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Psychic-type Pokémon and moves have been very popular since [[Generation I]] due to their typically high {{stat|Special Attack}} and being resisted by only two types, including themselves. They are super-effective against the common Fighting and {{t|Poison}} types, the latter of which is otherwise strong defensively and the former of which tend to have low {{stat|Special Defense}}. | Psychic-type Pokémon and moves have been very popular since [[Generation I]] due to their typically high {{stat|Special Attack}} and being resisted by only two types, including themselves. They are super-effective against the common Fighting and {{t|Poison}} types, the latter of which is otherwise strong defensively and the former of which tend to have low {{stat|Special Defense}}. | ||
The biggest drawback of Psychic-type moves is that they do not affect {{type|Dark}} Pokémon, although this weakness can be removed with {{m|Miracle Eye}}. However, this is not always necessary as many Psychic-type Pokémon can learn moves super-effective against Dark types, such as strong Fighting type moves like {{m|Focus Blast}} and {{m|Dazzling Gleam}}, a powerful Fairy-type move. Psychics also have access to a wide range of Special moves from nearly every type, which can make their {{t|Ghost}} and {{t|Bug}} weaknesses ineffective. | The biggest drawback of Psychic-type moves is that they do not affect {{type|Dark}} Pokémon, although this weakness can be removed with {{m|Miracle Eye}}. However, this is not always necessary as many Psychic-type Pokémon can learn moves super-effective against Dark types, such as strong Fighting type moves like {{m|Focus Blast}}, and {{m|Dazzling Gleam}}, a powerful Fairy-type move. Psychics also have access to a wide range of Special moves from nearly every type, which can make their {{t|Ghost}} and {{t|Bug}} weaknesses ineffective. | ||
===Contest properties=== | ===Contest properties=== | ||
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|{{MSP|678|Meowstic}} | |{{MSP|678|Meowstic}} | ||
|{{p|Meowstic}} | |{{p|Meowstic}} | ||
|- | |||
|789 | |||
|{{MSP|789|Cosmog}} | |||
|{{p|Cosmog}} | |||
|- | |||
|790 | |||
|{{MSP|790|Cosmoem}} | |||
|{{p|Cosmoem}} | |||
|- | |||
|800 | |||
|{{MSP|800|Necrozma}} | |||
|{{p|Necrozma}} | |||
|} | |} | ||
|} | |} | ||
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{{typetable|Dark}} | {{typetable|Dark}} | ||
|- | |- | ||
| | |741 | ||
|{{MSP| | |{{MSP|741Pa|Oricorio}} | ||
|{{p|Oricorio}}<br><small>[[List of Pokémon with form differences#Oricorio|Pa'u Style]]</small> | |||
{{typetable|Psychic}} | |||
{{typetable|Flying}} | |||
|- | |||
|786 | |||
|{{MSP|786|Tapu Lele}} | |||
|{{p|Tapu Lele}} | |||
{{typetable|Psychic}} | |||
{{typetable|Fairy}} | |||
|- | |||
|791 | |||
|{{MSP|791|Solgaleo}} | |||
|{{p|Solgaleo}} | |{{p|Solgaleo}} | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
{{typetable|Steel}} | {{typetable|Steel}} | ||
|- | |- | ||
| | |792 | ||
|{{MSP| | |{{MSP|792|Lunala}} | ||
|{{p|Lunala}} | |{{p|Lunala}} | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
{{typetable|Ghost}} | {{typetable|Ghost}} | ||
|} | |} | ||
|} | |} | ||
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|- | |- | ||
|026 | |026 | ||
|{{MSP| | |{{MSP|026A|Raichu}} | ||
|{{p|Raichu}}<br><small> | |{{p|Raichu}}<br><small>[[Regional variant|Alola Form]]</small> | ||
{{typetable|Electric}} | {{typetable|Electric}} | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
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{{typetable|Psychic}} | {{typetable|Psychic}} | ||
|- | |- | ||
| | |765 | ||
|{{MSP| | |{{MSP|765|Oranguru}} | ||
|{{p|Oranguru}} | |||
{{typetable|Normal}} | |||
{{typetable|Psychic}} | |||
|- | |||
|779 | |||
|{{MSP|779|Bruxish}} | |||
|{{p|Bruxish}} | |{{p|Bruxish}} | ||
