Refresh (move): Difference between revisions

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{{MoveInfobox|
{{samename|in-game feature|Pokémon Refresh}}
n=287 |
{{MoveInfobox
name=Refresh |
|n=287
jname=リフレッシュ |
|name=Refresh
jtrans=??? |
|jname=リフレッシュ
desc=Heals poisoning, paralysis, or a burn. |
|jtrans=Refresh
type=Normal |
|jtranslit=Rifuresshu
basepp=20 |
|gameimage=Refresh VII.png
maxpp=32 |
|gameimagewidth=300
power=|
|type=Normal
accuracy=100 |
|damagecategory=Status
bdesc=??? |
|basepp=20
category=Cute |
|maxpp=32
appeal=1 |
|power=
jam=0 |
|accuracy=
cdesc=??? |
|gen=III
pokefordex=refresh |
|category=Cute
footnotes= |
|appeal=1
touches=no |
|jam=0
misses=no |
|cdesc=Ups the user's condition. Helps prevent nervousness.
snatchable=no |
|appealsc=0
magiccoat=yes |
|scdesc=Increased Voltage is added to the performance score.
useskingsrock=no |
|appeal6=2
sound=no}}
|jam6=0
'''Refresh''' is a non-damaging {{t|Normal}}-type move introduced in [[Generation III]].
|cdesc6=Prevents the user from being startled one time this turn.
{{Project MoveDex autoarticle notice}}
|touches=no
|protect=no
|magiccoat=no
|snatch=yes
|mirrormove=no
|kingsrock=no
|sound=no
|target=self
}}
'''Refresh''' (Japanese: '''リフレッシュ''' ''Refresh'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]].


= Learnset =
==Effect==
== [[Generation III]] ==
===Generation III to VII===
=== By [[Level|levelling up]] ===
Refresh cures the user of {{status|burn}}s, {{status|poison}}, or {{status|paralysis}}. It cannot cure {{status|freeze}} or {{status|sleep}}, so Refresh will fail if it is called by {{m|Sleep Talk}}.
<div class="listcol">
* {{p|Lickitung}} at Lv.51
* {{p|Chansey}} at Lv.9
* {{p|Corsola}} at Lv.17
* {{p|Blissey}} at Lv.7
* {{p|Swablu}} at Lv.41
* {{p|Altaria}} at Lv.45
* {{p|Milotic}} at Lv.15
* {{p|Latias}} at Lv.30
* {{p|Latios}} at Lv.30
* {{p|Jirachi}} at Lv.25
</div>
<div class="listcolend"></div>


=== By [[breeding]] ===
Refresh can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Sing}} or {{m|Water Sport}} was used in the previous turn.
<div class="listcol">
* {{p|Squirtle}}
* {{p|Wartortle}}
* {{p|Blastoise}}
* {{p|Psyduck}}
* {{p|Golduck}}
* {{p|Lapras}}
* {{p|Natu}}
* {{p|Xatu}}
* {{p|Marill}}
* {{p|Azumarill}}
* {{p|Smeargle}}
* {{p|Mudkip}}
* {{p|Marshtomp}}
* {{p|Swampert}}
* {{p|Taillow}}
</div>
<div class="listcol">
* {{p|Swellow}}
* {{p|Azurill}}
* {{p|Clamperl}}
* {{p|Huntail}}
* {{p|Gorebyss}}
</div>
<div class="listcolend"></div>


{{Project MoveDex notice}}
If powered up by a [[Normalium Z]] into Z-Refresh, the user regains all of its HP.
 
===Generation VIII onwards===
Refresh cannot be selected in a battle.
 
==Description==
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Heals poisoning, paralysis, or a burn.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A self-healing move that cures the user of a poisoning, burn, or paralysis.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user rests to cure itself of a poisoning, burn, or paralysis.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user rests to cure itself of poisoning, a burn, or paralysis.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}{{left clear}}
 
