Torment (move): Difference between revisions

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jtrans=Falsely Accuse |
jtrans=Falsely Accuse |
jtranslit=Ichamon |
jtranslit=Ichamon |
gameimage=Torment V.png |
gameimage=Torment.png |
gameimage2=Torment 2.png |
gameimagewidth=300 |
type=Dark |
type=Dark |
damagecategory=Status |
damagecategory=Status |
Line 20: Line 22:
appealsc=0 |
appealsc=0 |
scdesc=Raises the score if the Voltage is low. |
scdesc=Raises the score if the Voltage is low. |
appeal6=2 |
jam6=0 |
cdesc6=Makes the remaining Pokémon nervous. |
pokefordex=torment |
pokefordex=torment |
touches=no |
touches=no |
Line 44: Line 49:


==Effect==
==Effect==
Torment prevents the target from using the same move twice in a row, starting from the turn following Torment taking effect. If Torment goes first in a turn, the move used by the opponent in the same turn is affected on the following turn. If Torment occurs after any other moves are made in the same turn, it will be applied at first to the move made in the following turn.
===Generations III and IV===
Torment prevents the target from using the same move twice in a row, starting from the turn following Torment's use. If Torment is used first in a turn, the move used by the opponent in the same turn is affected on the following turn. If Torment is used after any other moves are made in the same turn, it will be applied to the opponent's move made in the following turn.


If the target is using a Choice item, only knows one move, or if the target is under an {{m|Encore}}, the target will be forced to use {{m|Struggle}} every second round.
If the target can only use one move (e.g. is holding a Choice item, only has one move with PP, is under the effect of {{m|Encore}}, etc.), the target will be forced to use {{m|Struggle}} every second round. Struggle is not affected by Torment; if a Pokémon has run out of PP for all of its moves, it can continue to use Struggle. Moves such as {{m|Rollout}} will still be fully executed under the effects of Torment.
 
Struggle is not affected by Torment; a Pokémon under Torment can use Struggle many times in a row if that Pokémon ran out of moves to use. Moves such as {{m|Rollout}} will still be fully executed under the effects of Torment.


===Generation V===
===Generation V===
Torment now already works at the same turn and can now be reflected with {{m|Magic Coat}}.
Torment now activates the same turn it is used and can now be reflected with {{m|Magic Coat}}.


===Pokémon Mystery Dungeon===
===Generation VI===
In the [[Pokémon Mystery Dungeon|Mystery Dungeon]] series, Torment instead seals one of the foe's moves. If a user's move is sealed by Torment, it will remain sealed until the user moves to the next floor.
Torment no longer works on Pokémon under the protection of {{a|Aroma Veil}}.


==Description==
==Description==
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{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Prevents the targeted Pokémon, while it remains on the floor, from using the last move it used.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Prevents the targeted Pokémon, while it remains on the floor, from using the last move it used.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user torments and enrages the foe, making it incapable of using the same move twice in a row.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user torments and enrages the foe, making it incapable of using the same move twice in a row.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveheader/Level|Dark|3}}