{{typetable|Water}} | {{typetable|Water}} | ||
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==Moves== | ==Moves== | ||
{{movelist/battle-head|Psychic}} | {{movelist/battle-head|Psychic}} | ||
{{movelist/battle|1|Agility|Status|Cool|—|—|30|self|The user relaxes and lightens its body to move faster. | {{movelist/battle|1|Agility|Status|Cool|—|—|30|self|The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.}} | ||
{{movelist/battle|5|Ally Switch|Status|Clever|—|—| | {{movelist/battle|5|Ally Switch|Status|Clever|—|—|15|self|The user teleports using a strange power and switches places with one of its allies.}} | ||
{{movelist/battle|1|Amnesia|Status|Cute|—|—|20|self|The user temporarily empties its mind to forget its concerns. | {{movelist/battle|1|Amnesia|Status|Cute|—|—|20|self|The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.}} | ||
{{movelist/battle|1|Barrier|Status|Cool|—|—|20|self|The user throws up a sturdy wall that sharply raises its Defense stat.}} | {{movelist/battle|1|Barrier|Status|Cool|—|—|20|self|The user throws up a sturdy wall that sharply raises its Defense stat.}} | ||
{{movelist/battle|3|Calm Mind|Status|Clever|—|—|20|self|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.}} | {{movelist/battle|3|Calm Mind|Status|Clever|—|—|20|self|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.}} | ||
{{movelist/battle|1|Confusion|Special|Clever|50|100|25|anyadjacent|The target is hit by a weak telekinetic force. | {{movelist/battle|1|Confusion|Special|Clever|50|100|25|anyadjacent|The target is hit by a weak telekinetic force. This may also confuse the target.}} | ||
{{movelist/battle|3|Cosmic Power|Status| | {{movelist/battle|3|Cosmic Power|Status|Beautiful|—|—|20|self|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.}} | ||
{{movelist/battle|1|Dream Eater|Special|Clever|100|100|15|anyadjacent|The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal | {{movelist/battle|1|Dream Eater|Special|Clever|100|100|15|anyadjacent|The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.}} | ||
{{movelist/battle|3|Extrasensory|Special|Cool|80|100|20|anyadjacent|The user attacks with an odd, unseeable power. | {{movelist/battle|3|Extrasensory|Special|Cool|80|100|20|anyadjacent|The user attacks with an odd, unseeable power. This may also make the target flinch.}} | ||
{{movelist/battle|2|Future Sight|Special|Clever|120|100|10|anyadjacent|Two turns after this move is used, a hunk of psychic energy attacks the target.}} | {{movelist/battle|2|Future Sight|Special|Clever|120|100|10|anyadjacent|Two turns after this move is used, a hunk of psychic energy attacks the target.}} | ||
{{movelist/battle|4|Gravity|Status| | {{movelist/battle|7|Genesis Supernova|Special||185|—|1|anyadjacent|After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.}} | ||
{{movelist/battle|5|Guard Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of | {{movelist/battle|4|Gravity|Status|Clever|—|—|5|all|Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used.}} | ||
{{movelist/battle|4|Guard Swap|Status| | {{movelist/battle|5|Guard Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.}} | ||
{{movelist/battle|4|Heal Block|Status| | {{movelist/battle|4|Guard Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.}} | ||
{{movelist/battle|5|Heal Pulse|Status|Beautiful|—|—|10|any|The user emits a healing pulse | {{movelist/battle|4|Heal Block|Status|Clever|—|100|15|adjacentfoes|For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.}} | ||
{{movelist/battle|4|Healing Wish|Status| | {{movelist/battle|5|Heal Pulse|Status|Beautiful|—|—|10|any|The user emits a healing pulse that restores the target's HP by up to half of its max HP.}} | ||
{{movelist/battle|5|Heart Stamp|Physical|Cute|60|100|25|anyadjacent|The user unleashes a vicious blow after its cute act makes the target less wary. | {{movelist/battle|4|Healing Wish|Status|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.}} | ||
