Return (move): Difference between revisions

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|basepp=20
|basepp=20
|maxpp=32
|maxpp=32
|power=Varies
|power=
|accuracy=100
|accuracy=100
|gen=II
|gen=II
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|appeal=1
|appeal=1
|jam=0
|jam=0
|cdesc=Excites the audience in any contest.
|cdesc=An appeal that excites the audience in any contest.
|appealsc=2
|appealsc=2
|scdesc=Earn +2 if the Pokémon performs first in the turn.
|scdesc=Earn +2 if the Pokémon performs first in the turn.
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|na=no
|na=no
}}
}}
'''Return''' (Japanese: '''おんがえし''' ''Return Favor'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It has been [[TM27]] since Generation II.
'''Return''' (Japanese: '''おんがえし''' ''Return Favor'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM27]] from Generation II to {{g|Ultra Sun and Ultra Moon}}.


==Effect==
==Effect==
===Generations II to VII===
Return inflicts damage and has no secondary effect. The base power of Return is dependent on the [[friendship]] of the user. The greater the user's friendship, the greater the base power.
Return inflicts damage and has no secondary effect. The base power of Return is dependent on the [[friendship]] of the user. The greater the user's friendship, the greater the base power. The base power can be calculated using the following formula:


<big>'''Base Power = Friendship / 2.5'''</big>
The base power can be calculated using the following formula:


The base power of Return varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Return is set to 1 if the formula outputs 0. If the user's friendship is 127 or less, {{m|Frustration}} is stronger than Return.
<math>BasePower = \dfrac{Friendship}{2.5}</math>


===Generation VIII===
If the user's friendship is 127 or less, {{m|Frustration}} is stronger than Return.
 
===Generation II===
The base power of Return varies between 0 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255).
 
===Generation III to VII===
The base power of Return is now set to 1 if the formula outputs 0.
 
===Generation VIII onwards===
Return cannot be selected in a battle.
Return cannot be selected in a battle.


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{{movedescentry|{{gameabbrev3|FRLG}}|This attack move grows more powerful the more the user likes its <sc>Trainer</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|This attack move grows more powerful the more the user likes its <sc>Trainer</sc>.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|A full-power attack that grows more powerful the more the user likes its Trainer.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|A full-power attack that grows more powerful the more the user likes its Trainer.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}|This full-power attack grows more powerful the more the user likes its Trainer.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|This full-power attack grows more powerful the more the user likes its Trainer.}}
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|2}}
{{Movehead/Games|Normal|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/6|428|Lopunny|type=Normal|2|Field|Human-Like|||13|13|13|1, {{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/4|0428|Lopunny|type=Normal|2|Field|Human-Like|13|13|13|1, {{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Movefoot|Normal|6}}
{{Movefoot|Normal|4}}


===By [[TM]]===
===By [[TM]]===
{{Movehead/TM|Normal|2||TM27|TM27|TM27|TM27|TM27|TM27}}
{{Movehead/TMGames|Normal|g1=none|g8=none|g9=none
{{Moveentry/AllTM|Return|6|except={{pcolor|Unown}},<br>{{pcolor|Wobbuffet}}, {{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Burmy}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}
|g2tm=27
|g3tm=27
|g4tm=27
|g5tm=27
|g6tm=27
|g7=1|g7tm=27|g7g={{gameabbrev7|SMUSUM}}}}
|-
| colspan=12 style="text-align: center; background-color: #{{Red color light}}" | '''Every Pokémon can learn this move by TM ''except'' the ones listed below and only if marked with ✘.'''
|-
{{Moveentry/6|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|}}
{{Moveentry/6|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|}}
{{Moveentry/6|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|}}
{{Moveentry/6|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|}}
{{Moveentry/6|0129|Magikarp|type=Water|2|Water 2|Dragon|✘||||||}}
{{Moveentry/6|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|}}
{{Moveentry/6|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✘|✘|✘|✘|✘|✘|}}
{{Moveentry/6|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘|}}
{{Moveentry/6|0235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|}}
{{Moveentry/6|0265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|}}
{{Moveentry/6|0266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|}}
{{Moveentry/6|0268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|}}
{{Moveentry/6|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘|✘|✘|✘|✘|}}
{{Moveentry/6|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘|}}
{{Moveentry/6|0401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|}}
{{Moveentry/6|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms|||✘|✘|✘|✘|}}
{{Moveentry/6|0415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘|}}
{{Moveentry/6|0602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘|}}
{{Moveentry/6|0664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘|}}
{{Moveentry/6|0665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘|}}
{{Moveentry/6|0771|Pyukumuku|type=Water|1|Water 1|Water 1||||||✘|}}
{{Moveentry/6|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘|}}
{{Moveentry/6|0790|Cosmoem|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘|}}
{{Movefoot|Normal|6}}
{{Movefoot|Normal|6}}


