Substitute (move): Difference between revisions

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==Effect==
==Effect==
===Generation I===
===Generation I===
Using 25% of its maximum {{stat|HP}}, the user creates a substitute with 1 HP more than the amount of HP lost by the user. If the user's maximum HP is 3 or less, it will not lose any HP when the substitute is made. A substitute will have the same current type(s) and current stats of the Pokémon that created it.  
Using 25% of its maximum {{stat|HP}}, the user creates a substitute with 1 HP more than the amount of HP lost by the user. If the user's maximum HP is 3 or less, it will not lose any HP when the substitute is made. A substitute will have the same current type and current stats as the Pokémon that created it.  


Once created, all stat modifying attacks and side effects of attacks used by the opponent against the user will fail, though all current stat modifiers will remain in effect and any stat modifiers used by the user will also be applied to the substitute. The substitute will break when the damage the substitute has taken is greater than the HP used to make it. Until it breaks, a substitute will absorb all damage done by the opponent (even if the damage done exceeds the remaining HP of the substitute), but will not reduce the actual amount of damage that the opponent's attacks do. A [[One-hit knockout move|one-hit KO move]], if it hits, will always break a substitute.
Once created, all stat modifying attacks and side effects of attacks used by the opponent against the user will fail, though all current stat modifiers will remain in effect and any stat modifiers used by the user will also be applied to the substitute. The substitute will break when the damage the substitute has taken is greater than the HP used to make it. Until it breaks, a substitute will absorb all damage done by the opponent (even if the damage done exceeds the remaining HP of the substitute), but will not reduce the actual amount of damage that the opponent's attacks do. A [[One-hit knockout move|one-hit KO move]], if it hits, will always break a substitute.


Substitute will not protect the user from self-inflicted [[status ailment]]s, but it will protect it from any status ailment generated by an opponent move and damage due to those status ailments.
Substitute will not protect the user from self-inflicted [[status ailment]]s, but it will protect it from any status ailment generated by an opponent's move and damage due to those status ailments.


Substitute will not alter the execution of {{m|Bide}}, {{m|Counter}}, {{m|Disable}}, {{m|Haze}}, {{m|Leech Seed}}, {{m|Super Fang}}, {{m|Transform}}, or partial trapping moves, and it will not absorb crash damage, recoil damage, or recurrent damage. However, a substitute will absorb self-inflicted confusion damage and prevent the user from {{status|Flinch|flinching}}.
Substitute will not alter the execution of {{m|Bide}}, {{m|Counter}}, {{m|Disable}}, {{m|Haze}}, {{m|Leech Seed}}, {{m|Super Fang}}, {{m|Transform}}, or partial trapping moves, and it will not absorb crash damage, recoil damage, or recurrent damage. However, a substitute will absorb self-inflicted confusion damage and prevent the user from {{status|Flinch|flinching}}.
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If the user's current HP is less than 25% (rounded down) of its maximum HP, it will be too weak to make a substitute. If the user's current HP is exactly equal to 25% (rounded down) of its maximum HP, it will faint upon creating the Substitute.
If the user's current HP is less than 25% (rounded down) of its maximum HP, it will be too weak to make a substitute. If the user's current HP is exactly equal to 25% (rounded down) of its maximum HP, it will faint upon creating the Substitute.


In Stadium, Substitute will protect the user from {{m|Absorb}}, {{m|Dream Eater}}, {{m|Leech Life}}, {{m|Leech Seed}}, {{m|Mega Drain}}, and all status ailments inflicted by the opponent. If the user's current HP is exactly equal to 25% (rounded down) of its maximum HP, it will be too weak to create a substitute. If a Pokémon breaks a substitute with {{m|Explosion}} or {{m|Selfdestruct}}, it will faint.
In Stadium, if the user's current HP is exactly equal to 25% (rounded down) of its maximum HP, it will be too weak to create a substitute. If a Pokémon breaks a substitute with {{m|Explosion}} or {{m|Selfdestruct}}, it will faint.


===Generation II, III and IV===
===Generation II, III and IV===
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If the substitute is broken by a target's {{m|Selfdestruct}} or {{m|Explosion}}, the user of that move will faint.
If the substitute is broken by a target's {{m|Selfdestruct}} or {{m|Explosion}}, the user of that move will faint.


If {{m|Perish Song}} has been used, the substitute will not protect the user from Perish Song's effect.
If the user of Substitute has 25% or less of its max HP (rounded down), or it only has a maximum of 1 HP, such as {{p|Shedinja}}, it will be unable to make a substitute.