{{movelist/battle|4|Heart Swap|Status| | {{movelist/battle|5|Heart Stamp|Physical|Cute|60|100|25|anyadjacent|The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.}} | ||
{{movelist/battle|6|Hyperspace Hole|Special|Clever|80|—|5|anyadjacent|Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using Protect or Detect.}} | {{movelist/battle|4|Heart Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch stat changes with the target.}} | ||
{{movelist/battle|6|Hyperspace Hole|Special|Clever|80|—|5|anyadjacent|Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.}} | |||
{{movelist/battle|1|Hypnosis|Status|Clever|—|60|20|anyadjacent|The user employs hypnotic suggestion to make the target fall into a deep sleep.}} | {{movelist/battle|1|Hypnosis|Status|Clever|—|60|20|anyadjacent|The user employs hypnotic suggestion to make the target fall into a deep sleep.}} | ||
{{movelist/battle|3|Imprison|Status|Clever|—|—|10|self|If | {{movelist/battle|3|Imprison|Status|Clever|—|—|10|self|If opposing Pokémon know any move also known by the user, they are prevented from using it.}} | ||
{{movelist/battle|1|Kinesis|Status|Clever|—|80|15|anyadjacent|The user distracts the target by bending a spoon. | {{movelist/battle|7|Instruct|Status||—|—|15|anyadjacent|The user instructs the target to use the target's last move again.}} | ||
{{movelist/battle|1|Light Screen|Status|Beautiful|—|—|30|team|A wondrous wall of light is put up to | {{movelist/battle|1|Kinesis|Status|Clever|—|80|15|anyadjacent|The user distracts the target by bending a spoon. This lowers the target's accuracy.}} | ||
{{movelist/battle|1|Light Screen|Status|Beautiful|—|—|30|team|A wondrous wall of light is put up to reduce damage from special attacks for five turns.}} | |||
{{movelist/battle|4|Lunar Dance|Status|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.}} | {{movelist/battle|4|Lunar Dance|Status|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.}} | ||
{{movelist/battle|3|Luster Purge|Special|Clever|70|100|5|anyadjacent|The user lets loose a damaging burst of light. | {{movelist/battle|3|Luster Purge|Special|Clever|70|100|5|anyadjacent|The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.}} | ||
{{movelist/battle|3|Magic Coat|Status|Beautiful|—|—|15|self|A barrier reflects back to the target moves like Leech Seed and moves that damage status.}} | {{movelist/battle|3|Magic Coat|Status|Beautiful|—|—|15|self|A barrier reflects back to the target moves like Leech Seed and moves that damage status.}} | ||
{{movelist/battle|5|Magic Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.}} | {{movelist/battle|5|Magic Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.}} | ||
{{movelist/battle|1|Meditate|Status|Beautiful|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}} | {{movelist/battle|1|Meditate|Status|Beautiful|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}} | ||
{{movelist/battle|4|Miracle Eye|Status| | {{movelist/battle|4|Miracle Eye|Status|Clever|—|—|40|anyadjacent|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.}} | ||
{{movelist/battle|2|Mirror Coat|Special|Beautiful|Varies|100|20|self|A retaliation move that counters any special attack, inflicting double the damage taken.}} | {{movelist/battle|2|Mirror Coat|Special|Beautiful|Varies|100|20|self|A retaliation move that counters any special attack, inflicting double the damage taken.}} | ||
{{movelist/battle|3|Mist Ball|Special|Clever|70|100|5|anyadjacent|A | {{movelist/battle|3|Mist Ball|Special|Clever|70|100|5|anyadjacent|A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.}} | ||
{{movelist/battle|5|Power Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target | {{movelist/battle|5|Power Split|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.}} | ||
