Roar (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=46 |
|n=46
name=Roar |
|name=Roar
jname=ほえる |
|jname=ほえる
jtranslit=Hoeru |
|jtranslit=Hoeru
jtrans=Roar |
|jtrans=Roar
gameimage=Roar V.png |
|gameimage=Roar.png
type=Normal |
|gameimagewidth=300px
damagecategory=Status |
|type=Normal
basepp=20 |
|damagecategory=Status
maxpp=32 |
|basepp=20
power=— |
|maxpp=32
accuracy={{tt|—|100 prior to Generation VI}} |
|power=—
priority=-6{{tt|*|0 in Generation I, -1 in Generation II, -5 in Generation III}} |
|accuracy={{tt|—|100 in Generations I-V}}
gen=I |
|priority=-6{{tt|*|0 in Generation I; -1 in Generation II; -5 in Generation III}}
category=Cool |
|gen=I
appeal=3 |
|category=Cool
jam=0 |
|appeal=3
cdesc=Scrambles the order of appeals on the next turn. |
|jam=0
appealsc=2 |
|cdesc=Scrambles the order of appeals on the next turn.
scdesc=Prevents the Voltage from going down in the same turn. |
|appealsc=2
pokefordex=roar |
|scdesc=Prevents the Voltage from going down in the same turn.
touches=no |
|appeal6=3
protect=yes |
|jam6=0
magiccoat=yes |
|cdesc6=Causes the user to move later on the next turn.
snatch=no |
|pokefordex=roar
brightpowder=yes |
|touches=no
kingsrock=no |
|protect=yes
flag7=yes |
|magiccoat=yes
flag8=no |
|snatch=no
sound=yes |
|brightpowder=yes
tm2=yes |
|kingsrock=no
tm#2=05 |
|flag7=yes
tm3=yes |
|flag8=no
tm#3=05 |
|sound=yes
tm4=yes |
|tm2=yes
tm#4=05 |
|tm#2=05
tm5=yes |
|tm3=yes
tm#5=05 |
|tm#3=05
tm6=yes |
|tm4=yes
tm#6=05 |
|tm#4=05
na=no |
|tm5=yes
target=anyadjacent |
|tm#5=05
footnotes= }}
|tm6=yes
|tm#6=05
|na=no
|target=anyadjacent
|footnotes=
}}
'''Roar''' (Japanese: '''ほえる''' ''Roar'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It has been [[TM05]] since [[Generation II]].
'''Roar''' (Japanese: '''ほえる''' ''Roar'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It has been [[TM05]] since [[Generation II]].


==Effect==
==Effect==
===Generation I===
===Generation I===
Roar can be used to automatically end wild Pokémon battles. It has normal priority, unlike in later generations. Even if a wild Pokémon uses the move, the battle will end. However, it has no effect in a Trainer battle.
If Roar is used in a wild Pokémon battle by a Pokémon on either side, the battle will automatically end. In a Trainer battle, Roar has no effect. Roar has normal priority.


===Generation II===
===Generation II===
Now, when in battle against a Trainer, Roar will force a switch with a randomly chosen Pokémon from the Trainer's party. If there isn't another Pokémon, Roar will fail. It also has a priority of -1. If two Pokémon use Roar at the same time, the faster one will fail and the slower one will switch it out. Otherwise, it is the same as in Generation I.
When in a Trainer battle, Roar will now force the target to switch with a randomly chosen Pokémon from its Trainer's party. If there is no Pokémon for the target to switch with, Roar will fail. Roar now has a priority of -1. If two Pokémon use Roar on each other in the same turn, the faster one will fail and the slower one will force it to switch out.


===Generation III and IV===
===Generation III===
Roar will fail when used against Pokémon with the Abilities {{a|Soundproof}} and {{a|Suction Cups}} or rooted by {{m|Ingrain}}. In Generation III, Roar has a priority of -5, which was decreased to -6 in Generation IV. If two Pokémon use Roar at the same time, instead of the faster one failing, the faster one will go first and switch the slower one out. Otherwise, it is exactly the same as Generation II.
Roar will fail when used against Pokémon with the Abilities {{a|Soundproof}} and {{a|Suction Cups}} or rooted by {{m|Ingrain}}. Roar has a priority of -5 now. If two Pokémon use Roar on each other in the same turn, instead of the faster one failing, the faster one will go first and force the slower one to switch out.
 
===Generation IV===
If a wild Pokémon uses Roar against a Pokémon with a higher level, Roar will now fail. Roar now has a priority of -6.


