Synchronize (Ability): Difference between revisions

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|gen=3
|gen=3
|text3=Passes on status problems.
|text3=Passes on status problems.
|text4=Passes on a burn, poison, or paralysis to the foe.
|text4=Passes on a burn, poison, or paralysis to the foe.{{sup/4|DPP}}<br/>Passes a burn, poison, or paralysis to the foe.{{sup/4|HGSS}}
|text5=Passes a burn, poison, or paralysis to the foe.
|text5=Passes a burn, poison, or paralysis to the foe.
|text6=Passes poison, paralyze<!--not paralysis-->, or burn to the Pokémon that inflicted it.
|text6=Passes poison, paralyze<!--not paralysis-->, or burn to the Pokémon that inflicted it.
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==Effect==
==Effect==
===In battle===
===In battle===
When a Pokémon with Synchronize is {{status|burn}}ed, {{status|paralysis|paralyzed}}, or {{status|poison}}ed by another Pokémon, that Pokémon will be inflicted with the same [[status condition]]. Synchronize will ''not'' inflict {{status|sleep}} or {{status|freeze}}.
When a Pokémon with Synchronize is {{status|burn}}ed, {{status|paralysis|paralyzed}}, or {{status|poison}}ed by another Pokémon, that Pokémon will be inflicted with the same [[status condition]]. Synchronize will not inflict {{status|sleep}} or {{status|freeze}}.


Synchronize will have no effect if the opponent has a [[type]], [[Ability]], or team condition (e.g. {{m|Safeguard}}) that prevents it from being burned, paralyzed, or poisoned. However, Synchronize does affect an opponent behind a {{m|substitute}}.
Even if Synchronize would have no effect due to the other Pokémon already having a [[status condition]] or the other Pokémon's [[type]], [[Ability]], or team condition (e.g. {{m|Safeguard}}), it will still activate (revealing it as the Pokémon's Ability), but have no effect. Synchronize can affect a Pokémon behind a {{m|substitute}}. Synchronize can be activated by other Pokémon's Abilities, such as {{a|Static}} and Synchronize itself; it cannot be activated by the [[Toxic Orb]] or [[Flame Orb]].


If a Pokémon with Synchronize has a Berry that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten.
If a Pokémon with Synchronize has a [[Berry]] that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten.


====Generation III to IV====
====Generation III to IV====
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===Outside of battle===
===Outside of battle===
From {{game|Emerald}} onwards, if a Pokémon with this Ability is leading the [[party]], there is a 50% chance that wild Pokémon encountered will have the same [[Nature]] as the Pokémon with Synchronize. Starting in {{g|Omega Ruby and Alpha Sapphire}}, this also applies to [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]]) in the {{egg3|Undiscovered}} but with a 100% chance.
From {{game|Emerald}} onward, if a Pokémon with Synchronize is leading the [[party]] (even if fainted), any [[wild Pokémon]] encountered has a 50% chance of having the same [[Nature]] as the Pokémon with this Ability. Starting in {{g|Omega Ruby and Alpha Sapphire}}, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]]) in the {{egg3|Undiscovered}} will always have the same Nature.


This does not apply to [[roaming Pokémon]]. In Emerald, it does not apply to stationary Pokémon, such as {{p|Regirock}} or {{p|Rayquaza}}.
This does not apply to [[roaming Pokémon]], Pokémon revived from [[Fossil]]s, or Pokémon in the [[Entree Forest]]. In Emerald, it does not apply to stationary Pokémon (such as {{p|Regirock}} or {{p|Rayquaza}}). It also does not apply in the [[Pokéwalker]].
 
The Ability does not apply when a Pokémon with Synchronize is strolling in the [[Pokéwalker]] or when capturing Pokémon from the [[Entree Forest]].


==Pokémon with Synchronize==
==Pokémon with Synchronize==
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{{movemanga|type=psychic|exp=yes|gen=The user inflicts its status condition on the opponent.|image1=Rara Synchronize.png|image1p=Kirlia}}
{{movemanga|type=psychic|exp=yes|gen=The user inflicts its status condition on the opponent.|image1=Rara Synchronize.png|image1p=Kirlia}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body.}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body.}}
{{movebtmManga|type=psychic|user=Ruby (Adventures)|user1=Ruby's Rara|startcode=PS321|startname=Cunning Kirlia|notes=Debut}}
{{movebtmManga|type=psychic|user=Rara|user1=Ruby's Rara|startcode=PS321|startname=Cunning Kirlia|notes=Debut}}


==In other languages==
==In other languages==
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|pt=Sincronizar
|pt=Sincronizar
|es=Sincronía
|es=Sincronía
|tr=Eşitleme
|vi=Đồng hóa
}}
}}
{{-}}
{{-}}
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[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities with field effects]]
[[Category:Abilities with field effects]]
[[Category:Abilities that inflict non-volatile status conditions]]


[[de:Synchro]]
[[de:Synchro]]
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