Satoshi Tajiri: Difference between revisions

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In the early 1990s, when Tajiri first saw two children playing together with [[Game Boy]]s using the [[Game Link Cable]], he imagined insects crawling along the cable between the two systems. As he thought about the capabilities of the Game Link Cable, his idea for Pokémon grew, as he wanted to give modern children the chance to hunt for creatures as he did as a child.
In the early 1990s, when Tajiri first saw two children playing together with [[Game Boy]]s using the [[Game Link Cable]], he imagined insects crawling along the cable between the two systems. As he thought about the capabilities of the Game Link Cable, his idea for Pokémon grew, as he wanted to give modern children the chance to hunt for creatures as he did as a child.


He pitched the idea for ''Pokémon'' to Nintendo, and although they didn't fully understand the concept of the game, he was given some initial funding anyway and concept work from another game design studio, [[Creatures, Inc.]]. Tajiri spent the next six years working on Pokémon. [[Shigeru Miyamoto]], the man behind {{smw|Mario}}, {{zw|The Legend of Zelda (Series)|The Legend of Zelda}}, {{smw|Pikmin}}, and {{smw|Donkey Kong}}, was assigned to help in the development of the initial [[Core series|version]]s of Pocket Monsters, {{2v2|Red|Green}}. During this time Tajiri came to admire Miyamoto as a mentor. As a tribute to Miyamoto and Tajiri, the {{ga|Red|main character}} of the games and {{ga|Blue|his rival}} have "Satoshi" and "Shigeru" among their default names, while the main character of the anime, [[Ash Ketchum]], and his first rival, [[Gary Oak]], are named the same, respectively.
He pitched the idea for ''Pokémon'' to Nintendo, and although they didn't fully understand the concept of the game, he was given some initial funding anyway and concept work from another game design studio, [[Creatures, Inc.]]. Tajiri spent the next six years working on Pokémon. [[Shigeru Miyamoto]], the creator of {{smw|Super Mario (franchise)|Super Mario}} and {{zw|The Legend of Zelda (Series)|The Legend of Zelda}} (among other Nintendo series), was assigned to help in the development of the initial [[Core series|version]]s of Pocket Monsters, {{2v2|Red|Green}}. During this time Tajiri came to admire Miyamoto as a mentor. As a tribute to Miyamoto and Tajiri, the {{ga|Red|main character}} of the games and {{ga|Blue|his rival}} have "Satoshi" and "Shigeru" among their default names, while the main character of the anime, [[Ash Ketchum]], and his first rival, [[Gary Oak]], are named the same, respectively.


After six years of development, [[Pokémon Red and Green Versions]] were completed. Although the Game Boy's hardware was becoming outdated, the game still grew steadily in popularity because younger children could not afford brand-new console games so they turned to the inexpensive Game Boy games.
After six years of development, [[Pokémon Red and Green Versions]] were completed. Although the Game Boy's hardware was becoming outdated, the game still grew steadily in popularity because younger children could not afford brand-new console games so they turned to the inexpensive Game Boy games.
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* '''{{game|Yellow}}''' (1998) - Director, Game Design, Game Scenario, Map Design
* '''{{game|Yellow}}''' (1998) - Director, Game Design, Game Scenario, Map Design
* '''[[Hey You, Pikachu!]]''' (1998) - Pokémon Creator
* '''[[Hey You, Pikachu!]]''' (1998) - Pokémon Creator
* '''[[Pokémon Trading Card Game (game)|Pokémon Trading Card Game]]''' (1998) - Pokémon Original Story
* '''[[Pokémon Trading Card Game (video game)|Pokémon Trading Card Game]]''' (1998) - Pokémon Original Story
* '''[[Super Smash Bros.]]''' (1999) - Original Game Staff ("Pokémon" Game Design, Direction)
* '''[[Super Smash Bros.]]''' (1999) - Original Game Staff ("Pokémon" Game Design, Direction)
* '''Click Medic''' (1999) - Concept
* '''[[Pokémon Snap]]''' (1999) - Pokémon Creator
* '''[[Pokémon Snap]]''' (1999) - Pokémon Creator
* '''[[Pokémon Stadium (English)|Pokémon Stadium]]''' (1999) - Original Game Design
* '''[[Pokémon Stadium (English)|Pokémon Stadium]]''' (1999) - Original Game Design
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* '''{{wp|Tembo the Badass Elephant}}''' (2015) - Executive Producer
* '''{{wp|Tembo the Badass Elephant}}''' (2015) - Executive Producer
* '''[[Pokémon Super Mystery Dungeon]]''' (2015) - Pokémon Original Director
* '''[[Pokémon Super Mystery Dungeon]]''' (2015) - Pokémon Original Director
* '''{{ga|Detective Pikachu}}''' (2016) - Original Pokémon Director
* '''{{OBP|Detective Pikachu|video game}}''' (2016) - Original Pokémon Director
* '''[[Pokémon Sun and Moon]]''' (2016) - Executive Producer
* '''[[Pokémon Sun and Moon]]''' (2016) - Executive Producer
* '''{{wp|Giga Wrecker}}''' (2017) - Executive Producer
* '''{{wp|Giga Wrecker}}''' (2017) - Executive Producer
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* In an interview with {{wp|Time Magazine}} in 1999, Tajiri stated that for the last three years, he slept for 12 hours, and then worked on his games for 24 hours straight. He said that the irregular schedule helped him think of new ideas for games.
* In an interview with {{wp|Time Magazine}} in 1999, Tajiri stated that for the last three years, he slept for 12 hours, and then worked on his games for 24 hours straight. He said that the irregular schedule helped him think of new ideas for games.
* A biography of Tajiri entitled ''[[Satoshi Tajiri: Pokémon Creator]]'' was published in 2008 by {{wp|KidHaven Press}}.
* A biography of Tajiri entitled ''[[Satoshi Tajiri: Pokémon Creator]]'' was published in 2008 by {{wp|KidHaven Press}}.
* In the {{Gdis|Battle Tower|II}} in {{game|Crystal}}, there is a {{tc|Bug Catcher}} named '''Tajiri'''.
* In the {{Gdis|Battle Tower|II}} in {{game|Crystal}}, there is a {{tc|Bug Catcher}} named Tajiri.


==External links==
==External links==
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