===Generation V===
===Generation V===
Roar no longer works in wild Pokémon battles against targets of an equal or greater level than the user, but can still force higher-leveled opponents to switch in Trainer battles, and can now be reflected with {{m|Magic Coat}} and {{a|Magic Bounce}}.
Roar no longer works if the target is a wild Pokémon with a higher level than the user's. Roar is now reflected by {{m|Magic Coat}} and {{a|Magic Bounce}}.


===Generation VI===
===Generation VI===
Roar is now unaffected by [[accuracy]] and [[evasion]]. Roar can now hit a target even if it has used {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.
Roar now bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. Roar can now hit a target even if it has used {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.


====Pokémon Mystery Dungeon====
In a wild [[Horde Encounter]], if a wild Pokémon uses Roar, it will force the target to switch with a Pokémon from its Trainer's party, regardless of the target's level. If the Trainer's Pokémon uses Roar, however, it will fail.
Roar blows away the opponent in front in a straight line, contrary to the direction it is facing. If it hits a wall, it takes 5 damage. If it hits another Pokémon, both Pokémon take 5 damage.


==Description==
==Description==
{{movedesc|normal}}
{{movedesc|normal}}
{{movedescentry|{{gameabbrev3|Stad}}|A terrifying roar that drives wild Pokémon away. It is useful only in the wild.}}
{{movedescentry|{{gameabbrevss|Stad}}|A terrifying roar that drives wild Pokémon away. It is useful only in the wild.}}
{{movedescentry|{{gameabbrev3|Stad2}}|A terrifying roar that drives the target away. The opposing trainer must use a new <sc>Pokémon</sc>.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A terrifying roar that drives the target away. The opposing trainer must use a new <sc>Pokémon</sc>.}}
{{movedescentry|{{gameabbrev3|GSC}}|Scares wild foes to end battle.}}
{{movedescentry|{{gameabbrev2|GSC}}|Scares wild foes to end battle.}}
{{movedescentry|{{gameabbrev3|RSE}}|Makes the foe flee to end the battle.{{tt|*|Move}}<br/>A savage roar that makes the foe flee to end the battle.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|RSE}}|Makes the foe flee to end the battle.{{tt|*|Move}}<br>A savage roar that makes the foe flee to end the battle.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Causes the target to flee and switch out of battle.{{tt|*|Move}}<br/>A savage roar that swaps the target out of battle.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Causes the target to flee and switch out of battle.{{tt|*|Move}}<br>A savage roar that swaps the target out of battle.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is made to switch out with an ally. In the wild, the battle ends.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is made to switch out with an ally. In the wild, the battle ends.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Knocks the target flying. If the target hits a wall or another Pokémon, it sustains damage.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.}}
{{movedescentry|{{gameabbrev5|BW}}|The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.}}
{{movedescentry|{{gameabbrev3|BW}}|The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.}}
{{movedescentry|{{gameabbrev5|B2W2}}|The target is scared off and switched. In the wild, a battle against a single Pokémon ends.}}
{{movedescentry|{{gameabbrev3|B2W2}}|The target is scared off and switched. In the wild, a battle against a single Pokémon ends.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}
{{movedescentry|{{gameabbrev3|XY}}|The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Moveheader/Level|Normal|1}}