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====[[Generation III]]====
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|196|Espeon|type=Psychic|1|Field|Field|[[Starter Pokémon]]{{sup/ss|Colo}}}}
{{Moveentry/1|0196|Espeon|type=Psychic|1|Field|Field|[[Wes]]'s [[List of the player's first Pokémon|initial Pokémon]]{{sup/ss|Colo}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


====[[Generation IV]]====
====[[Generation IV]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[Hayley's trades#Mew|My Pokémon Ranch]]}}
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|[[Hayley's trades#Mew|My Pokémon Ranch]]}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
====''Rescue Team'' and ''Explorers''====
{{MoveResearch|new damage formula}}
Return does damage depending on the Pokémon's IQ. At no IQ, it does 5 damage. The damage is increased by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals 45 damage. Although not possible under normal gameplay, IQ of 1000 or higher makes the attack instantly KO.
Return deals damage. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, Return's damage depends on the user's IQ. At 0 IQ, it deals 5 damage. The damage is increased by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals maximum 45 damage at 700 IQ. Although not possible under normal gameplay, an IQ in the range of 1000-9999 makes Return behave like an one-hit knockout move, IQ of 10000 or higher makes it deal only 1 damage, while a negative value has it deal standard 5 damage.
 
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onwards, with the removal of the IQ system, damage now increases the more dungeons the user was taken into.


====''Gates to Infinity'' and ''Super Mystery Dungeon''====
{{Template:MDMoveheader|type=normal}}
{{incomplete|needs=Explanation of "opened up to your team"}}
{{Template:MDMoveRow|game=RB|pp=12|acc=100%|range=Front|target=Enemy|cuts=No}}
With the removal of the IQ system, damage now increases with how much its user has opened up to their team.
{{Template:MDMoveRow|game=TDS|pp=12|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=12|acc=70%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=GTI|pp=17|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=3|powmax=99|pp=17|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===[[Pokémon GO]]===
===[[Pokémon GO]]===
In Pokémon GO, Return is a Charged Attack that has been available since July 22, 2019. It is exclusive to [[Shadow Pokémon|Purified Pokémon]]. Upon purifying a Shadow Pokémon, Return replaces {{m|Frustration}} as the Charged Attack.
In Pokémon GO, Return is a Charged Attack that has been available since July 22, 2019. It is exclusive to and the default move of [[Shadow Pokémon (GO)|Purified Pokémon]]. Upon purifying a Shadow Pokémon, Return replaces the Charged Attack in its first slot, regardless of whether that move is {{m|Frustration}}. If forgotten, it can't be retaught via [[Charged TM]] nor [[Elite Charged TM]].


{{GoChargedAttack
{{GoChargedAttack
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|duration=0.7
|duration=0.7
|damage_window=0.1 - 0.35
|damage_window=0.1 - 0.35
|pow_trainer=50
|pow_trainer=130
|energy_trainer=40
|energy_trainer=70
|users= ''See {{DL|Shadow Pokémon (GO)|List of Shadow Pokémon}}''
|purified_users= ''See [[List of Shadow Pokémon (GO)]]''
}}
}}
====Updates====
;Trainer Battles
* '''December 11, 2019'''
** '''Power''': 50 → 130
** '''Energy cost''': 40 → 70
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Return|type=Normal
|stars=1
|pow=16.58344
|charge=0.5
|range=Arc (melee)
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}