{{Moveheader/Level|Dark|3}}
{{Moveentry/Level3|198|Murkrow|2|Dark|Flying|no|no|61|61}}
{{Moveentry/Level3|198|Murkrow|2|Dark|Flying|no|no|61|61}}
{{Moveentry/Level3|274|Nuzleaf|2|Grass|Dark|25|25|25|25}}
{{Moveentry/Level3|274|Nuzleaf|2|Grass|Dark|25|25|25|{{tt|25|XY}}<br>{{tt|16|ORAS}}}}
{{Moveentry/Level3|390|Chimchar|1|Fire|Fire|no|25|25}}
{{Moveentry/Level3|390|Chimchar|1|Fire|Fire|no|25|25|25}}
{{Moveentry/Level3|391|Monferno|2|Fire|Fighting|no|29|29}}
{{Moveentry/Level3|391|Monferno|2|Fire|Fighting|no|29|29|29}}
{{Moveentry/Level3|509|Purrloin|1|Dark|Dark|no|no|19|19}}
{{Moveentry/Level3|509|Purrloin|1|Dark|Dark|no|no|19|19}}
{{Moveentry/Level3|510|Liepard|1|Dark|Dark|no|no|19|19}}
{{Moveentry/Level3|510|Liepard|1|Dark|Dark|no|no|19|19}}
Line 83: Line 87:
{{Moveentry/Level3|571|Zoroark|1|Dark|Dark|no|no|34|34}}
{{Moveentry/Level3|571|Zoroark|1|Dark|Dark|no|no|34|34}}
{{Moveentry/Level3|624|Pawniard|2|Dark|Steel|no|no|14|14}}
{{Moveentry/Level3|624|Pawniard|2|Dark|Steel|no|no|14|14}}
{{Moveentry/Level3|625|Bisharp|2|Dark|Steel|no|no|--, 14|--, 14}}
{{Moveentry/Level3|625|Bisharp|2|Dark|Steel|no|no|1, 14|1, 14}}
{{Moveentry/Level3|707|Klefki|2|Steel|Fairy|no|no|no|32}}
{{Moveentry/Level3|707|Klefki|2|Steel|Fairy|no|no|no|32}}
{{Movefooter|Dark|3}}
{{Movefooter|Dark|3}}


===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Dark|3|||TM41|TM41|TM41|no}}
{{Moveheader/TM|Dark|3|||TM41|TM41|TM41|TM41}}
{{Moveentry/TM3|023|Ekans|1|Poison|Poison|yes|yes|yes}}
{{Moveentry/TM3|023|Ekans|1|Poison|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|024|Arbok|1|Poison|Poison|yes|yes|yes}}
{{Moveentry/TM3|024|Arbok|1|Poison|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|031|Nidoqueen|2|Poison|Ground|yes|yes|yes}}
{{Moveentry/TM3|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|034|Nidoking|2|Poison|Ground|yes|yes|yes}}
{{Moveentry/TM3|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|041|Zubat|2|Poison|Flying|yes|yes|yes}}
{{Moveentry/TM3|041|Zubat|2|Poison|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|042|Golbat|2|Poison|Flying|yes|yes|yes}}
{{Moveentry/TM3|042|Golbat|2|Poison|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|052|Meowth|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|052|Meowth|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|053|Persian|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|053|Persian|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|063|Abra|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|063|Abra|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|064|Kadabra|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|064|Kadabra|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|065|Alakazam|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|065|Alakazam|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|085|Dodrio|2|Normal|Flying|yes|yes|yes}}
{{Moveentry/TM3|085|Dodrio|2|Normal|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|088|Grimer|1|Poison|Poison|yes|yes|yes}}