{{Moveentry/Level1|037|Vulpix|1|Fire|Fire|21|21|9|7|7|7}}
{{Moveentry/Level1|037|Vulpix|1|Fire|Fire|21|13|9|7|7|7}}
{{Moveentry/Level1|038|Ninetales|1|Fire|Fire|--|no|no|no|no|no}}
{{Moveentry/Level1|038|Ninetales|1|Fire|Fire|1|no|no|no|no|no}}
{{Moveentry/Level1|058|Growlithe|1|Fire|Fire|--|--|--|--|--|--}}
{{Moveentry/Level1|058|Growlithe|1|Fire|Fire|1|1|1|1|1|1}}
{{Moveentry/Level1|059|Arcanine|1|Fire|Fire|--|--|--|--|--|--}}
{{Moveentry/Level1|059|Arcanine|1|Fire|Fire|1|1|1|1|1|1}}
{{Moveentry/Level1|142|Aerodactyl|2|Rock|Flying|no|no|no|9|9|9}}
{{Moveentry/Level1|142|Aerodactyl|2|Rock|Flying|no|no|no|9|9|9}}
{{Moveentry/Level1|209|Snubbull|1|Fairy|Fairy|no|26|26|25|25|25}}
{{Moveentry/Level1|209|Snubbull|1|Fairy|Fairy|no|26|26|25|25|25}}
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{{Moveentry/Level1|243|Raikou|1|Electric|Electric|no|21|21|15|15|15}}
{{Moveentry/Level1|243|Raikou|1|Electric|Electric|no|21|21|15|15|15}}
{{Moveentry/Level1|244|Entei|1|Fire|Fire|no|21|21|15|15|15}}
{{Moveentry/Level1|244|Entei|1|Fire|Fire|no|21|21|15|15|15}}
{{Moveentry/Level1|245|Suicune|1|Water|Water|no|21|no|no|no|C=no}}
{{Moveentry/Level1|245|Suicune|1|Water|Water|no|21|C=no|no|no|no|no}}
{{Moveentry/Level1|261|Poochyena|1|Dark|Dark|no|no|21|21|21|21}}
{{Moveentry/Level1|261|Poochyena|1|Dark|Dark|no|no|21|21|21|{{tt|21|XY}}<br>{{tt|16|ORAS}}}}
{{Moveentry/Level1|262|Mightyena|1|Dark|Dark|no|no|22|22|22|22}}
{{Moveentry/Level1|262|Mightyena|1|Dark|Dark|no|no|22|22|22|{{tt|22|XY}}<br>{{tt|16|ORAS}}}}
{{Moveentry/Level1|293|Whismur|1|Normal|Normal|no|no|35|35|35|35}}
{{Moveentry/Level1|293|Whismur|1|Normal|Normal|no|no|35|35|35|{{tt|35|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/Level1|294|Loudred|1|Normal|Normal|no|no|43|43|43|43}}
{{Moveentry/Level1|294|Loudred|1|Normal|Normal|no|no|43|43|43|{{tt|43|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/Level1|295|Exploud|1|Normal|Normal|no|no|45|45|45|45}}
{{Moveentry/Level1|295|Exploud|1|Normal|Normal|no|no|45|45|45|{{tt|45|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/Level1|304|Aron|2|Steel|Rock|no|no|21|22|22|B2W2=18|18}}
{{Moveentry/Level1|304|Aron|2|Steel|Rock|no|no|21|22|22|B2W2=18|{{tt|18|XY}}<br>{{tt|19|ORAS}}}}
{{Moveentry/Level1|305|Lairon|2|Steel|Rock|no|no|21|22|22|B2W2=18|18}}
{{Moveentry/Level1|305|Lairon|2|Steel|Rock|no|no|21|22|22|B2W2=18|{{tt|18|XY}}<br>{{tt|19|ORAS}}}}
{{Moveentry/Level1|306|Aggron|2|Steel|Rock|no|no|21|22|22|B2W2=18|18}}
{{Moveentry/Level1|306|Aggron|2|Steel|Rock|no|no|21|22|22|B2W2=18|{{tt|18|XY}}<br>{{tt|19|ORAS}}}}
{{Moveentry/Level1|309|Electrike|1|Electric|Electric|no|no|28|36|36|36}}
{{Moveentry/Level1|309|Electrike|1|Electric|Electric|no|no|28|36|36|{{tt|36|XY}}<br>{{tt|34|ORAS}}}}
{{Moveentry/Level1|310|Manectric|1|Electric|Electric|no|no|31|42|42|42}}
{{Moveentry/Level1|310|Manectric|1|Electric|Electric|no|no|31|42|42|{{tt|42|XY}}<br>{{tt|36|ORAS}}}}
{{Moveentry/Level1|403|Shinx|1|Electric|Electric|no|no|no|21|21|21}}
{{Moveentry/Level1|403|Shinx|1|Electric|Electric|no|no|no|21|21|21}}
{{Moveentry/Level1|404|Luxio|1|Electric|Electric|no|no|no|23|23|23}}
{{Moveentry/Level1|404|Luxio|1|Electric|Electric|no|no|no|23|23|23}}
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{{Moveentry/Level1|697|Tyrantrum|2|Rock|Dragon|no|no|no|no|no|6}}
{{Moveentry/Level1|697|Tyrantrum|2|Rock|Dragon|no|no|no|no|no|6}}
{{Movefooter|Normal|1}}
{{Movefooter|Normal|1}}
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|3}}
{{Moveentry/Breed3|335|Zangoose|1|Normal|Normal|{{MSP|037|Vulpix}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}|{{MSP|037|Vulpix}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}|no}}
{{Movefooter|Normal|3}}


