VI|1|0|desc=Shows off the Pokémon's appeal about as well as the moved used just before it.}} | |||
{{movelist/contest-move|VI|Thousand Waves|Ground|Physical}} | |||
{{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} | |||
{{movelist/contest-move|I|Thrash|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|4|4|desc=Jams the others, and misses one turn of appeals.}} | |||
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|III|Torment|Dark|Status|3}} | |||
{{movelist/contest-effect|III|2|0|desc=Makes all Pokémon after the user nervous.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Raises the score if the Voltage is low.}} | |||
{{movelist/contest-effect|VI|2|0|desc=Makes the remaining Pokémon nervous.}} | |||
{{movelist/contest-move|I|Vice Grip|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|IV|Wake-Up Slap|Fighting|Physical}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} | |||
{{movelist/contest-move|I|Waterfall|Water|Physical|3}} | |||
{{movelist/contest-effect|III|2|0|desc=The appeal works great if performed last.}} | |||
{{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} | |||
{{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} | |||
{{movelist/contest-move|V|Wide Guard|Rock|Status}} | |||
{{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} | |||
{{movelist/contest-move|V|Wild Charge|Electric|Physical}} | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|IV|Wood Hammer|Grass|Physical|2}} | |||
{{movelist/contest-effect|IV|2|0|desc=Earn +2 if the Pokémon performs last in the turn.}} | |||
{{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} | |||
{{movelist/contest-move|V|Work Up|Normal|Status}} | |||
{{movelist/contest-effect|VI|3|0|desc=Excites the audience a lot if used first.}} | |||
{{movelist/contest-move|I|Wrap|Normal|Physical|3}} | |||
{{movelist/contest-effect|III|3|0|desc=Temporarily stops the crowd from getting excited.}} | |||
{{movelist/contest-effect|IV|0|N/A|desc=Earn a higher score the later the Pokémon performs.}} | |||
{{movelist/contest-effect|VI|3|0|desc=Temporarily stops the crowd from growing excited.}} | |||
{{movelist/contest-move|IV|Wring Out|Normal|Special}} <!--Previously a Smart move--> | |||
{{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that the audience has high expectations of.}} | |||
{{movelist/contest-footer|Tough}} | |||
==In other languages== | |||
{{langtable|color={{tough color light}}|bordercolor={{tough color}} | |||
|zh_cmn=強壯組 / 强壮组 ''Qiángzhuàng Zǔ'' | |||
|de=Stärke | |||
|fr=Robustesse | |||
|it=Grinta | |||
|ko=강인함 ''Ganginham'' | |||
|es=Dureza | |||
|vi=Rắn rỏi | |||
}} | |||
{{contest}}<br> | |||
{{Project Games notice|game mechanic}} | |||
[[Category:Game mechanics]] | |||
[[Category:Tough moves|*]] | |||
[[de:Stärke (Wettbewerb)]] | |||
[[it:Grinta (virtù)]] | |||
[[zh:强壮]] |
edits