==Learnset==
===By [[Level|leveling up]]===
{{Movehead/Games|Normal|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/5|0108|Lickitung|type=Normal|1|Monster|Monster|51|41|45|45|45}}
{{Moveentry/5|0113|Chansey|type=Normal|1|Fairy|Fairy|9|9|9|9|9}}
{{Moveentry/5|0133|Eevee|type=Normal|1|Field|Field|−|−|−|20|20}}
{{Moveentry/5|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|17|16|16{{sup/5|BW}}<br>13{{sup/5|B2W2}}|13|13|}}
{{Moveentry/5|0242|Blissey|type=Normal|1|Fairy|Fairy|7|9|9|9|9|}}
{{Moveentry/5|0333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|41|40|45{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26|}}
{{Moveentry/5|0334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|45|46|54{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26|}}
{{Moveentry/5|0350|Milotic|type=Water|2|Water 1|Dragon|15|9|9|9{{sup/6|XY}}<br>7{{sup/6|ORAS}}|1, 7|}}
{{Moveentry/5|0380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|30|30|30|30{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13|}}
{{Moveentry/5|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|30|30|30|30{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13|}}
{{Moveentry/5|0385|Jirachi|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|25|25|25|25|25|}}
{{Moveentry/5|0440|Happiny|type=Normal|1|No Eggs Discovered|No Eggs Discovered||9|9|9|9|}}
{{Moveentry/5|0463|Lickilicky|type=Normal|1|Monster|Monster||41|45|45|45|}}
{{Moveentry/5|0493|Arceus|type=Normal|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||50|50|50|50|}}
{{Moveentry/5|0531|Audino|type=Normal|1|Fairy|Fairy|||5|5{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/5|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||26|}}
{{Movefoot|Normal|5}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/5|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|}}
{{Moveentry/5|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|}}
{{Moveentry/5|0060|Poliwag|type=Water|1|Water 1|Water 1|−|✔|✔|✔|✔|}}
{{Moveentry/5|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|✔|✔|✔|}}
{{Moveentry/5|0152|Chikorita|type=Grass|2|Monster|Grass|−|−|✔|✔|✔|}}
{{Moveentry/5|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|}}
{{Moveentry/5|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|−|✔|✔|✔|✔|}}
{{Moveentry/5|0258|Mudkip|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|}}
{{Moveentry/5|0276|Taillow|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|}}
{{Moveentry/5|0298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy|✔|✔|✔|✔|✔|}}
{{Moveentry/5|0366|Clamperl|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|}}
{{Moveentry/5|0535|Tympole|type=Water|1|Water 1|Water 1|||✔|✔|✔|}}
{{Moveentry/5|0594|Alomomola|type=Water|2|Water 1|Water 2|||✔|✔|✔|}}
{{Moveentry/5|0676|Furfrou|type=Normal|1|Field|Field|form=All forms||||✔|✔|}}
{{Moveentry/5|0682|Spritzee|type=Fairy|1|Fairy|Fairy||||✔|✔|}}
{{Movefoot|Normal|5}}
 
===Special move===
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0020|Raticate|type=Normal|1|Field|Field|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0024|Arbok|type=Poison|2|Field|Dragon|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0046|Paras|type=Bug|type2=Grass|2|Bug|Grass|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0082|Magneton|type=Electric|type2=Steel|1|Mineral|Mineral|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0090|Shellder|type=Water|1|Water 3|Water 3|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0100|Voltorb|type=Electric|1|Mineral|Mineral|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0128|Tauros|type=Normal|1|Field|Field|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0143|Snorlax|type=Normal|1|Monster|Monster|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0204|Pineco|type=Bug|1|Bug|Bug|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0216|Teddiursa|type=Normal|1|Field|Field|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0219|Magcargo|type=Fire|type2=Rock|1|Amorphous|Amorphous|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0273|Seedot|type=Grass|2|Field|Grass|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0285|Shroomish|type=Grass|2|Fairy|Grass|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0310|Manectric|type=Electric|1|Field|Field|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0318|Carvanha|type=Water|type2=Dark|1|Water 2|Water 2|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0335|Zangoose|type=Normal|1|Field|Field|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Movefoot|Normal|1}}
 
===By {{pkmn2|event}}===
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|{{DL|List of Japanese event Pokémon distributions (Generation III)|Festa Metang}}<br>{{DL|List of English event Pokémon distributions (Generation III)|Rocks Metang}}}}
{{Movefoot|Normal|1}}
 
====[[Generation VII]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|0025|Pikachu|type=Electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)|Pokémon Cafe Pikachu}}}}
{{Movefoot|Normal|1}}
 