{{Moveentry/TM3|088|Grimer|1|Poison|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|089|Muk|1|Poison|Poison|yes|yes|yes}}
{{Moveentry/TM3|089|Muk|1|Poison|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|091|Cloyster|2|Water|Ice|yes|yes|yes}}
{{Moveentry/TM3|091|Cloyster|2|Water|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|092|Gastly|2|Ghost|Poison|yes|yes|yes}}
{{Moveentry/TM3|092|Gastly|2|Ghost|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|093|Haunter|2|Ghost|Poison|yes|yes|yes}}
{{Moveentry/TM3|093|Haunter|2|Ghost|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|094|Gengar|2|Ghost|Poison|yes|yes|yes}}
{{Moveentry/TM3|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|095|Onix|2|Rock|Ground|yes|yes|yes}}
{{Moveentry/TM3|095|Onix|2|Rock|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|096|Drowzee|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|096|Drowzee|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|097|Hypno|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|097|Hypno|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|100|Voltorb|1|Electric|Electric|yes|yes|yes}}
{{Moveentry/TM3|100|Voltorb|1|Electric|Electric|yes|yes|yes|yes}}
{{Moveentry/TM3|101|Electrode|1|Electric|Electric|yes|yes|yes}}
{{Moveentry/TM3|101|Electrode|1|Electric|Electric|yes|yes|yes|yes}}
{{Moveentry/TM3|109|Koffing|1|Poison|Poison|yes|yes|yes}}
{{Moveentry/TM3|109|Koffing|1|Poison|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|110|Weezing|1|Poison|Poison|yes|yes|yes}}
{{Moveentry/TM3|110|Weezing|1|Poison|Poison|yes|yes|yes|yes}}
{{Moveentry/TM3|122|Mr. Mime|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|122|Mr. Mime|2|Psychic|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|124|Jynx|2|Ice|Psychic|yes|yes|yes}}
{{Moveentry/TM3|124|Jynx|2|Ice|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|130|Gyarados|2|Water|Flying|yes|yes|yes}}
{{Moveentry/TM3|130|Gyarados|2|Water|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|142|Aerodactyl|2|Rock|Flying|yes|yes|yes}}
{{Moveentry/TM3|142|Aerodactyl|2|Rock|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|169|Crobat|2|Poison|Flying|yes|yes|yes}}
{{Moveentry/TM3|169|Crobat|2|Poison|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|185|Sudowoodo|1|Rock|Rock|no|yes|yes}}
{{Moveentry/TM3|185|Sudowoodo|1|Rock|Rock|no|yes|yes|yes}}
{{Moveentry/TM3|197|Umbreon|1|Dark|Dark|yes|yes|yes}}
{{Moveentry/TM3|197|Umbreon|1|Dark|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|198|Murkrow|2|Dark|Flying|yes|yes|yes}}
{{Moveentry/TM3|198|Murkrow|2|Dark|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|200|Misdreavus|1|Ghost|Ghost|yes|yes|yes}}
{{Moveentry/TM3|200|Misdreavus|1|Ghost|Ghost|yes|yes|yes|yes}}
{{Moveentry/TM3|207|Gligar|2|Ground|Flying|no|yes|yes}}
{{Moveentry/TM3|207|Gligar|2|Ground|Flying|no|yes|yes|yes}}
{{Moveentry/TM3|208|Steelix|2|Steel|Ground|yes|yes|yes}}
{{Moveentry/TM3|208|Steelix|2|Steel|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|209|Snubbull|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|209|Snubbull|1|Fairy|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|210|Granbull|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|210|Granbull|1|Fairy|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|215|Sneasel|2|Dark|Ice|yes|yes|yes}}