{{movelist/battle|4|Power Swap|Status| | {{movelist/battle|4|Power Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.}} | ||
{{movelist/battle|4|Power Trick|Status| | {{movelist/battle|4|Power Trick|Status|Clever|—|—|10|self|The user employs its psychic power to switch its Attack stat with its Defense stat.}} | ||
{{movelist/battle|1|Psybeam|Special|Beautiful|65|100|20|anyadjacent|The target is attacked with a peculiar ray. | {{movelist/battle|7|Prismatic Laser|Special||160|100|10|anyadjacent|The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.}} | ||
{{movelist/battle|1|Psychic|Special|Clever|90|100|10|anyadjacent|The target is hit by a strong telekinetic force. | {{movelist/battle|1|Psybeam|Special|Beautiful|65|100|20|anyadjacent|The target is attacked with a peculiar ray. This may also leave the target confused.}} | ||
{{movelist/battle|3|Psycho Boost|Special|Clever|140|90|5|anyadjacent|The user attacks the target at full power. The attack's recoil harshly | {{movelist/battle|1|Psychic|Special|Clever|90|100|10|anyadjacent|The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.}} | ||
{{movelist/battle|7|Psychic Fangs|Physical||85|100|10|anyadjacent|The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.}} | |||
{{movelist/battle|7|Psychic Terrain|Status||—|—|10|all|This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.}} | |||
{{movelist/battle|3|Psycho Boost|Special|Clever|140|90|5|anyadjacent|The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.}} | |||
{{movelist/battle|4|Psycho Cut|Physical|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. Critical hits land more easily.}} | {{movelist/battle|4|Psycho Cut|Physical|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. Critical hits land more easily.}} | ||
{{movelist/battle|4|Psycho Shift|Status| | {{movelist/battle|4|Psycho Shift|Status|Clever|—|100|10|anyadjacent|Using its psychic power of suggestion, the user transfers its status conditions to the target.}} | ||
{{movelist/battle|5|Psyshock|Special|Beautiful|80|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}} | {{movelist/battle|5|Psyshock|Special|Beautiful|80|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}} | ||
{{movelist/battle|5|Psystrike|Special|Cool|100|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}} | {{movelist/battle|5|Psystrike|Special|Cool|100|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}} | ||
{{movelist/battle|1|Psywave|Special|Clever|Varies|100|15|anyadjacent|The target is attacked with an odd psychic wave. The attack varies in intensity.}} | {{movelist/battle|1|Psywave|Special|Clever|Varies|100|15|anyadjacent|The target is attacked with an odd psychic wave. The attack varies in intensity.}} | ||
{{movelist/battle|1|Reflect|Status|Clever|—|—|20|team|A wondrous wall of light is put up to | {{movelist/battle|1|Reflect|Status|Clever|—|—|20|team|A wondrous wall of light is put up to reduce damage from physical attacks for five turns.}} | ||
{{movelist/battle|1|Rest|Status|Cute|—|—|10|self|The user goes to sleep for two turns. | {{movelist/battle|1|Rest|Status|Cute|—|—|10|self|The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.}} | ||
{{movelist/battle|3|Role Play|Status|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target's natural Ability.}} | {{movelist/battle|3|Role Play|Status|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target's natural Ability.}} | ||
{{movelist/battle|7|Shattered Psyche|Physical||—|—|1|anyadjacent|The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.}} | |||
{{movelist/battle|7|Shattered Psyche|Special||—|—|1|anyadjacent|The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.}} | |||
{{movelist/battle|3|Skill Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to exchange Abilities with the target.}} | {{movelist/battle|3|Skill Swap|Status|Clever|—|—|10|anyadjacent|The user employs its psychic power to exchange Abilities with the target.}} | ||
