Pokémon Trading Card Game (video game): Difference between revisions

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Cards can be obtained through booster packs from four expansion sets including {{GB|1|Colosseum}}, {{GB|1|Evolution}}, {{GB|1|Mystery}}, and {{GB|1|Laboratory}}, or by defeating specific challengers (for example, each defeat of the Grand Masters will award the player with a set of legendary {{TCG ID|GB|Moltres|1}}, {{TCG ID|GB|Zapdos|1}}, {{TCG ID|GB|Articuno|1}}, and {{TCG ID|GB|Dragonite|1}} cards). Among the aforementioned four expansion sets is a fifth set, the {{GB|1|Promotional Card}} set. However these cards can only be attained by defeating players such as [[Ronald]], [[Tomoaki Imakuni|Imakuni?]], and the [[Grand Master]]s, defeating three [[Challenge Hall]] opponents in a row, trading with [[Ishihara]], and [[Card Pop!|Card Popping]].
Cards can be obtained through booster packs from four expansion sets including {{GB|1|Colosseum}}, {{GB|1|Evolution}}, {{GB|1|Mystery}}, and {{GB|1|Laboratory}}, or by defeating specific challengers (for example, each defeat of the Grand Masters will award the player with a set of legendary {{TCG ID|GB|Moltres|1}}, {{TCG ID|GB|Zapdos|1}}, {{TCG ID|GB|Articuno|1}}, and {{TCG ID|GB|Dragonite|1}} cards). Among the aforementioned four expansion sets is a fifth set, the {{GB|1|Promotional Card}} set. However these cards can only be attained by defeating players such as [[Ronald]], [[Tomoaki Imakuni|Imakuni?]], and the [[Grand Master]]s, defeating three [[Challenge Hall]] opponents in a row, trading with [[Ishihara]], and [[Card Pop!|Card Popping]].
==Connectivity==
This game can [[trade]], duel, and [[Card Pop!]] with other copies of Pokémon Card GB2: Here Comes Team GR! It cannot communicate with [[Pokémon Card GB2: Here Comes Team GR!]].


===Card Pop!===
===Card Pop!===
[[Card Pop!]], a feature much like the recurring [[Mystery Gift]] of the [[core series]], can be used only by two players with [[Game Boy Color]]s, as it requires use of the Game Boy Color's Infra-Red Communications Port. Card Pop! generates a random card for both players, then records the ID of the cartridges used to Card Pop!. The same two cartridges cannot Card Pop! again until both players have used the feature with so many others that their ID is written over. This feature is the only way of obtaining [[Phantom Cards|two specific cards]]. Card Pop! cannot be used with [[Pokémon Card GB2: Here Comes Team GR!]]. It can only communicate with another copy of Pokémon Trading Card Game.
{{main|Card Pop!}}
Card Pop! is a 2-player feature that randomly generates a card for each player. When the Infra-Red Communications Ports of two [[Game Boy Color]] systems with the game are connected, each player will receive a random card. A player cannot Card Pop! with the same game again until both players have used the feature with so many others that their partner's ID is overwritten in both games.
 
This feature is the only way of obtaining the [[Phantom Cards]] ({{TCG ID|GB|Mew|1}} and {{TCG ID|Wizards Promo|Venusaur|13}}).
 
Card Pop! cannot be performed between Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!. Attempting to do so can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->


==Trivia==
==Trivia==