{{Moveentry/TM3|215|Sneasel|2|Dark|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|227|Skarmory|2|Steel|Flying|yes|yes|yes}}
{{Moveentry/TM3|227|Skarmory|2|Steel|Flying|yes|yes|yes|yes}}
{{Moveentry/TM3|228|Houndour|2|Dark|Fire|yes|yes|yes}}
{{Moveentry/TM3|228|Houndour|2|Dark|Fire|yes|yes|yes|yes}}
{{Moveentry/TM3|229|Houndoom|2|Dark|Fire|yes|yes|yes}}
{{Moveentry/TM3|229|Houndoom|2|Dark|Fire|yes|yes|yes|yes}}
{{Moveentry/TM3|246|Larvitar|2|Rock|Ground|yes|yes|yes}}
{{Moveentry/TM3|246|Larvitar|2|Rock|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|247|Pupitar|2|Rock|Ground|yes|yes|yes}}
{{Moveentry/TM3|247|Pupitar|2|Rock|Ground|yes|yes|yes|yes}}
{{Moveentry/TM3|248|Tyranitar|2|Rock|Dark|yes|yes|yes}}
{{Moveentry/TM3|248|Tyranitar|2|Rock|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|261|Poochyena|1|Dark|Dark|yes|yes|yes}}
{{Moveentry/TM3|261|Poochyena|1|Dark|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|262|Mightyena|1|Dark|Dark|yes|yes|yes}}
{{Moveentry/TM3|262|Mightyena|1|Dark|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|274|Nuzleaf|2|Grass|Dark|yes|yes|yes}}
{{Moveentry/TM3|274|Nuzleaf|2|Grass|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|275|Shiftry|2|Grass|Dark|yes|yes|yes}}
{{Moveentry/TM3|275|Shiftry|2|Grass|Dark|yes|yes|yes|yes|yes}}
{{Moveentry/TM3|280|Ralts|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|280|Ralts|2|Psychic|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|281|Kirlia|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|281|Kirlia|2|Psychic|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|282|Gardevoir|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|282|Gardevoir|2|Psychic|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|294|Loudred|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|294|Loudred|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|295|Exploud|1|Normal|Normal|yes|yes|yes}}
{{Moveentry/TM3|295|Exploud|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/TM3|299|Nosepass|1|Rock|Rock|yes|yes|yes}}
{{Moveentry/TM3|299|Nosepass|1|Rock|Rock|yes|yes|yes|yes}}
{{Moveentry/TM3|302|Sableye|2|Dark|Ghost|yes|yes|yes}}
{{Moveentry/TM3|302|Sableye|2|Dark|Ghost|yes|yes|yes|yes}}
{{Moveentry/TM3|303|Mawile|1|Steel|Steel|yes|yes|yes}}
{{Moveentry/TM3|303|Mawile|2|Steel|Fairy|yes|yes|yes|yes}}
{{Moveentry/TM3|318|Carvanha|2|Water|Dark|yes|yes|yes}}
{{Moveentry/TM3|318|Carvanha|2|Water|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|319|Sharpedo|2|Water|Dark|yes|yes|yes}}
{{Moveentry/TM3|319|Sharpedo|2|Water|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|325|Spoink|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|325|Spoink|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|326|Grumpig|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|326|Grumpig|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|353|Shuppet|1|Ghost|Ghost|yes|yes|yes}}
{{Moveentry/TM3|353|Shuppet|1|Ghost|Ghost|yes|yes|yes|yes}}
{{Moveentry/TM3|354|Banette|1|Ghost|Ghost|yes|yes|yes}}
{{Moveentry/TM3|354|Banette|1|Ghost|Ghost|yes|yes|yes|yes}}
{{Moveentry/TM3|355|Duskull|1|Ghost|Ghost|yes|yes|yes}}
{{Moveentry/TM3|355|Duskull|1|Ghost|Ghost|yes|yes|yes|yes}}
{{Moveentry/TM3|356|Dusclops|1|Ghost|Ghost|yes|yes|yes}}
{{Moveentry/TM3|356|Dusclops|1|Ghost|Ghost|yes|yes|yes|yes}}