If the user of Substitute has 25% or less of its max HP (rounded down), or it only has a maximum of 1 HP, such as {{p|Shedinja}}, it will be unable to make a substitute.
A substitute can be {{m|Baton Pass}}ed, and can absorb damage due to partial-trapping moves. A substitute will not block the evasion decrease caused by {{m|Defog}}. {{a|Intimidate}} is blocked by the substitute, but is the only [[Ability]] affected by the substitute.


A substitute can be {{m|Baton Pass}}ed, and can absorb damage due to partial-trapping moves. A substitute will not block the evasion decrease caused by {{m|Defog}}.
The following moves are not blocked by the substitute:


{{a|Intimidate}} is blocked by Substitute, but is the only [[Ability]] affected by Substitute.
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|- style="background: #{{normal color light}}"
! width="100px" | {{color2|000000|Move}}
! width="100px" | {{color2|000000|Type}}
! width="100px" | {{color2|000000|Damage category|Cat.}}
{{movelist|Attract|Normal|cat=Status}}
{{movelist|Curse|???|cat=Status}}
{{movelist|Defog|Flying|cat=Status}}
{{movelist|Destiny Bond|Ghost|cat=Status}}
{{movelist|Disable|Normal|cat=Status}}
{{movelist|Encore|Normal|cat=Status}}
{{movelist|Foresight|Normal|cat=Status}}
{{movelist|Grudge|Ghost|cat=Status}}
{{movelist|Guard Swap|Psychic|cat=Status}}
{{movelist|Haze|Ice|cat=Status}}
{{movelist|Heart Swap|Psychic|cat=Status}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Miracle Eye|Psychic|cat=Status}}
{{movelist|Odor Sleuth|Normal|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Roar|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Skill Swap|Psychic|cat=Status}}
{{movelist|Spite|Normal|cat=Status}}
{{movelist|Taunt|Dark|cat=Status}}
{{movelist|Torment|Dark|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
{{movelist|Whirlwind|Normal|cat=Status}}
|}
|}
<br clear="left">


===Generation V===
===Generation V===
Substitute now blocks the stat lowering effect of {{m|Defog}}, and {{m|Transform}} and {{m|Sky Drop}} will fail if used against a Pokémon behind a substitute. The only status moves that target the user of Substitute that aren't blocked are: {{m|Attract}}, {{m|Curse}}, {{m|Destiny Bond}}, {{m|Disable}}, {{m|Encore}}, {{m|Foresight}}, {{m|Grudge}}, {{m|Guard Swap}}, {{m|Haze}}, {{m|Heart Swap}}, {{m|Imprison}}, {{m|Miracle Eye}}, {{m|Odor Sleuth}}, {{m|Perish Song}}, {{m|Psych Up}}, {{m|Roar}}, {{m|Role Play}}, {{m|Skill Swap}}, {{m|Spite}}, {{m|Taunt}}, {{m|Torment}}, {{m|Transform}}{{tt|*|Prior to Generation V}} and {{m|Whirlwind}}.
Substitute now blocks {{m|Transform}} and the stat lowering effect of {{m|Defog}}, and {{m|Sky Drop}} will fail if used against a Pokémon behind a substitute.
 
The following moves are not blocked by the substitute:
 
{| {| width="300px" class="roundy" style="background: #{{normal color light}}; border: 5px solid #{{normal color}};"
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{| border=1 width="100%" class="sortable" class="expandable" style="background: #FFFFFF; border:1px solid #{{normal color light}}; border-collapse:collapse; margin:auto"
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! width="100px" | {{color2|000000|Move}}
! width="100px" | {{color2|000000|Type}}
! width="100px" | {{color2|000000|Damage category|Cat.}}
{{movelist|Attract|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Destiny Bond|Ghost|cat=Status}}
{{movelist|Disable|Normal|cat=Status}}
{{movelist|Encore|Normal|cat=Status}}
{{movelist|Foresight|Normal|cat=Status}}
{{movelist|Grudge|Ghost|cat=Status}}
{{movelist|Guard Swap|Psychic|cat=Status}}
{{movelist|Haze|Ice|cat=Status}}
{{movelist|Heart Swap|Psychic|cat=Status}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Miracle Eye|Psychic|cat=Status}}
{{movelist|Odor Sleuth|Normal|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Roar|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Skill Swap|Psychic|cat=Status}}
{{movelist|Spite|Normal|cat=Status}}
{{movelist|Taunt|Dark|cat=Status}}
{{movelist|Torment|Dark|cat=Status}}
{{movelist|Whirlwind|Normal|cat=Status}}
|}
|}
<br clear="left">


==Description==
==Description==