{{movelist/battle|5|Stored Power|Special|Clever|20|100|10|anyadjacent|The user attacks the target with stored power. The more the user's stats are raised, the greater the | {{movelist/battle|7|Speed Swap|Status||—|—|10|anyadjacent|The user exchanges Speed stats with the target.}} | ||
{{movelist/battle|5|Synchronoise|Special|Clever|120|100| | {{movelist/battle|5|Stored Power|Special|Clever|20|100|10|anyadjacent|The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.}} | ||
{{movelist/battle|5|Synchronoise|Special|Clever|120|100|10|alladjacent|Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.}} | |||
{{movelist/battle|5|Telekinesis|Status|Clever|—|—|15|anyadjacent|The user makes the target float with its psychic power. The target is easier to hit for three turns.}} | {{movelist/battle|5|Telekinesis|Status|Clever|—|—|15|anyadjacent|The user makes the target float with its psychic power. The target is easier to hit for three turns.}} | ||
{{movelist/battle|1|Teleport|Status|Cool|—|—|20|self|Use it to flee from any wild Pokémon | {{movelist/battle|1|Teleport|Status|Cool|—|—|20|self|Use it to flee from any wild Pokémon.}} | ||
{{movelist/battle|3|Trick|Status|Clever|—|100|10|anyadjacent|The user catches the target off guard and swaps its held item with its own.}} | {{movelist/battle|3|Trick|Status|Clever|—|100|10|anyadjacent|The user catches the target off guard and swaps its held item with its own.}} | ||
{{movelist/battle|4|Trick Room|Status| | {{movelist/battle|4|Trick Room|Status|Clever|—|—|5|all|The user creates a bizarre area in which slower Pokémon get to move first for five turns.}} | ||
{{movelist/battle|5|Wonder Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}} | {{movelist/battle|5|Wonder Room|Status|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}} | ||
{{movelist/battle|4|Zen Headbutt|Physical| | {{movelist/battle|4|Zen Headbutt|Physical|Clever|80|90|15|anyadjacent|The user focuses its willpower to its head and attacks the target. This may also make the target flinch.}} | ||
{{movelist/battle-foot|Psychic}} | {{movelist/battle-foot|Psychic}} | ||
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** The Psychic type is the only former special type to not have any of its old moves changed into physical moves, while the Fighting type is the only former physical type to not have any of its old moves changed into special moves. | ** The Psychic type is the only former special type to not have any of its old moves changed into physical moves, while the Fighting type is the only former physical type to not have any of its old moves changed into special moves. | ||
** {{m|Counter}} and {{m|Mirror Coat}}, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves. | ** {{m|Counter}} and {{m|Mirror Coat}}, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves. | ||
** {{m|Bulk Up}} and {{m|Calm Mind}}, moves raising physical and special stats are, respectively, Fighting- and Psychic-type moves. | |||
* A Pokémon cannot have a double resistance to Psychic without being a Psychic type itself. | * A Pokémon cannot have a double resistance to Psychic without being a Psychic type itself. | ||
** However, a Psychic-type Pokémon also cannot have a double resistance to more than one type. | ** However, a Psychic-type Pokémon also cannot have a double resistance to more than one type. | ||
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|ru=Психо ''Psikho''<br>Экстрасенс ''Ekstrasens'' | |ru=Психо ''Psikho''<br>Экстрасенс ''Ekstrasens'' | ||
|es=Psíquico | |es=Psíquico | ||
|sv=Psykisk<br>Ockult | |sv=Psykisk<br>Ockult<br>Övernaturlig{{tt|*|Original series}} | ||
|th=พลังจิต ''Phlạngchit''<br>เอสเปอร์ ''Esper'' | |th=พลังจิต ''Phlạngchit''<br>เอสเปอร์ ''Esper'' | ||
|vi=Siêu năng | |vi=Siêu năng |
edits