{{Moveentry/TM3|358|Chimecho|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|358|Chimecho|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|359|Absol|1|Dark|Dark|yes|yes|yes}}
{{Moveentry/TM3|359|Absol|1|Dark|Dark|yes|yes|yes|yes}}
{{Moveentry/TM3|362|Glalie|1|Ice|Ice|yes|yes|yes}}
{{Moveentry/TM3|362|Glalie|1|Ice|Ice|yes|yes|yes|yes}}
{{Moveentry/TM3|386|Deoxys|1|Psychic|Psychic|yes|yes|yes}}
{{Moveentry/TM3|386|Deoxys|1|Psychic|Psychic|yes|yes|yes|yes}}
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes}}
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes|yes}}
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes}}
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes|yes}}
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes}}
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes|yes}}
{{Moveentry/TM3|410|Shieldon|2|Rock|Steel|no|yes|yes}}
{{Moveentry/TM3|410|Shieldon|2|Rock|Steel|no|yes|yes|yes}}
{{Moveentry/TM3|411|Bastiodon|2|Rock|Steel|no|yes|yes}}
{{Moveentry/TM3|411|Bastiodon|2|Rock|Steel|no|yes|yes|yes}}
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes}}
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes|yes}}
{{Moveentry/TM3|429|Mismagius|1|Ghost|Ghost|no|yes|yes}}
{{Moveentry/TM3|429|Mismagius|1|Ghost|Ghost|no|yes|yes|yes}}
{{Moveentry/TM3|430|Honchkrow|2|Dark|Flying|no|yes|yes}}
{{Moveentry/TM3|430|Honchkrow|2|Dark|Flying|no|yes|yes|yes}}
{{Moveentry/TM3|431|Glameow|1|Normal|Normal|no|yes|yes}}
{{Moveentry/TM3|431|Glameow|1|Normal|Normal|no|yes|yes|yes}}
{{Moveentry/TM3|432|Purugly|1|Normal|Normal|no|yes|yes}}
{{Moveentry/TM3|432|Purugly|1|Normal|Normal|no|yes|yes|yes}}
{{Moveentry/TM3|433|Chingling|1|Psychic|Psychic|no|yes|yes}}
{{Moveentry/TM3|433|Chingling|1|Psychic|Psychic|no|yes|yes|yes}}
{{Moveentry/TM3|434|Stunky|2|Poison|Dark|no|yes|yes}}
{{Moveentry/TM3|434|Stunky|2|Poison|Dark|no|yes|yes|yes}}
{{Moveentry/TM3|435|Skuntank|2|Poison|Dark|no|yes|yes}}
{{Moveentry/TM3|435|Skuntank|2|Poison|Dark|no|yes|yes|yes}}
{{Moveentry/TM3|439|Mime Jr.|1|Psychic|Psychic|no|yes|yes}}
{{Moveentry/TM3|439|Mime Jr.|2|Psychic|Fairy|no|yes|yes|yes}}
{{Moveentry/TM3|441|Chatot|2|Normal|Flying|no|yes|yes}}
{{Moveentry/TM3|441|Chatot|2|Normal|Flying|no|yes|yes|yes}}
{{Moveentry/TM3|442|Spiritomb|2|Ghost|Dark|no|yes|yes}}
{{Moveentry/TM3|442|Spiritomb|2|Ghost|Dark|no|yes|yes|yes}}
{{Moveentry/TM3|451|Skorupi|2|Poison|Bug|no|yes|yes}}
{{Moveentry/TM3|451|Skorupi|2|Poison|Bug|no|yes|yes|yes}}
{{Moveentry/TM3|452|Drapion|2|Poison|Dark|no|yes|yes}}
{{Moveentry/TM3|452|Drapion|2|Poison|Dark|no|yes|yes|yes}}
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|yes}}
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|yes|yes}}
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes}}
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes|yes}}
{{Moveentry/TM3|461|Weavile|2|Dark|Ice|no|yes|yes}}
{{Moveentry/TM3|461|Weavile|2|Dark|Ice|no|yes|yes|yes}}
{{Moveentry/TM3|466|Electivire|1|Electric|Electric|no|yes|yes}}
{{Moveentry/TM3|466|Electivire|1|Electric|Electric|no|yes|yes|yes}}
{{Moveentry/TM3|467|Magmortar|1|Fire|Fire|no|yes|yes}}
{{Moveentry/TM3|467|Magmortar|1|Fire|Fire|no|yes|yes|yes}}
{{Moveentry/TM3|472|Gliscor|2|Ground|Flying|no|yes|yes}}
{{Moveentry/TM3|472|Gliscor|2|Ground|Flying|no|yes|yes|yes}}