===By [[TM]]===
===By [[TM]]===
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{{Moveentry/TM1|037|Vulpix|1|Fire|Fire|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|037|Vulpix|1|Fire|Fire|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|038|Ninetales|1|Fire|Fire|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|038|Ninetales|1|Fire|Fire|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|053|Persian|1|Normal|Normal|no|no|yes|yes|yes|yes}}
{{Moveentry/TM1|053|Persian|1|Normal|Normal|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|058|Growlithe|1|Fire|Fire|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|058|Growlithe|1|Fire|Fire|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|059|Arcanine|1|Fire|Fire|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|059|Arcanine|1|Fire|Fire|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|no|yes|no|no|no|no}}
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|no|yes|no|no|no|no}}
{{Moveentry/TM1|076|Golem|2|Rock|Ground|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|076|Golem|2|Rock|Ground|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|095|Onix|2|Rock|Ground|no|yes|yes|yes|yes|yes}}
{{Moveentry/TM1|095|Onix|2|Rock|Ground|no|yes|yes|yes|yes|yes}}
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{{Moveentry/TM1|713|Avalugg|1|Ice|Ice|no|no|no|no|no|yes}}
{{Moveentry/TM1|713|Avalugg|1|Ice|Ice|no|no|no|no|no|yes}}
{{Moveentry/TM1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|yes}}
{{Moveentry/TM1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|yes}}
{{Moveentry/TM1|721|Volcanion|2|Fire|Water|no|no|no|no|no|yes}}
{{Movefooter|Normal|1}}
{{Movefooter|Normal|1}}
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Roar blows away the opponent in front in a straight line, contrary to the direction it is facing. If it hits a wall, it takes 5 damage. If it hits another Pokémon, both Pokémon take 5 damage. If it falls to a space where it cannot stand, such as a sky or water tile, it will be randomly teleported elsewhere in the dungeon.
===Description===
{{movedesc|normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Knocks the target flying. If the target hits a wall or another Pokémon, it sustains damage.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Sends the target flying. If the target hits a wall or another Pokémon, it sustains damage.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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{{movemid|type=normal|user=Team Magma Grunt (Trainer class)|user1=Team Magma Grunts' two Houndoom|startcode=AG002|startname=A Ruin with a View}}
{{movemid|type=normal|user=Team Magma Grunt (Trainer class)|user1=Team Magma Grunts' two Houndoom|startcode=AG002|startname=A Ruin with a View}}
{{movep|type=normal|ms=304|pkmn=Aron|method=Aron roars loudly, letting out a cyclone of sound waves from its mouth, causing rampaging Pokémon to calm down.}}
{{movep|type=normal|ms=304|pkmn=Aron|method=Aron roars loudly, letting out a cyclone of sound waves from its mouth, causing rampaging Pokémon to calm down.}}
{{movemid|type=normal|user=Steven Stone|user1=Steven Stone's Aron|startcode=AG022|startname=A Hole Lotta Trouble}}
{{movemid|type=normal|user=Steven Stone|user1=Steven's Aron|startcode=AG022|startname=A Hole Lotta Trouble}}
{{movep|type=normal|ms=059|pkmn=Arcanine|method=Arcanine roars loudly, causing the opponent to be scared and go back into its Poké Ball.}}
{{movep|type=normal|ms=059|pkmn=Arcanine|method=Arcanine roars loudly, causing the opponent to be scared and go back into its Poké Ball.}}
{{movemid|type=normal|user=Arcanine (Pokémon)|user1=A wild Arcanine|startcode=AG139|startname=On Cloud Arcanine}}
{{movemid|type=normal|user=Arcanine (Pokémon)|user1=A wild Arcanine|startcode=AG139|startname=On Cloud Arcanine}}
Line 319: Line 340:


==In other generations==
==In other generations==
{{movegen|
{{movegen
type=Normal|
|type=Normal
genI=Roar I|
|genI=Roar I
genII=Roar II|
|genII=Roar II
genIII=Roar III|
|genIII=Roar III
genIV=Roar IV|
|genIV=Roar IV
}}
 
{{Movegen
|type=Normal
|genV=Roar V
|PMDRB=Roar PMD RB
}}
 
{{Movegen
|type=Normal
|Stad=Roar Stad
|Stad2=Roar Stad2
|Colo=Roar Colo
|XD=Roar XD
}}
}}


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|pt_eu=Rugido
|pt_eu=Rugido
|sr=Rikanje
|sr=Rikanje
|es=Rugido}}
|es=Rugido
|tr=Kükreme}}
{{-}}
{{-}}
{{Roar}}
{{Roar}}
Line 359: Line 395:


[[Category:Decreased priority moves]]
[[Category:Decreased priority moves]]
[[Category:Moves that cannot miss]]


[[de:Brüller]]
[[de:Brüller]]
Line 365: Line 402:
[[ja:ほえる]]
[[ja:ほえる]]
[[pl:Roar]]
[[pl:Roar]]
[[pt:Roar]]
[[zh:吼叫(招式)]]
[[zh:吼叫(技能)]]