===Description===
===Description===
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{{movedescentry|{{gameabbrevmd|RB}}<br>{{gameabbrevmd|TDS}}|Inflicts damage on the target. Its power rises with the user's [[IQ]].}}
{{movedescentry|{{gameabbrevmd|RB}}<br>{{gameabbrevmd|TDS}}|Inflicts damage on the target. Its power rises with the user's [[IQ]].}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる じぶんの かしこさがたかいほど ダメージが おおきくなる|Inflicts damage on the target. Its power rises with the user's IQ}}}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる じぶんの かしこさがたかいほど ダメージが おおきくなる|Inflicts damage on the target. Its power rises with the user's IQ}}}}
{{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}|It damages an enemy. The more you've opened up to your team, the more powerful this move will be.}}
{{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. The more you've opened up to your team, the more powerful this move will be.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user tosses the opponent with great force, depending on how much the user likes its Trainer.|image1=Silver Feraligatr Return.png|image1p=Feraligatr}}
{{movemanga|type=normal|exp=yes|gen=The user tosses the opponent with the full power of the love it has for its Trainer. This full-power attack grows more powerful the more the user likes its Trainer. |image1=Silver Feraligatr Return.png|image1p=Feraligatr}}
{{movep|type=normal|ms=160|pkmn=Feraligatr|method=Feraligatr grabs the opponent with one of its hands. It then flexes, and tosses it against another object.}}
{{movep|type=normal|ms=160|pkmn=Feraligatr|method=Feraligatr grabs the opponent with one of its hands. It then flexes, and tosses it against another object.}}
{{movebtmManga|type=normal|user=Silver's Feraligatr|startcode=PS177|startname=The Last Battle XI|notes=Debut}}
{{movebtmManga|type=normal|user=Silver's Feraligatr|startcode=PS177|startname=The Last Battle XI|notes=Debut}}


===In the Pokémon Battle Frontier manga===
===Pokémon Battle Frontier===
{{movemanga|type=normal|exp=yes|gen=The user tackles the foe with great force. It becomes more powerful the more the user likes its Trainer.|image1=Enta Ninetales Return CBF.png|image1p=Ninetales}}
{{movemanga|type=normal|exp=yes|gen=The user strikes the target with the full power of the love it has for its Trainer. This attack becomes more powerful the more the user likes its Trainer.|image1=Enta Ninetales Return CBF.png|image1p=Ninetales}}
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales tackles the foe with great force.}}
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales tackles the foe with great force. The attack grows more powerful the more Ninetales likes its Trainer.}}
{{movebtmManga|type=normal|user=Enta's Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden|notes=Debut}}
{{movebtmManga|type=normal|user=Enta's Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden|notes=Debut}}


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|genIII=Return III 201+
|genIII=Return III 201+
|genIV=Return IV
|genIV=Return IV
|genV=Return V
}}
}}
{{Movegen
{{Movegen
|type=Normal
|type=Normal
|genV=Return V
|genVI=Return VI
|genVI=Return
}}
}}


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! style="background: #{{normal color}}; color: #FFF; {{roundybr|10px}}" | 92-200 Friendship
! style="background: #{{normal color}}; color: #FFF; {{roundybr|10px}}" | 92-200 Friendship
|}
|}
===Side series games===
===Side series games===
{{Movegen
{{Movegen
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|type=normal
|type=normal
|PMDRB=Return PMD RB
|PMDRB=Return PMD RB
|PMDGTI=Return PMD GTI
|PSMD=Return PSMD
}}
}}


==Trivia==
==Trivia==
* In the Spanish version of the games prior to [[Generation VI]], Return is called ''{{tt|Retroceso|Flinching}}'', which is likely due to a direct translation of the word ''return''. An accurate translation was given in {{g|X and Y}}, where the move was renamed ''{{tt|Retribución|lit. Retribution}}''.
* In the Spanish version of the games prior to [[Generation VI]], Return is called ''{{tt|Retroceso|Flinching}}'', which is likely due to a direct translation of the word ''return''. An accurate translation was given in {{g|X and Y}}, where the move was renamed ''{{tt|Retribución|lit. Retribution}}''.
* A trailer for {{g|Brilliant Diamond and Shining Pearl}} in a [https://www.youtube.com/watch?v=kdja9m4YlT4 Pokémon Presents] shows a [[Super Contest Show]] with a {{p|Pikachu}} that knows Return, despite Return being unusable in those games.


==In other languages==
==In other languages==
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|sr=Povratak
|sr=Povratak
|es_eu=Retribución{{tt|*|Generation VI onwards}}<br>Retroceso{{tt|*|Generations II-V}}
|es_eu=Retribución{{tt|*|Generation VI onwards}}<br>Retroceso{{tt|*|Generations II-V}}
|th=ทดแทนคุณ
|vi=Trả Ơn
|vi=Trả Ơn
}}
}}
{{-}}
{{-}}


{{Frustration}}
{{Return}}
{{Generation II TMs}}
{{Generation II TMs}}
{{Generation III TMs}}
{{Generation III TMs}}
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[[Category:Moves that have variable power]]
[[Category:Moves that have variable power]]
[[Category:Moves that cannot be selected in a battle]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]
[[Category:Moves affected by friendship]]


[[de:Rückkehr]]
[[de:Rückkehr]]