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes}}
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes|yes}}
{{Moveentry/TM3|476|Probopass|2|Rock|Steel|no|yes|yes}}
{{Moveentry/TM3|476|Probopass|2|Rock|Steel|no|yes|yes|yes}}
{{Moveentry/TM3|477|Dusknoir|1|Ghost|Ghost|no|yes|yes}}
{{Moveentry/TM3|477|Dusknoir|1|Ghost|Ghost|no|yes|yes|yes}}
{{Moveentry/TM3|478|Froslass|2|Ice|Ghost|no|yes|yes}}
{{Moveentry/TM3|478|Froslass|2|Ice|Ghost|no|yes|yes|yes}}
{{Moveentry/TM3|482|Azelf|1|Psychic|Psychic|no|yes|yes}}
{{Moveentry/TM3|482|Azelf|1|Psychic|Psychic|no|yes|yes|yes}}
{{Moveentry/TM3|485|Heatran|2|Fire|Steel|no|yes|yes}}
{{Moveentry/TM3|485|Heatran|2|Fire|Steel|no|yes|yes|yes}}
{{Moveentry/TM3|491|Darkrai|1|Dark|Dark|no|yes|yes}}
{{Moveentry/TM3|491|Darkrai|1|Dark|Dark|no|yes|yes|yes}}
{{Moveentry/TM3|495|Snivy|1|Grass|Grass|no|no|yes}}
{{Moveentry/TM3|495|Snivy|1|Grass|Grass|no|no|yes|yes}}
{{Moveentry/TM3|496|Servine|1|Grass|Grass|no|no|yes}}
{{Moveentry/TM3|496|Servine|1|Grass|Grass|no|no|yes|yes}}
{{Moveentry/TM3|497|Serperior|1|Grass|Grass|no|no|yes}}
{{Moveentry/TM3|497|Serperior|1|Grass|Grass|no|no|yes|yes}}
{{Moveentry/TM3|509|Purrloin|1|Dark|Dark|no|no|yes}}
{{Moveentry/TM3|509|Purrloin|1|Dark|Dark|no|no|yes|yes}}
{{Moveentry/TM3|510|Liepard|1|Dark|Dark|no|no|yes}}
{{Moveentry/TM3|510|Liepard|1|Dark|Dark|no|no|yes|yes}}
{{Moveentry/TM3|511|Pansage|1|Grass|Grass|no|no|yes}}
{{Moveentry/TM3|511|Pansage|1|Grass|Grass|no|no|yes|yes}}
{{Moveentry/TM3|512|Simisage|1|Grass|Grass|no|no|yes}}
{{Moveentry/TM3|512|Simisage|1|Grass|Grass|no|no|yes|yes}}
{{Moveentry/TM3|513|Pansear|1|Fire|Fire|no|no|yes}}
{{Moveentry/TM3|513|Pansear|1|Fire|Fire|no|no|yes|yes}}
{{Moveentry/TM3|514|Simisear|1|Fire|Fire|no|no|yes}}
{{Moveentry/TM3|514|Simisear|1|Fire|Fire|no|no|yes|yes}}
{{Moveentry/TM3|515|Panpour|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|515|Panpour|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|516|Simipour|1|Water|Water|no|no|yes}}
{{Moveentry/TM3|516|Simipour|1|Water|Water|no|no|yes|yes}}
{{Moveentry/TM3|517|Munna|1|Psychic|Psychic|no|no|yes}}
{{Moveentry/TM3|517|Munna|1|Psychic|Psychic|no|no|yes|yes}}
{{Moveentry/TM3|518|Musharna|1|Psychic|Psychic|no|no|yes}}
{{Moveentry/TM3|518|Musharna|1|Psychic|Psychic|no|no|yes|yes}}
{{Moveentry/TM3|527|Woobat|2|Psychic|Flying|no|no|yes}}
{{Moveentry/TM3|527|Woobat|2|Psychic|Flying|no|no|yes|yes}}
{{Moveentry/TM3|528|Swoobat|2|Psychic|Flying|no|no|yes}}
{{Moveentry/TM3|528|Swoobat|2|Psychic|Flying|no|no|yes|yes}}
{{Moveentry/TM3|531|Audino|1|Normal|Normal|no|no|yes}}
{{Moveentry/TM3|551|Sandile|2|Ground|Dark|no|no|yes|yes}}
{{Moveentry/TM3|551|Sandile|2|Ground|Dark|no|no|yes}}
{{Moveentry/TM3|552|Krokorok|2|Ground|Dark|no|no|yes|yes}}
{{Moveentry/TM3|552|Krokorok|2|Ground|Dark|no|no|yes}}
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes|yes}}
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes}}
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes|yes}}
{{Moveentry/TM3|554|Darumaka|1|Fire|Fire|no|no|yes}}
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes|yes}}
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes}}
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes|yes}}
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes}}
{{Moveentry/TM3|566|Archen|2|Rock|Flying|no|no|yes|yes}}