==In other games==
===Pokémon Mystery Dungeon series===
Refresh cures all allies in the same room as the user of all [[Status condition (Mystery Dungeon)|bad status conditions]] and removes move seals (though these are not considered a status condition).
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=17|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pp=17|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=17|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{Template:MDMoveRow|game=GTI|pp=13|ppmax=50|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=Entire room|target=Party|cuts=Yes}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Heals all status problems of the user and its team members in the room.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Heals all the status problems of the user and its team members in the room.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの なかまポケモンと じぶんの わるいじょうたいを すべて かいふくする|Heals all the status problems of the user and its team members in the room}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It heals all the bad status conditions of you and your teammates in the same room.}}
{{movedescentry|{{gameabbrevmd|SMD}}|If you and your teammates in the same room have any bad status conditions, all of the bad status conditions will be removed.}}
{{movedescentry|{{gameabbrevmd|RTDX}}|If you and your teammates in the same room have any bad statuses, all the bad statuses will be removed.}}
|}
|}{{left clear}}
 
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The user emits refreshing waves of energy to cure itself and its allies of a poisoning, burn, or paralysis.|image1=Misty Azurill Refresh.png|image1p=Azurill|image2=Misty Azurill Refresh restoration.png|image2p=Pikachu being healed|image3=Altaria Refresh.png|image3p=Altaria|image4=Alomomola Refresh.png|image4p=Alomomola}}
{{movep|type=normal|ms=298|pkmn=Azurill|method=Azurill wraps its tail around the opponent and its body glows light blue. Waves of energy come off it, and the target becomes fully healed.}}
{{movemid|type=normal|user=Misty's Azurill|startcode=AG134|startname=A Real Cleffa-Hanger|notes=Debut}}
{{movep|type=normal|ms=334|pkmn=Altaria|method=Altaria's body glows green for a second and it becomes completely healed.}}
{{movemid|type=normal|user=Solana|user1=An Altaria Captured by Solana's Capture Styler|startcode=AG171|startname=Pokémon Ranger - Deoxys' Crisis! (Part 1)}}
{{movep|type=normal|ms=594|pkmn=Alomomola|method=Alomomola's body glows green. Waves of energy come off it, and the target becomes fully healed.}}
{{movebtm|type=normal|user=Alomomola (Pokémon)|user1=Two wild Alomomola|startcode=BW110|startname=The Name's N!}}
 
==In the manga==
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user rests to restore its stamina.|image1=Winona Altaria Refresh Adventures.png|image1p=Altaria}}
{{movep|type=normal|ms=334|pkmn=Altaria|method=Altaria holds its head and wings up and its body glows brightly, healing its injuries.}}
{{movebtmManga|type=normal|user=Winona's Altaria|startcode=PS226|startname=I Dare Ya, Altaria... Knock Chic off My Shoulder!|notes=Debut}}
 
==In other generations==
===Core series games===
{{movegen
|type=normal
|genIII=Refresh III
|genIV=Refresh IV
|genV=Refresh V
|genVI=Refresh VI
}}
 
===Side series games===
{{Movegen
|type=Normal
|Colo=Refresh Colo
|XD=Refresh XD
|PBR=Refresh PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Refresh PMD RB
|PMDGTI=Refresh PMD GTI
|PSMD=Refresh PSMD
}}
 
==Trivia==
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
 
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
|zh_yue=煥然一新 ''{{tt|Wuhnyìhnyātsān|Refresh}}'' {{tt|*|Games}}<br>清新 ''{{tt|Chīngsān|Refresh}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=煥然一新 / 焕然一新 ''{{tt|Huànrányīxīn|Refresh}}'' {{tt|*|Games}}<br>清新 ''{{tt|Qīngxīn|Refresh}}'' {{tt|*|Pre-Gen VII Media}}
|fi=Virkistys
|fr=Régénération
|de=Heilung
|el=Ανανέωση ''Ananéose''
|pt=Refrescar
|it=Rinfrescata
|ko=리프레시 {{tt|''Ripeuresi''|Refresh}}<sup>{{gen|IX}}+</sup><br>리프레쉬 {{tt|''Ripeureswi''|Refresh}}<sup>{{gen|IV}}–{{gen|VIII}}</sup>
|pl=Regeneracja
|es=Alivio
|sr=Osveženje
|vi=Thanh Lọc
}}
{{-}}
{{Project Moves and Abilities notice}}
 
[[Category:Moves learned by purification]]
[[Category:Moves that can heal non-volatile status conditions]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]
 
[[de:Heilung]]
[[es:Alivio]]
[[fr:Régénération]]
[[it:Rinfrescata]]
[[ja:リフレッシュ]]
[[zh:焕然一新(招式)]]
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