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes}}
{{Moveentry/TM3|567|Archeops|2|Rock|Flying|no|no|yes|yes}}
{{Moveentry/TM3|566|Archen|2|Rock|Flying|no|no|yes}}
{{Moveentry/TM3|570|Zorua|1|Dark|Dark|no|no|yes|yes}}
{{Moveentry/TM3|567|Archeops|2|Rock|Flying|no|no|yes}}
{{Moveentry/TM3|571|Zoroark|1|Dark|Dark|no|no|yes|yes}}
{{Moveentry/TM3|570|Zorua|1|Dark|Dark|no|no|yes}}
{{Moveentry/TM3|574|Gothita|1|Psychic|Psychic|no|no|yes|yes}}
{{Moveentry/TM3|571|Zoroark|1|Dark|Dark|no|no|yes}}
{{Moveentry/TM3|575|Gothorita|1|Psychic|Psychic|no|no|yes|yes}}
{{Moveentry/TM3|574|Gothita|1|Psychic|Psychic|no|no|yes}}
{{Moveentry/TM3|576|Gothitelle|1|Psychic|Psychic|no|no|yes|yes}}
{{Moveentry/TM3|575|Gothorita|1|Psychic|Psychic|no|no|yes}}
{{Moveentry/TM3|621|Druddigon|1|Dragon|Dragon|no|no|yes|yes}}
{{Moveentry/TM3|576|Gothitelle|1|Psychic|Psychic|no|no|yes}}
{{Moveentry/TM3|624|Pawniard|2|Dark|Steel|no|no|yes|yes}}
{{Moveentry/TM3|621|Druddigon|1|Dragon|Dragon|no|no|yes}}
{{Moveentry/TM3|625|Bisharp|2|Dark|Steel|no|no|yes|yes}}
{{Moveentry/TM3|629|Vullaby|2|Dark|Flying|no|no|yes}}
{{Moveentry/TM3|629|Vullaby|2|Dark|Flying|no|no|yes|yes}}
{{Moveentry/TM3|630|Mandibuzz|2|Dark|Flying|no|no|yes}}
{{Moveentry/TM3|630|Mandibuzz|2|Dark|Flying|no|no|yes|yes}}
{{Moveentry/TM3|633|Deino|2|Dark|Dragon|no|no|yes}}
{{Moveentry/TM3|633|Deino|2|Dark|Dragon|no|no|yes|yes}}
{{Moveentry/TM3|634|Zweilous|2|Dark|Dragon|no|no|yes}}
{{Moveentry/TM3|634|Zweilous|2|Dark|Dragon|no|no|yes|yes}}
{{Moveentry/TM3|635|Hydreigon|2|Dark|Dragon|no|no|yes}}
{{Moveentry/TM3|635|Hydreigon|2|Dark|Dragon|no|no|yes|yes}}
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes}}
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes|yes}}
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes}}
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes|yes}}
{{Moveentry/TM3|659|Bunnelby|1|Normal|Normal|no|no|no|yes}}
{{Moveentry/TM3|659|Bunnelby|1|Normal|Normal|no|no|no|yes}}
{{Moveentry/TM3|660|Diggersby|2|Normal|Ground|no|no|no|yes}}
{{Moveentry/TM3|660|Diggersby|2|Normal|Ground|no|no|no|yes}}
Line 248: Line 252:
{{Moveentry/TM3|715|Noivern|2|Flying|Dragon|no|no|no|yes}}
{{Moveentry/TM3|715|Noivern|2|Flying|Dragon|no|no|no|yes}}
{{Moveentry/TM3|717|Yveltal|2|Dark|Flying|no|no|no|yes}}
{{Moveentry/TM3|717|Yveltal|2|Dark|Flying|no|no|no|yes}}
{{Moveentry/TM3|720|Hoopa|2|Psychic|Ghost|no|no|no|yes|form=Confined}}
{{Moveentry/TM3|720|Hoopa|2|Psychic|Dark|no|no|no|yes|form=Unbound}}
{{Movefooter|Dark|3}}
{{Movefooter|Dark|3}}
==In other games==
==={{g|Mystery Dungeon series}}===
Instead of prohibiting a move from being used twice in a row, Torment seals one of the foe's moves. If a user's move is sealed by Torment, it will remain sealed until the user moves to the next floor.


==In the anime==
==In the anime==
Line 260: Line 270:
genIII=Torment III|
genIII=Torment III|
genIV=Torment IV|
genIV=Torment IV|
genV=Torment V|
}}
{{Movegen|
type=Dark|
PMDRB=Torment PMD RB|
}}
}}


Line 281: Line 297:
{{Generation V TMs}}
{{Generation V TMs}}
{{Generation VI TMs}}
{{Generation VI TMs}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


Line 287: Line 304:
[[it:Attaccalite (mossa)]]
[[it:Attaccalite (mossa)]]
[[ja:いちゃもん]]
[[ja:いちゃもん]]
[[pt:Torment (move)]]
[[zh:假指控(技能)]]
[[zh:假指控(技能)]]